Anyone got the list of default XML values for weapons ? like default speed/lock time...etc for a missile for example ?
its going to be very helpful to know how to edit them perfectly
Anyone got the list of default XML values for weapons ? like default speed/lock time...etc for a missile for example ?
its going to be very helpful to know how to edit them perfectly
@RavenG59 @senkanhitachi huh, that means it got removed at some point
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Guardian missiles have max range of 5 miles. Since the
maxRangeuses meter, that means the default value for the maximum range on Guardian missile is about 8000..
Both
maxHeadingAngleAdjustmentRateandmaxVelocityAngleAdjustmentRateon Guardian missile has default value of 500 last time I checked.@exosuit Yeah, that is what i am looking for, but that is not working, i want to have the value like "maxHeadingAngleAdjustmentRate" which is not defalut shown on a normal missile
Your method only showed the default values for the already available properties like activation groupd and explosion scale...no more
@exosuit sorry i actually tried it and it didnt work
If u didnt get what i mean...i mean that i want to see the default values for the additional properties and options for weapons that are hidden and i need to put them
Like the "maxRange" for example.....i want to know what is the default value for it...maybe 6000 meter or whatever....etc
@senkanhitachi the original poster wants to see the default value for a missile part which isn't available online from my understanding.
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My trick is to open up the .xml file of the creation using xml viewer program(since Overload doesn't show the default values of each parameters).
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If you save a creation that consists only of the cockpit piece and the missile piece he want to inspect, he wouldn't have to spend a lot of time searching for the xml code of the missile.
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I hope this helps
@exosuit looks like this method is not work for me, what does mean add a single missile part and delete two part under the cockpit. I used this method for gruardian missile but there is no default value shows up
@mohsen k
@Gluck see @exosuit's comment it may help u
@exosuit thx
make new aircraft, add like a single missile part and delete the two parts under the cockpit and attach the missile there.
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save the craft and open the xml file
Yes, I've been curious about this too...
Tag me if you have any luck.
@edensk sorry i didnt mean these...i meant default values for weapons
example : default inferno missile top speed is (x)
a