4.5th Gen American Strike Fighter

Engine Start Procedure
1.APU
2.Battery
3.Fuel Pump
4.Fuel Valve
5.Hydraulic
6.Generator
ELL.Engine Left
ERL.Engine Right
Note:
1.the activation of the jet engine can be changed, for example: the first engine is turned on then the second engine is also turned on or the second engine is first turned on then the first engine is turned on
2.to turn on the lights you must activate the battery Button to use All light Button on the plane
Cockpit

The cockpit is designed for display not for gauge, and because it uses a display there is a lot of free space
Display

For more details, click here pls
Note
How to activate it?
1.APU
2.Battery
3.Display
Armament

To activate Weapons, you must activate Armament Safety first
4x AGM-134 Twister

4x ASM-X51 Waverider

2x AGM-179 JAGM

2x AIM-120 Amraam

Railgun
 To Activate It: Railgun Button
M61 Vulcan
 To Activate it: Guns Button
Other buttons
CMLF Button: To Activate Lounch Countermeasures "Flares"
CMLC Button: To Activate Lounch Countermeasures "Chaff"
AS: To disabled Weapon Safety
JT1-JT4: Jettisoned Weapons
AFTS: Afterburner (Used in Throttle>95)
Push Back: Airplane Mode to Reverse using the Front Wheel.
Credit
Plane F/A-35 ValkyrieFlying Fox
Display Display Pack
Cockpit D-10 Fusoys Block ll(DELETED PROJECT)
HUD 1Parts HUDPlanariaLab
Specifications
General Characteristics
- Created On Android
 - Wingspan 40.4ft (12.3m)
 - Length 48.4ft (14.8m)
 - Height 13.5ft (4.1m)
 - Empty Weight N/A
 - Loaded Weight 17,136lbs (7,773kg)
 
Performance
- Power/Weight Ratio 4.721
 - Wing Loading 37.9lbs/ft2 (185.2kg/m2)
 - Wing Area 451.9ft2 (42.0m2)
 - Drag Points 6355
 
Parts
- Number of Parts 358
 - Control Surfaces 6
 - Performance Cost 2,172