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SimplePlanes's Physic Engine Is Abysmal

9,522 DogeToTheMoon  yesterday

In late December of 2024, I built a missile without any gyro or guidance from the missile just the missile powering it. Obviously this wasn't exactly a walk in the park, I had to build huge wings and scale them down which made the lift drastically huge for a small missile.
I also resorted to asking for help with the guidance system from a pretty famous missile builder in SP. The missile is gonna be able to top-attack and direct-attack onto the target which I had in mind. The coding and the designing aren't the worst part. The worst thing is the missile will go crazy if I make the launcher "lightweight". It will only work if I make the launcher 1.5 tonnes or heavier and speed over 150m/s will also make it go crazy. The most absolutely diabolical thing was if I changed the connection of the "ballast weight" to other fuselage parts it would also go crazy. This wasn't a big problem until now when I changed the launcher platform.

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    I agree
    It’s like having a wobbly rocket it KSP, exept SP doesn’t have struts

    yesterday
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    146k BaconEggs

    to make something good you kinda just accept the game is like this and learn how to work around it

    +9 yesterday
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    3,650 THEOKPILOT

    @Graingy You ought to be! SP2 is supposed to be a improvement in every way!

    +1 yesterday
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    42.8k Graingy

    Welcome to SP lol.
    I will be kinda ticked off if they improve nothing for SP2.

    +5 yesterday
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    mhm, this is a known fact.

    SimplePlanes physics are sh-t.

    +6 yesterday