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How to make a pitch roll controlled turret?

28.8k Rob119  4 months ago

So I need to know exactly how I make a turret controlled with pitch and roll.
Anyone know how?

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    34.4k dekanii

    smooth(clamp(sign(Roll),-1,1)*clamp01(Roll!=0)
    ,0.5*abs(Roll))

    for limited turret traverse, change "Roll" to "Pitch" for turret elevation
    use sum(Roll/2) for endless traverse

    Pinned 4 months ago
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    34.4k dekanii

    @Rob119 no problem

    +1 4 months ago
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    28.8k Rob119

    @IFVuser tsym!

    4 months ago
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    6,226 HuskyCo3D

    @IFVuser test

    4 months ago
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    @WzNick test

    4 months ago
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    3,883 Wz

    @Theinfinite use this ` and no, not this '

    +1 4 months ago
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    @WzNick how to do that text ?

    4 months ago
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    3,883 Wz

    @Rob119 I think sum(Pitch) or something similar

    4 months ago
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    @Rob119 ow, I have no idea about that...

    4 months ago
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    28.8k Rob119

    @LunarEclipseSP well I mean like the ones that don't go back yk? Ones that stay where you turned them idk. Those ones

    +1 4 months ago
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    Simply use winch and rotators with pitch and roll controls

    +1 4 months ago