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Help me please...

3,082 JeskoGoesVROOM  3.5 years ago
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Auto Credit Based on JeskoGoesVROOM's TT2 WIP - "That's a lotta aerodynamics"

So i've done the interior and started the front, but the problem is: i can't make the front LOOK good. I don't want this car to unattractive. So i ask YOU to help me. Fix up the front and maybe the passenger area, but please keep the back as it is. I'm very picky, but i'll shoutout you on once the final build is released (if i remember to). New controls include AG3 and AG4 for indicators.

Spotlights

General Characteristics

Performance

  • Wing Loading 18.8lbs/ft2 (92.0kg/m2)
  • Wing Area 194.1ft2 (18.0m2)
  • Drag Points 2814

Parts

  • Number of Parts 160
  • Control Surfaces 2
  • Performance Cost 592
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    well i've already decided on the nose but good idea, might try that too.
    @Spikerya

    +1 3.5 years ago
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    30.9k Spikerya

    dunno if I can do anything, I would recommend a Speed Racer Mach nose

    3.5 years ago
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    yeah same, i havent had long talks either for a while now. and yeah 50 tiny objects in one place absolutely suck
    @Airglider112

    3.5 years ago
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    4,416 Airglider112

    @JeskoGoesVROOM I can agree with all of that. Yes the tiny objects are the worst. It takes a lot for those. 'Nice talkin with ya. I haven't had such a long one in ages.

    3.5 years ago
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    i do know that i can type the numbers in the boxes, that's one of the most "OP" features of the editor. And yeah, the built-in fine tuner is also extremely OP. My only problem is that the rotation is absolutely ridiculous, ESPECIALLY when working with small objects like beacon lights.
    @Airglider112

    3.5 years ago
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    4,416 Airglider112

    @JeskoGoesVROOM fuselages are cool. The ways you can move and reshape them are cool. Many people don't know you can just simply type in the numbers in the boxes. Though yes l, when there is too many of them that's when it sucks. Using the fine tuning system(not the mod one) is a good feature, but sometimes it can go wrong, only sometimes.

    3.5 years ago
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    pfft, large comments are easy.

    Also i generally just use fuselage blocks because i can freely alter them, tho they do get REALLY cumbersome when theres 50 of them in one place. Making replica cars (like the Egoista and Jesko) is easy since i have something to base my build off of, but with fictional vehicles its a whole other story. I have made a lot of fictional stuff in the past, but thats mostly planes. And wow what an irony, this is a long comment!
    @Airglider112

    3.5 years ago
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    4,416 Airglider112

    Still you did better than me

    3.5 years ago
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    4,416 Airglider112

    @JeskoGoesVROOM
    Well what if you didn't play for 2 years..?
    It just happens. Still not everyone is good at doing cars. Like I said, I still suck at making cars. The best one I made was some short fat thing made of just wings and four wheels. And that was also the last. Sorry for the large comment.

    3.5 years ago
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    i'm not necessarily "new", i've been playing SP for well over 3 and a half years now.
    @Airglider112

    3.5 years ago
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    4,416 Airglider112

    It's fine for someone new. Im still bad at cars.

    3.5 years ago
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    I made something

    3.5 years ago
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    50.3k Sadboye12

    im not good with cars but il spotlight, maybe someone who notices this might help

    3.5 years ago
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    ohhhhh you meant MY building style
    i was thinking about good car designs in general
    i'm freaking stupid
    @Learpot

    3.5 years ago
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    7,270 Learpot

    @JeskoGoesVROOM Good strategy

    3.5 years ago
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    not making it look like a deformed and mutated fiat multipla
    @Learpot

    3.5 years ago
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    7,270 Learpot

    What I am wondering is, how do you even make cars look so good?

    +1 3.5 years ago