Profile image

**BETA** GLASS FUSELAGE DEEMED NUMBER ONE KILLER OF PLANES

1,611 xiaofootball  3.6 years ago

I've submitted a bug report about this, but I still felt like making a post about it to raise awareness.

So the glass fuselage is a great aesthetic addition to SP. Finally we can build decent looking canopies and look out of it. No longer do we need to make compromises to make the cockpit look good.

BUT WAIT! what if you, like me, are one of those rare players who actually plays the game rather than just looking at good looking builds? Here you are, dogfighting with an enemy plane - then a bullet destroys one of your plane's glass fuselage piece. Suddenly your plane no longer flies as well as it should, as if some powerful force has decided: "Thou shalt fly like a brick". You switch to external view and notice that all of the custom retractable landing gears are now bending the wrong way. You see that the control surfaces still work, but the plane isn't as responsive. Your engine isn't providing as much power as it used to. You toggle damage view to investigate and see that aside from broken glass, your plane has taken only minimum damage. What's going on?! you wonder. All things considered, your plane should still be flying fine as visually indicated, but it is not.

You see, what has happened is that your plane has entered an arbitrary "critically damaged" state and thus, is no longer airworthy. This used to be a rare condition that occurs when you lose some fuselage pieces. But now, you can instantly trigger this state by having broken glass.

Why should glass fuselage add such a huge glaring weakness to any builds when it is an aesthetic addition? If this is meant to be a feature, it is wholly unnecessary and an outdated way of modeling damage in the game. Note that how this bug or feature affects your plane may vary.

I'm making a post about this, because I feel that this bug needs to be addressed immediately before the final release. Since the last beta, I've made multiple bug reports on something as simple as the propeller blades on T2000 being misaligned when pitched, and this issue is still not fixed. Being ignored like that, can you blame me for feeling concerned regarding the state of this game?

Anyways, after making the 1000th pass at your broken plane, the enemy AI crashes before you do. Funny how that works.

tl/dr: Breaking glass fuselage causes plane to lose control. Feature or bug should be removed.

  • Log in to leave a comment
  • Profile image
    22.5k Graingy

    "Thou shalt fly like a brick"
    Lol

    3.4 years ago
  • Profile image
    87 TheCCCP

    wow

    3.6 years ago
  • Profile image
    3,298 Subnerdica

    Yikes

    3.6 years ago
  • Profile image
    16.9k YourWife

    @xiaofootball darn

    3.6 years ago
  • Profile image
    53.8k CoolPeach

    Yeah I know what he means, but whenever any part breaks in SP all the hinges and stuff get messed up, not just for glass. @Pita
    Personally I’ve broken glass before and not had my entire craft become uncontrollable, so I think it might be related something else.

    +1 3.6 years ago
  • Profile image
    1,611 xiaofootball

    @Mostly Yea, I stated that its a rare thing that can happen when fuselage pieces are shot off. Yes the plane do become unbalanced when pieces of it is missing, but this is something else entirely.
    .
    As I said before, when the glass breaks the plane assumes a critically damaged state. Wings lose an arbitrary amount of lift, engines lose power. Depending on the build, it can become completely unflyable all because of broken glass.

    3.6 years ago
  • Profile image
    1,611 xiaofootball

    @YourWife I've tried this and even bumped the health to a ridiculous value. Unfortunately, it didn't work. The game assumes the plane is broken as soon as the glass breaks. Also, I discovered that raising the health does nothing to increase durability of the glass. Perhaps you have done something else differently as well?

    3.6 years ago
  • Profile image
    31.3k Mostly

    That's usually what happens when something is shot off of a plane. In SP the destruction of pretty much any part of a plane can throw the entire thing off balance. Still better than pre-1.7 when you got one-shotted by anything.

    +1 3.6 years ago
  • Profile image
    53.8k CoolPeach

    This is not just an issue with glass blocks, albeit they may be easier to break and hence why it may seem like they are the cause. It’s been happening for years now, just a thing with the physics engine.

    3.6 years ago
  • Profile image
    16.9k YourWife

    iirc setting collision response or whatever to disconnectOnly fixes this but yea the phys engine is rarted to where one fuselage block deleted will disable an entire build and its been that way for years

    3.6 years ago