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Building mod map with stock assets/objects...

2 HegemonyCricket  5.6 years ago

I am trying to build some new maps w/AI enemies for the community to enjoy. In the map I'm working on right now, I am trying to add a bridge using the stock game assets. When I choose that asset, I get a basic wire frame outline of the bridge that can be manipulated/resized. However, I cannot find a way to fully create it beyond that.

All help appreciated.

Any ideas?

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    Thanks, guys.

    5.6 years ago
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    313k Gestour

    @Squirrel you are all Tully to me... XD
    J/K
    I have no excuse...

    +1 5.6 years ago
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    Mod Squirrel

    @Gestour "Tully"

    5.6 years ago
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    313k Gestour

    What Squirrel said was correct. They are just place holders. The meshes themselves only exist in the game.

    +1 5.6 years ago
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    Mod Squirrel

    But seriously, they're just placeholders. When you load the map in SP, they should become fully fledged meshed out items.

    +1 5.6 years ago
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    Mod Squirrel

    Just wait until you try importing the ships... THEY'RE JUST WIREFRAME BOXES!

    BOXES

    BOXES I TELL YOU!

    +3 5.6 years ago
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    6,257 FlexNoTape

    @Gestour

    5.6 years ago