after a certain point of performance youre only gonna get lag thats cpu bound, though setting up a system that has a crazy cpu with like a 1650 could possibly introduce some bottlenecks in other situations and it is not ideal
Graphically you don't need much. Lower end offerings from AMD, Nvidia, and probably Intel are all completely fine. CPU is extremely important and basically the better your cpu the better the game runs. If I remember correctly it doesn't really do multi-core stuff, so higher-clocked chips like the 9950x or the 9800x3D (idk if it really needs the 3D cache) will perform significantly better with high part-count builds. RAM is also fairly important, more is generally better but 32 gigs is usually sufficient. Realistically unless you're trying to run the Yamato this doesn't really matter, most standard gaming computers, especially ones prioritizing things like Fortnite or CS2 will do very well.
@Graingy yeah I guess that’s true, if you look at anything from SP in wireframe it looks abysmal, not to mention the hundreds to thousands of fuselage parts you will usually be loading in, the old graphics are very misleading
after a certain point of performance youre only gonna get lag thats cpu bound, though setting up a system that has a crazy cpu with like a 1650 could possibly introduce some bottlenecks in other situations and it is not ideal
@Mrcooldude ☹️
@TheLoadingGorilla idk
@Mrcooldude But… why? 🥺🥺🥺
@TheLoadingGorilla it slow though.....ish
@Mrcooldude :(
@TheLoadingGorilla i got 20
@32 32 gigabytes of ram??? My laptop has 8!
my mid pc specs
runs sp quite well
@PlaneFlightX tbf you are making probably THE MOST detailed craft on the site
@Randomplayer "Any low-medium end PC"
have you seen my creations
Graphically you don't need much. Lower end offerings from AMD, Nvidia, and probably Intel are all completely fine. CPU is extremely important and basically the better your cpu the better the game runs. If I remember correctly it doesn't really do multi-core stuff, so higher-clocked chips like the 9950x or the 9800x3D (idk if it really needs the 3D cache) will perform significantly better with high part-count builds. RAM is also fairly important, more is generally better but 32 gigs is usually sufficient. Realistically unless you're trying to run the Yamato this doesn't really matter, most standard gaming computers, especially ones prioritizing things like Fortnite or CS2 will do very well.
@Randomplayer Unsurprising how that's one of the things they targeted for improvement in SP2
@Graingy yeah I guess that’s true, if you look at anything from SP in wireframe it looks abysmal, not to mention the hundreds to thousands of fuselage parts you will usually be loading in, the old graphics are very misleading
@Randomplayer Yeah. Because SP isn't, for the most part, a very demanding game.
@Graingy mine runs ok and its kinda mid, you definitely don’t need a NASA pc to run SP though
@Randomplayer no, it isn’t, it just has graphics like a septic tank and physics like a highschool math worksheet.
Any low-medium end PC, this game is fairly optimized