Profile image

ShieldGenerator (Lag-free)

66.6k SnoWFLakE0s  4.8 years ago

Once again, stuff from the abyss of my subAssemblies folder!

I apologize for the spammy posts, although upon seeing AWESOMENESS360's comment on this post made me want to upload it.

Basically a group of guns that create a giant shield that destroys incoming missiles. Designed to be much more compact and usable. Note that there is a cooldown, but it should suffice for the rate at which the AI's in-game fire missiles. One burst generates 3 layers and therefore is immune against 3 missiles from one "direction", and there are a total of 26 "directions" that are protected.

No bigger than 1 block, and easy to install.

Spotlights

General Characteristics

  • Successors 5 airplane(s) +28 bonus
  • Created On Mac
  • Wingspan 1.6ft (0.5m)
  • Length 4.9ft (1.5m)
  • Height 3.3ft (1.0m)
  • Empty Weight 673lbs (305kg)
  • Loaded Weight 673lbs (305kg)

Performance

  • Wing Loading 2,002.1lbs/ft2 (9,775.0kg/m2)
  • Wing Area 0.3ft2 (0.0m2)
  • Drag Points 462

Parts

  • Number of Parts 33
  • Control Surfaces 0
  • Performance Cost 52
  • Log in to leave a comment
  • Profile image
    4,937 BARREND

    @Pineconse it does not

    2 months ago
  • Profile image

    I think shooting missiles was a feature but it got removed

    1.4 years ago
  • Profile image

    This doesn't work, I put them on and it didn't even resist the missiles or bullets, it lagged when I was shooting

    +1 3.3 years ago
  • Profile image

    I need this

    4.8 years ago
  • Profile image
    7,256 Roswell

    @SnoWFLakE0s Sorry about that.
    I was doing something else at the time.

    4.8 years ago
  • Profile image
    66.6k SnoWFLakE0s

    @ShermanFirefly It's a well-known pre-existing concept. I just made a module that's easy to use.

    +2 4.8 years ago
  • Profile image

    Bruh, this idea and concept is somewhat similar to the forum I made... but my idea was just a force field/energy shield, and not bullets.

    4.8 years ago
  • Profile image
    66.6k SnoWFLakE0s

    @Roswell I answered your concern regarding when a lot of missiles are present, not how to make it. Looks like you had a slight misconception.

    +1 4.8 years ago
  • Profile image
    66.6k SnoWFLakE0s

    @Roswell All you need is to bump up the fire rate or reduce the timebetweenbursts. Although, use this sparingly- rapid usage will cause lag.

    +1 4.8 years ago
  • Profile image

    Could you make one that is half a sphere, for ships and such?

    4.8 years ago
  • Profile image
    19.0k Axartar

    @SnoWFLakE0s lol means I don't have to make it , its great

    4.8 years ago
  • Profile image
    66.6k SnoWFLakE0s

    @Axartar Hope this is useful for you!

    +1 4.8 years ago
  • Profile image
    19.0k Axartar

    Cool I was thinking about doing one of these never bothered thou

    +1 4.8 years ago