Profile image

HOW DO I MAKE A TURRET MOVE WITH A CAMERA?

475 GAMMAengineering  one month ago

I'm working on a project that should be out in the near future (No promises) so far I have everything down but I can't properly use a stabilizer because how long the gun is, it just doesn't work. But yeah with that it would really help if y'all told me...like in the next 2 hours or so...

Bye.

  • Log in to leave a comment
  • Profile image
    33.1k 32

    @Croozier Menu bar>airplanes>search lets you search everything on the site. It’s lowkey not the best and it’s kind of hidden away which is dumb but it can help you find stuff more quickly than making forum posts. Also the useful links forum post is pretty sweet.

    one month ago
  • Profile image

    @32 Ok...would you like to tell me how to get there???

    one month ago
  • Profile image
    33.1k 32

    Try using the search feature, there are respurces out there

    one month ago
  • Profile image

    Idk how to make the rotators smooth, it heavily depends on your build, part arrangement, and other needs.
    I might know one method that only works if your FT architecture allows controlling the rotator with a move left/right input
    .
    Do you know Variable Setters and Part Variables? You will need both to make camera aim

    one month ago
  • Profile image

    @hpgbproductions Also if you don't mind me asking where is the coding stuff or how do I make the rotate-ers smooth?

    one month ago
  • Profile image

    @hpgbproductions Got it I'll try that

    one month ago
  • Profile image

    You can take the camera yaw and pitch values using the Part Variables menu, then drive the turret rotators with them. The camera must have type FirstPerson and cannot be attached to the turret. (If you put it on the turret, you will find out why)

    one month ago
  • Profile image

    Also I would appreciate if someone told me how to make rotate-ers, rotate smoothly.

    one month ago