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SB-1017 Heavy Cruiser

339 joshuae21  6.6 years ago
Auto Credit Based on joshuae21's Concept Battleship ~ Functional Torpedos

Something I played with for a long time. I wanted to try and apply the new spheres - so I decided it would be pretty nice to use for a naval gun. I made this for people to try and destroy the fleet - comes with cleavers to take those destroyers out of the game. You can also turn the cockpit, making it great when wanting to fire missiles without turning everything. It takes a bit of time to look at, but here are the controls:

[Steer]: A & D to turn, Throttle Up to move.

[Weapons]: 3 Guns, a missile bay (with 2 Cleavers and an Inferno)

AG1: Activate Frontal Gun 1, Turn and change angle with VTOL and Trim, respectively

AG2: Activate Frontal Gun 2, Turn and change angle with VTOL and Trim, respectively

AG3: Activate Back Gun, Turn and change angle with VTOL and Trim, respectively

AG4: Activate missiles and missile bay, use VTOL to make the launchpad upright before firing missiles.

AG7: Lights. 'Cause they look great at night.

NOTE: AG8 Turns on and off the cockpit "radar". The cockpit is able to spin when AG8 is on, so you can engage missile targets from any angle. Great for attacking with cleavers from far, as your focus doesn't always match up with the target.

Spotlights

General Characteristics

Performance

  • Power/Weight Ratio 0.556
  • Wing Loading 1,583.7lbs/ft2 (7,732.5kg/m2)
  • Wing Area 61.2ft2 (5.7m2)
  • Drag Points 12543

Parts

  • Number of Parts 233
  • Control Surfaces 4
  • Performance Cost 906