So recently I made an Animatronic. In Simpleplanes. And I wanted AG8 to be the kill switch for it. Issue is, the other movements use a different AG to initiate. I need for the Animatronic to move ONLY when both AG8, and what other AG i bound to it to are activated. I don't want for AG8 and the other AG to both separately activate it, I want AG8 and the other AG required to use the function.
Ok, it worked. For a device to need 2 activation groups to activate, simply type "Activate# & Activate#" in the activationGroup section, with both of the hashes being different numbers.
@SSTOJointAccount No like it doesn't work. At all. You messages will be saved for you, but no one else can see them. YET......
@THEOKPILOT so its one way?
@SSTOJointAccount Oh.... That. That, doesn't really work. I didn't actually embed a chat thing into it yet.
@THEOKPILOT in your website
@SSTOJointAccount I have a chatroom?
I have sent a message in your chatroom
@THEOKPILOT activation group of whatever you're using. Rotator, piston etc
@OverlordPrime uh, where would I put that? Sorry, I've never done anything like this before.
-Activate8 & other input
Activation Group: -Activate8, assuming you wanted shutting off 8 to kill it
I think the input bind from lights might work, but don't cite me
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Realistically, (I don't know FT code) it'd just be however you'd write Activate#(dependent on Activate8), which can be found in an FT library
@TechnicalStrat
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@DeeganWithABazooka
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@SchmooveBrain