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HellFireKoder and UnstableOrbit are proud to present: The SIMPLEPLANES MULTIPLAYER Mod!!!

23.3k UnstableOrbit  3.8 years ago

https://www.youtube.com/watch?v=pJ_Z8-ikx0w

UPDATE 7/30/2016: We've gotten damage sync working in MP. This puts incredibly close to a releasable state. Stay tuned!!!!!

UPDATE 10/25/16: for any of you who are so completely oblivious to have missed it, its been released in the mods section for a month.

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    1,186 MilesTPrower

    @UnstableOrbit are you guys still working on this or not? does it work with new update?

    6 months ago
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    Will there be anymore updates coming soon? Also, so this works by putting you in control of an AI plane right? Could machine guns work by sending a command via fire button to the AI on all online players clients?

    1.8 years ago
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    10.7k danman12

    I need a server to join

    1.9 years ago
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    How to host a server detailed, my friend and i cannot figure it out with your instruction.

    2.0 years ago
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    @UnstableOrbit Try adding Combat capability. Something like a LOCKED warning and basic gun damage, and not just client-side missile damage.

    2.4 years ago
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    375 saosk

    ho wants to play with and make a sever plz

    2.7 years ago
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    135 Agent003

    Here's my 2¢ on modding for android and iOS, especially in the case of this mod. First off, the Devs could always keep working on actually having sp multiplayer built in, something tons of people want. But. That may not happen any time soon.

    They can easily make a built in mod loading ui for ios and even android. Minecraft PE already has a mod platform in early stages. As well as texture packs. It works on ios because it's built in. So in this case, they can have a mod gui where you load and select mods to use in the app, and mod files for ios can open in sp just like planes do. When you think about it, the files are no different than plane files. You're doing the exact same thing.

    Apple's policy may be weird but like many of them there are easy ways around it. Take this from the person who has spent doezens of hours dealing in iOs screen recording. ;)

    2.8 years ago
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    Anyone hosting a public server?

    2.9 years ago
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    2,049 GoldenHawk

    @UnstableOrbit
    Sorry, I did not know that we have a mods section here :)

    I need to test it!

    2.9 years ago
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    @GoldenHawk Why don't you actually check the mods section and download the released version.

    2.9 years ago
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    2,049 GoldenHawk

    Hi @UnstableOrbit
    I wonder if you could tell us some news since the last update nearly 3 months ago. I am really looking forward to see the result of your hard work and I want to thank you for doing this.

    2.9 years ago
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    @kukimuki1234 :) Just keep checking the website over the next week, you'll know when it happens!

    3.0 years ago
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    10.8k kukimuki1234

    @UnstableOrbit WHEN IT WILL BE OUT

    3.0 years ago
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    422 Aerobako

    What I'm trying to say is making multiplayer intergrated is hard and it would be laggy because of the part counts and constant server refreshing..

    3.1 years ago
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    5,535 Bucket

    @Aerobako I don't get it...

    3.1 years ago
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    422 Aerobako

    @Bucket cuz your a odd one... No offense by any means..

    3.1 years ago
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    5,535 Bucket

    If making a multiplayer mod works without rewriting the code, why can't this mod be apart of the game by default?

    3.1 years ago
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    @BlueCobraCreations Please keep your ungrateful, spoiled mindset to yourself...

    3.1 years ago
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    122 Nqrz

    How is this coming guys. It looks awesome but I hope the new update didn't throw a monkey wrench into things!

    3.1 years ago
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    42.9k Sauce

    rip #mphypem8

    3.1 years ago
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    3,629 Cplgocho

    Will it be released for OS X?

    3.1 years ago
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    Will this be on mobile?

    3.1 years ago
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    @UnstableOrbit nice!

    3.1 years ago
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    UPDATE 7/30/2016: We've gotten damage sync working in MP. This puts incredibly close to a releasable state. Stay tuned!!!!!

    3.1 years ago
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    No, but we are working on it right now(as I type this)! We are rebuilding damage sync from the ground up to include things such as missiles and moving parts, and we are hopeful this will work far better than what we had before.

    3.1 years ago
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