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1.10 BETA BUG

3,244 Saleplouck  3.7 years ago

I've found a very specific bug here, when you put a first person cam on a simple fuselage that is in a glass fuselage, the POV is outside the glass fuselage.

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    92.9k MisterT

    @Saleplouck ??? I don't know what you mean by "doesn't work with glass fuselage", cam always look 0.5m above, you just need to place it precisely, there's no reason that doesn't work with glass fuselage. (Btw, it works on all my planes)

    3.7 years ago
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    3,244 Saleplouck

    @Saleplouck @MisterT ah sh*t i've test on another test craft and it worked, my bad... ^^

    3.7 years ago
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    3,244 Saleplouck

    @MisterT you're a genius BUT it doesn't work with glass fuselage sadly :(

    3.7 years ago
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    92.9k MisterT

    @Saleplouck Just put your cam 0.5m below and problem solved...

    3.7 years ago
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    There's an option to disable it on SR2, it would be nice if there was in SP too.@CoolPeach @Saleplouck

    +1 3.7 years ago
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    3,244 Saleplouck

    @CoolPeach yeah but devs should add an option to disable it, 'cuz it actually ruins the fpv, for exemple in biplace jets, for me this option should come with glass fuselage update

    3.7 years ago
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    53.8k CoolPeach

    Well the intention was so that you could hide the camera without it being visible, which is actually not that bad of an idea @Dad

    +3 3.7 years ago
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    3,244 Saleplouck

    @Dad uh ok thx x) anyway it's a bad Idea I think ^^'

    3.7 years ago
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    This has been here since 1.2. For some reason the devs thought it would be a good idea to put the camera half a metre above where the actual camera block is :p

    +1 3.7 years ago
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    This has been here since 1.2. For some reason the devs thought it would be a good idea to put the camera half a metre above where the actual camera block is :p

    +2 3.7 years ago