In every single car in the world the reverse gear makes the car go slower than the forward gears but since there's no gears in simple planes reversing and going forward has the same speed and acceleration, i'm asking if there's a way to make reversing slower than going forward without funky trees?
.
And if it's not possible without funky trees can someone give the funky trees code then?
.
Any help would be appreciated
.
also I will be offline for some hours so I may read your comments later sorry but I have to go to bed rn :(
.
And sorry for the long reading :>
Is there's a way to make reversing slower?
11.8k BYardley
2 months ago
I literally found out like a couple days ago
@Graingy woah I've never knew that
@BYardley No?
There's a preset for the Yoke. It's just the turn axis.
@Graingy yeah I know but the steering wheel part would be a little bit hard
@BYardley You don't even need full VR.
The parts can be handy if you want finer control for things like Yaw (if you play with a keyboard. I'm learning mouse joystick, but that's only Roll and Pitch).
Good for cars.
@Graingy this would be awesome but I'm not planning on building a VR playable car :)
@KSB24 thank you so much this is actually the best one I tried
If you use VR controls you can lower the minimum input value.
clamp(Pitch,-1/(1+GS*2),1)
Power of Reverse being stronger as the speed is low, weaker as the speed is quicker.
Also as i tested it, it's even (almost) prevent the Reverse while you driving forward
@Noname918181
@MonarchiiwithastolenMG
Thank ya all those two are actually great tips I will give credits on my next build if I used them :)
@TalonTheCRTguy but I can't connect two engines with one tire
The easiest way is to adjust the values of the min-max value on the inputController. Note that this only works if you use pitch or VTOL for controls.
Make the main engine only go forwards and add a second engine with a low horsepower in that only goes reverse
I have no idea but maybe.. something like clamp(Pitch,-0.2,1)maybe would work?