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Cockpit switch functions

285 Navalaviator1122  12 days ago

Ok, so I'm working on an f-35, and i want to add an autopilot, and failures, and for the failures, i need to add switches to do different functions to contain or fix the failure, but, is it possible to do it without activation groups? I'm going to need more than 8, at least 10, to do what i need. On spillos Concorde, i see for the autopilot buttons and see that for ALT ACQ, all it says is "altacq" for the input, it has to be more than this, how do i do this? Thank you.

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    You can create your own variable, and have the button write to that variable. For example, make a new variable altacq with a blank value. Use labels or debugExpression to see how buttons interact with the new variable. Also try different interactionType for buttons, which you can change with Overload.
    If you haven't taken a look at SimpleCheats yet, go search it up, it lists the options in all parts

    11 days ago