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(1 flaps)

Mod BaconAircraft  6.8 years ago
11 downloads
Unlisted No Tags
Auto Credit Based on EpicPigster1's 767 wip 1:1

I got tired of how weird this behaved in the editor and almost smashed my monitor. So... with the power of XML i cheated a little. I hope this is okay with u

General Characteristics

  • Predecessor 767 wip 1:1
  • Successors 2 airplane(s)
  • Created On Windows
  • Wingspan 172.6ft (52.6m)
  • Length 162.6ft (49.6m)
  • Height 20.6ft (6.3m)
  • Empty Weight 369,414lbs (167,563kg)
  • Loaded Weight 383,020lbs (173,735kg)

Performance

  • Wing Loading 116.7lbs/ft2 (570.0kg/m2)
  • Wing Area 3,280.9ft2 (304.8m2)
  • Drag Points 58426

Parts

  • Number of Parts 142
  • Control Surfaces 8
  • Performance Cost 451
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    63.0k EpicPigster1

    @BaconAircraft Ok, that's good to know. Thank you so much by the way!

    6.8 years ago
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    Yep. Check out my B600-8 I tagged u on. Some of them have length of precise decimals like 5.1, 4.9. I believe you can xml mod unlimited units from 5. @EpicPigster1

    6.8 years ago
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    63.0k EpicPigster1

    @BaconAircraft Yeah, I can see how mirroring a scaled wing would be harder, especially if something goes wrong. Is it possible to go over a lwh of 5 in overload for fuselage blocks?

    6.8 years ago
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    @EpicPigster1 Wait what? You're happy with those cheat flaps? xD
    ...and yeah, scaled fuselages are a pain. Thats why I use overload to XML edit the lwh increments manually rather than scaling. Imagine trying to mirror a 500 part paneled fuselage with part scale rather than editing the length, width and height in XML. xDD

    6.8 years ago
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    63.0k EpicPigster1

    @BaconAircraft Of course, this is awesome! Thank you so much dude, I really appreciate it! (BTW sorry for making you almost smash your monitor, i had no idea scaled fuselage blocks behaved like that)

    6.8 years ago
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    @EpicPigster1 I got fed up... so i cheated. The wings control surfaces are XML editted to behave via VTOL. to simulate flaps.

    6.8 years ago

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