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100% unprocessed plane

51.4k Boeing727200F  4 days ago
14 downloads
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Auto Credit Based on Graingy's Unprocessed Plane Challenge

no processing at all. not even moving the parts around.
hell yes.
it flies how it looks.
fyi this aircraft is disqualified but will be fixed soon.

General Characteristics

  • Predecessor Unprocessed Plane Challenge
  • Created On Windows
  • Wingspan 27.6ft (8.4m)
  • Length 26.2ft (8.0m)
  • Height 11.6ft (3.5m)
  • Empty Weight 6,812lbs (3,090kg)
  • Loaded Weight 7,610lbs (3,451kg)

Performance

  • Power/Weight Ratio 2.953
  • Wing Loading 82.0lbs/ft2 (400.2kg/m2)
  • Wing Area 92.8ft2 (8.6m2)
  • Drag Points 1989

Parts

  • Number of Parts 34
  • Control Surfaces 5
  • Performance Cost 229
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  • Profile image
    49.4k Graingy

    @Boeing727200F Hey, that's the aim of the game, eh?

    +1 4 days ago
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    @Graingy yeah I know it was 100% unnecessary but it was fun nonetheless

    +1 4 days ago
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    49.4k Graingy

    @Boeing727200F Impressive. Nonetheless, unnecessary.

    +1 4 days ago
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    @Graingy just to explain a little things about this plane. I didn’t refine the plane at all. That means modifying parts, nudging, nothing besides building the plane. The hollow fuselage part allows me to be able to shove the cockpit down without nudging at all, clever isnt it? the gear you pointed out will be fixed btw, but I will not using nudging because why the fuck not?

    4 days ago
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    49.4k Graingy

    @Boeing727200F It was clear by nature of the rules. I forgot about it initially, but it is a perfectly reasonable consequence of the only condition.
    No part menus = nothing that can only be done by a part menu.
    If a part menu is opened once during construction you're already way off course.

    4 days ago
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    @Graingy the cockpit can’t be changed?
    I think you should clarify that in the challenge rules honestly

    4 days ago
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    49.4k Graingy

    Just remembered while checking Monarchii's (disqualified) submission. I initially glossed over it without realizing but...
    The cockpit cannot be changed, since that requires a menu to set a cockpit to primary.
    Seeing as it's not fundamental to performance, I'll allow this craft to be resubmitted if this is corrected. I'd suggest saving the rest of the craft as a subassembly an attaching to a black cockpit (that is, new craft with only the two blocks).

    4 days ago
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    49.4k Graingy

    Test flying it now.
    Visual nitpicks: Forward landing gear is not recessed into fuselage, wing landing gear sticks out from behind wing when retracted.
    Fuel time is low (could use more hidden fuel tanks), wobbles a lot in flight due to high wing loading, but altogether functional.
    Meets qualifications.
    A little confused why there's a random hollow fuselage, but whatever. Doesn't matter, has no impact on outer visuals or function.

    4 days ago
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    49.4k Graingy

    Looks pretty good. Rather front heavy visually but makes good use of the limitations. Has almost a F-80 look to it. Could use some paint, however.
    Will need to test fly later, of course.

    4 days ago
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    337 COM9927

    Actually looks nice

    4 days ago
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    35.0k blt

    uwu

    4 days ago