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Dumb wheel hitboxes with rail mod

2,811 JakeSnakeMate  4.0 years ago

I am making a 4-8-8-4 articulated steam train similar to the up 4014 big boy, but i am running into issues with the large drive wheels having hitboxes bigger than the wheel model, and I was wondering if there was any way to fix this? Any advice would be very helpful and much appreciated.

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    I have worked out a solution by scaling the wheels up in length and height, but leaving the width alone.

    Pinned 4.0 years ago
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    @RailfanEthan I was trying to even see if what im attempting is possible on the actual rails, so I have no legitimate progress, but I will keep looking for a solution, and if I cant find one i might just have to bite the bullet here and make the wheelbase skinny or the wheels wider

    4.0 years ago
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    @JakeSnakeMate i tried making fuselage block wheels awhile ago for a gyro powered train, but the wheels tend to hop off the rails. Nudge the car wheels closer to the center of the train. I can try to make it work for the railway map if you're having problems, tag me on a unlisted post and i'll get to it tomorrow if need be

    4.0 years ago
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    @RailfanEthan I am aware of that, but the car wheels have a wider hitbox than the actual model shows,so i have to put them really far in if i want thin wheels, and i cant find a way to fix it, I am also wondering if making custom wheels out of several pieces of fuselage would work, or if it would just be sticky and not move

    4.0 years ago
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    if you're using circular fuselage blocks for the wheels, they still have square hitboxes. The way I've been getting around this is just using car wheels.

    4.0 years ago
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    @asteroidbook345 I know, i was just wondering if there was someway to fix this issue

    4.0 years ago