The orange flying egg, the basics
With mostly Detailed cockpit and VR controls.
Credits at bottom.
How to use,
VR players, to tilt the helicopters nose down to fly forwards you push the joystick forwards, to raise the nose to fly backwards you pull on the joystick, to roll you move the joystick towards the side you want to roll to, to yaw you twist the joystick in the direction you want to turn.
Non VR players normal controls
AG1 for engine, wait for rpm’s to reach the 4 then vtol up
To start flying,
In the cockpit on the centre console you will see a switch marked as ‘Engine’ flip that switch, then on the centre console there are two throttles one on each side, using that bring the throttle above 5%, now you will need to wait as the rotor takes around 30 seconds to reach a good RPM to allow you to fly, When the rotor RPM is above 4 then it is good to take off.
To start to takeoff,
By you’re side closest to the outside of the heli you will find a joystick next to the seat that is the collective that controls the pitch of the blades and that controls the thrust, by pulling the collective towards you that will provide lift to let you fly upright.
Takeoff,
When the rotor RPM is above 4 you can slowly pull the collective towards you until the helicopter starts to lift then you can set it anywhere you need to keep you around the altitude that you would like.
Flying upside down,
This is possible but it is a bit hard, To do this you need to start this in the air, first you will need to be at least above 100 meters up.
To start the flip,
Start this in mostly level flight, you need to pull the collective towards you all the way, while you are doing that you are going to pull all the way on the joystick that controls pitch to start to flip over, while you are flipping and have the nose straight up bring the collective back to the neutral position, then when you move the collective to neutral start to push the joystick away from you to start to level out upside down, when you are upside down or close push the collective away from you to provide lift so you can start to fly but upside down if you can achieve this great if you can’t you can try going to a higher altitude then try it.
Controls,
On the centre console there is a switch named lights that turns them on.
There is another named Door but that doesn’t do anything.
There is also more switches below for AG1 all the way to AG8.
AG1 is the engine.
Credits
Thanks to
@V for fixing it
@Elvisss for the heli
Extras
While I was adding the centre console I ran into some problems but , V helped fix those issues so credit towards @V , credit to @Elvisss for the entire helicopter so thank you both. But i do hope the console is decent.
Specifications
Spotlights
- This craft is curated
- Ownedpilot 5 days ago
General Characteristics
- Predecessor Dot-dot Helicopter
- Created On iOS
- Wingspan 6.6ft (2.0m)
- Length 39.4ft (12.0m)
- Height 11.1ft (3.4m)
- Empty Weight N/A
- Loaded Weight 3,324lbs (1,508kg)
Performance
- Power/Weight Ratio 15.71
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 1363
Parts
- Number of Parts 255
- Control Surfaces 0
- Performance Cost 1,057
@Elvisss You are so welcome and thank you so much!
This is sooooo amazing! Most detailed cockpit I have ever seen. I am shocked by the amount of effort you put on this helicopte, Thank you!
@Elvisss
@V