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2.0 Ideas With Kaz

1,792 Kazin  4.1 years ago

Hello everybody, it's me, (ya prolly dont know me, imma scrub). But I'm here, ready to discuss something that would really spring open a whole new box of imagination. I was thinking Ocean Physics. Yes, as in waves, considerably small, or larger. This setting could be added into the adjustable wind speeds tab. This would allow us to test ships, boats, and maybe even amphibious vehicles in waves more similar to an ocean, and not a flat texture. Waves could affect the way a ship could take on the sea, and make even sea battles between AI epic. Also, the Underwater Camera mode could be built into the app, to allow more submarine capability. And if possible, it would be nice to have controllable ballasts. In all, this is just an idea from your local scrub, who loves all of yall Simpleplaners!

If you actually read this, thank you very much kind lad/gal.

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    1,792 Kazin

    @asteroidbook345 you are very much welcome!

    4.1 years ago
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    1,792 Kazin

    @asteroidbook345 @Baby very wonderful ideas guys, I love them though. I believe in your choices too!!

    4.1 years ago
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    15.2k Baby

    @Kazin I know how much work it will be... I’m just saying it would be nice to have. And for the tank tracks the person who made them as a mod should be hired as a dev to add them. It would help

    4.1 years ago
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    1,792 Kazin

    @asteroidbook345 @Baby these are all good ideas, but we have to realize the amount of work that has to be put into doing all this

    4.1 years ago
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    15.2k Baby

    I got some things to add. 1. Since we have tank cannons why not add the tracks mod to the game for those who can’t get it, 2. To add to your controllable ballast why not underwater engines and that as well?, 3. Half hollow fuselages for car fenders Ect... 4 is gonna be an improvement suggestion but for fuselages currently in game. When you make 1 round and try to make it roll it’s hit box is still square.. why not have it’s collusion or hit box change with the fuselage??

    4.1 years ago
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    7,323 WarringMunky

    @Kazin yeah I suppose you could make the effects act like wind, but making it look halfway believable is I think big bucks stuff

    4.1 years ago
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    1,792 Kazin

    @DickBrazen well, it can always be an option of the wind settings, and even then, it could be for only high settings only if needed.

    4.1 years ago
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    7,323 WarringMunky

    I like your idea, but aren't water physics notorious for being mind-meltingly torturous to program? Pretty sure they are.

    4.1 years ago
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    1,792 Kazin

    @ForeverPie oh hi!! Missed ya lots lad, you are a kind gentleman indeed, not an uncultured swine like some, muhahaha XD

    +3 4.1 years ago
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    101k Wallaby

    I read it I am a kind lad

    +2 4.1 years ago