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HOW DO I MAKE A TURRET MOVE WITH A CAMERA?

422 Croozier  2 days ago

I'm working on a project that should be out in the near future (No promises) so far I have everything down but I can't properly use a stabilizer because how long the gun is, it just doesn't work. But yeah with that it would really help if y'all told me...like in the next 2 hours or so...

Bye.

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    32.6k 32

    @Croozier Menu bar>airplanes>search lets you search everything on the site. It’s lowkey not the best and it’s kind of hidden away which is dumb but it can help you find stuff more quickly than making forum posts. Also the useful links forum post is pretty sweet.

    yesterday
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    422 Croozier

    @32 Ok...would you like to tell me how to get there???

    yesterday
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    32.6k 32

    Try using the search feature, there are respurces out there

    yesterday
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    Idk how to make the rotators smooth, it heavily depends on your build, part arrangement, and other needs.
    I might know one method that only works if your FT architecture allows controlling the rotator with a move left/right input
    .
    Do you know Variable Setters and Part Variables? You will need both to make camera aim

    yesterday
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    422 Croozier

    @hpgbproductions Also if you don't mind me asking where is the coding stuff or how do I make the rotate-ers smooth?

    2 days ago
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    422 Croozier

    @hpgbproductions Got it I'll try that

    2 days ago
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    You can take the camera yaw and pitch values using the Part Variables menu, then drive the turret rotators with them. The camera must have type FirstPerson and cannot be attached to the turret. (If you put it on the turret, you will find out why)

    2 days ago
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    422 Croozier

    Also I would appreciate if someone told me how to make rotate-ers, rotate smoothly.

    2 days ago