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Question about air brakes

41.1k WisconsinStatePolice  10 months ago

So, I want an air brake to extend with Activation group 1. I’ve set the input in xml to Activate1. When Ag1 is activated it moves instantly to the extended position. I want it to extend slower.

Is there an xml thing/is it possible to make the air brake gizmo deploy slower instead of instantly matching the input?

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    I don't know what system you use to extend your air brake, but if you use a piston or a rotator block, both have 'speed' settings in XML and I believe also in the regular settings tab. I have used speed settings in addition to activation groups for many of my 'gizmos' that are propelled by pistons or rotators such as sliding canopies or folding wings. I don't want to fish for downloads, but I can invite you to look at my latest seaplane and see how I did the folding wings or landing gear

    +1 2 months ago
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    13.8k Kangy

    @ToeTips domain restriction of output from an input’s values

    +2 10 months ago
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    1,561 XxRxX

    @ToeTips clamp(x, min, max) - x clamped between min and max
    Take a look at funky guide on the internet

    +2 10 months ago
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    1,561 XxRxX

    @ToeTips not sure
    If it makes life it mean it's reacting to air drag
    You just have to balance it

    +2 10 months ago
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    24.4k ToeTips

    @PlaneFlightX
    Quick question, what exactly is 'clamp'?

    +1 10 months ago
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    24.4k ToeTips

    @XxRxX
    Or does the structural wing work in this regard? Cause that does produce lift

    +1 10 months ago
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    1,561 XxRxX

    Custom wing+rotor hinge would work great
    Just balance them on both side if you don't want them to produce any lift

    +2 10 months ago
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    Yeah it is possible, just use wings and rotators instead of the premade air break

    +2 10 months ago
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    46.5k PlaneFlightX

    Try smooth(clamp01(Activate1), 1)

    +4 10 months ago
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    No, You Can't Trust Me, I Tried, But, It Just DOESNT WORK!

    +2 10 months ago