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Mobile controls bugs

4,246 Quercon  one month ago

When in gyro controls, the maximum input you can give is only 88%.
Also mobile joysticks have a really big deadzone that makes it very hard to control anything precisely with them.

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    @Quercon Pain

    one month ago
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    4,246 Quercon

    @SemedianIndustries
    Well it is there for mouse joystick.
    There is no such thing for mobile joystick

    one month ago
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    Isn't there a dead zone slider in the settings?

    one month ago
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    @Quercon hm...well, alright.
    this is strange, hope it gets fixed! ^^

    one month ago
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    4,246 Quercon

    @keiyronelleavgeek566 How did you measure that? Put a text label somewhere on your craft, and write {Pitch} on it - it will show you your current pitch input. Then you will see that with gyro controls it only gets up to + or - 0.888... .
    You can also see how much you can move the joystick up and down while the input still stays at zero.

    one month ago
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    um...that doesn't happen to me, and i'm on an iPad 5th Gen.

    what device do you use?

    one month ago