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how to limit gun rotation??

17.0k beenz  2.7 years ago

im not using vtol for this

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    13.1k Grob0s0VBRa

    @parkrangerjerry
    *Distorted DOOT*
    it does works.Tried (again) right now.
    Seems there is something on your end...
    Get rid of the multiplier near abs, make -limit1= -1, limit2= 1 and place a desired angle in rotator range
    P.s. im usually downgrade rotator's max and min values to use auto-aim codes, that's why i put big numbruhs in limit (in your cause, say, rotator range is 20 so if limits equal 2 then you have motion range of 40 degrees and so on)
    *le DOOT*
    yes, 20 minutes to tap that.

    +1 2.7 years ago
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    17.0k beenz

    @Grob0s0VBRa wait its not working
    am i doing something wrong

    +1 2.7 years ago
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    17.0k beenz

    @Grob0s0VBRa yoo thanks sir skeleton with a trumpet or thing going doot doot

    +2 2.7 years ago
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    13.1k Grob0s0VBRa

    Doot-DOot
    smooth(clamp(999999*Yaw,-limit1,limit2) ,(20*abs(pow(Yaw,2)) ))
    DOOT-DOOOOOOOOOOOOT-DOOT
    just use your imagination, put limits you need, tweak speed of rotator and multiplier ( 20 ) and you're good
    Have a nice DOOT
    DOOT-DOOT

    +3 2.7 years ago
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    17.0k beenz

    @rexzion im using Yaw for it
    sum(0.3*Yaw) is what i had in mind but it never stops rotating left and right

    +1 2.7 years ago
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    42.7k rexzion

    rotator degree

    2.7 years ago
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    17.0k beenz

    amazing mouse writing

    2.7 years ago