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Modern JetFighter Challenge [Cancelled]

315k mikoyanster  6.6 years ago

[4th, 5th and 6th generation fighter allowed]
[Challenge results page]

[Basic Rules] XML Edition Allow! Read rules!
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If your aircraft does not meet the rules will be disqualified
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- Fictitious planes and replicas are accepted
- Only Jets planes accepted
- Must be a successor of this post, original and not copy of other players
- You must use the weapons and missiles provided in this post
- It allows to edit parts with XML, except: drag, gravity, infinity fuel and weights
- The weight of the details can be 0
- 4th gen. fighter can use 10 missiles max.
- 5th and 6th gen. fighter can use 14 missiles max.
- 1 machine gun or 2 wing guns
- 4th gen. fighter can use 1 chaff and 1 flare dispensers
- 5th and 6th gen. fighter can use 2 chaff and 2 flare dispensers
- 4th gen. use yellow cockpit part
- 5th gen. use green cockpit part
- 6th gen. use red cockpit part
- 4th gen. vertical turning radius 30-18 seconds aprox. at sea level
- 5th gen. vertical turning radius 18-14 seconds aprox. at sea level
- 6th gen. vertical turning radius 14-10 seconds aprox. at sea level
- You can edit size and power of engines
- Minimum Parts: 100
- Max fuel: 1400 Gallons
- Max weight: 40.000 lbs
- Max speed at 100% throttle: 1500 mph at 30.000 feet aprox.
- The design of the aircraft must be realistic
- Landing gear required
- If maneuverability exceed real fighters, the entry will be disqualify
- Navigation lights, always on

[Deadline]
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1 of december included

[Challenge - Build the best Modern JetFighter]
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- Handling, stability, agility: 0-50 points
- Aesthetics and realistic model: 0-50 points
- Realistic handling and flight: 0-200 points
- Details and accessories: 0-50 points
- Extra points: 0-10 points for those truly original and innovative aircraft.

[Tournament - Aerial supremacy]
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- Single Elimination brackets. The battle bracket will be randomly assigned.
- The defeated planes stop fighting in the tournament.
- All battles will be AI conducted on High physics.
- There will be 3 random range combat in each bracket
- Winners: Spotlight + 10 Upvotes + Glory
- Combat Video

General Characteristics

  • Successors 21 airplane(s) +578 bonus
  • Created On Windows
  • Wingspan 55.5ft (16.9m)
  • Length 64.1ft (19.5m)
  • Height 15.4ft (4.7m)
  • Empty Weight 22,353lbs (10,139kg)
  • Loaded Weight 27,292lbs (12,379kg)

Performance

  • Power/Weight Ratio 0.823
  • Wing Loading 38.7lbs/ft2 (188.9kg/m2)
  • Wing Area 705.4ft2 (65.5m2)
  • Drag Points 12825

Parts

  • Number of Parts 344
  • Control Surfaces 8
  • Performance Cost 1,725
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  • Profile image
    14.9k Rodrigo110

    How is 21 players a lack of participants, and why would you cancel before the deadline when you don’t even know how many people are going to compete? @mikoyanster

    6.4 years ago
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    8,330 MrDoolittle

    @mikoyanster ah man I had spent all month getting my plane ready

    6.4 years ago
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    @mikoyanster dang it!

    6.4 years ago
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    The challenge has been canceled, due to lack of participants

    +1 6.4 years ago
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    113k TMach5

    @mikoyanster , Are we allowed to XML modify Missiles for speed and targeting? I'm noticing weapon mods on some of the other posts.

    6.5 years ago
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    @DestinyAviation Wellcome

    6.5 years ago
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    I'm in!

    6.5 years ago
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    @Bagas 4th gen

    6.5 years ago
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    20.5k AquaViT

    @mikoyanster if my plane is gen 4++ it will count 4th gen or 5th gen ?

    6.5 years ago
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    @Razor3278 yes of course ;-)

    6.5 years ago
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    9,477 Razor3278

    Can i resize the given stuff? The given miniguns are too big for my plane.

    6.5 years ago
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    @Luuk2909 i judge realistic model, realistic maneuverability based on rules, specifically:

    4th gen. vertical turning radius 30-18 seconds aprox. at sea level
    5th gen. vertical turning radius 18-14 seconds aprox. at sea level
    6th gen. vertical turning radius 14-10 seconds aprox. at sea level

    Other important things are details, stability of flight, realistic design (no spaceships), no unreal colors, war colors close to real, quality of build... If plane not meet the rules Will be disqualified

    6.5 years ago
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    12.8k Luuk2909

    @mikoyanster when judging the handeling model on replicas, do u judge on what u think is realistic or do u want to see them pushing to the limits u gave?

    6.5 years ago
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    20.5k AquaViT

    @mikoyanster don't worry i will fix it

    6.5 years ago
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    @Bagas ok check this Keys and rules
    4th gen. vertical turning radius 30-18 seconds aprox. at sea level
    5th gen. vertical turning radius 18-14 seconds aprox. at sea level
    6th gen. vertical turning radius 14-10 seconds aprox. at sea level

    6.5 years ago
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    20.5k AquaViT

    @mikoyanster i'll enter my su-37 and 35

    6.5 years ago
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    @mikoyanster yep, this'll be tough

    6.5 years ago
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    @JoddyFubuki788 remind maneuverability rules

    6.5 years ago
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    @jlewisifer welcome!

    6.5 years ago
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    @mikoyanster this'll be tough for my Garuda... It has OP Manueverability...

    6.5 years ago
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    11.8k jlewisifer

    Wow, back to back challenges! I'm in.

    6.5 years ago
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    @AviownCorp will be in different groups. Finally, the winners of 4th, 5th and 6th combat between them in a separate round. I test a 4th, 5th and 6th gen and IA made me surprise with the results...

    6.5 years ago
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    56.2k AviownCorp

    @mikoyanster will you execute the fights in separate generation brackets? Because I think it is not fair to put a 4th generation against 5th or 6th, the weapons, agility and countermeasures will be always against lower generation.

    6.6 years ago
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    @AviownCorp at sea level ;-) you can make a 4th gen or 4++ that will be considered as 5th gen

    6.6 years ago
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    56.2k AviownCorp

    @mikoyanster thank you but I meant how many feet? Is there any provision for 4++ generation?

    6.6 years ago
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