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XB-54 (Test Bed-2)

328k WinsWings  yesterday

74 Parts, AI Test-bed

The XB-54 is a medium bomber designed by Win's Wings Aerospace Company, with its first flight taking place in 1953 for the U.S. Air Force. It is powered by two Pratt & Whitney TF44-P-4/104 turbofan engines. With dimensions of 124 feet by 143 feet, it is quite a large aircraft that can carry a significant payload in its fuselage. Initially, the bomber was armed with two air-to-surface/anti-shipping missiles and included defensive measures. Its top speed is approximately 650 mph at 15,000 feet, while its stall speed is 120 mph. The XB-54 is easy to take off and land, with a recommended landing speed of around 140 mph. For level flight at high speeds above 580 mph, it is advisable to use the trim setting.

Build Note: The XB-54 was constructed as a test-bed for various evaluations. It consists of only 74 parts and features 7 wings, including 2 structural wings, which allows it to meet the AI requirements. If you download and save this aircraft, it will automatically spawn in your game.

Modifications are welcome, please make it as a successor if you use it.

General Characteristics

  • Created On iOS
  • Wingspan 124.7ft (38.0m)
  • Length 143.5ft (43.7m)
  • Height 39.9ft (12.2m)
  • Empty Weight 18,292lbs (8,297kg)
  • Loaded Weight 19,227lbs (8,721kg)

Performance

  • Power/Weight Ratio 7.012
  • Wing Loading 14.4lbs/ft2 (70.2kg/m2)
  • Wing Area 1,336.4ft2 (124.2m2)
  • Drag Points 22411

Parts

  • Number of Parts 74
  • Control Surfaces 7
  • Performance Cost 461
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    328k WinsWings

    This was an unusual approach, which I had never done before. When I enlarge at 4x, I check the check boxes to increase the mass and other staff accordingly. Then the mass becomes 64 (which was the result of 4x4x4). And then I manually fix that issue. And interestingly, CoM was too frontal, and the CoL was too much towards the rear. Lots of things going on with this unusual one,

    19 hours ago
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    @WinsWings The main issue is the drag, for a plane that size, it shouldn't be bigger higher than 500 points

    20 hours ago
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    328k WinsWings

    @SuperSuperTheSylph thanks! @Hahahahaahahshs

    20 hours ago
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    328k WinsWings

    @SemedianIndustries I guess I mess up when I scale up the parts 4X times, and have to I guess I messed up when I scaled up the parts 4X, and I have to boost the engines through XML. SP doesn't really align too much with the real world anyway.

    20 hours ago
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    Dat power/weight ratio tho

    +1 yesterday
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    -thinks it has 200 parts atl
    -look inside
    -74 parts

    +1 yesterday
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    Yay

    +1 yesterday