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Trouble with Several guns under different AG’s

3,163 Potkuri  4.3 years ago

I’m having trouble activating different guns on my plane that are assigned to different activation groups. The problem appeared after the latest update of SP.

I have two miniguns set as AG4 and two as AG5. If I activate AG4, there’s no trigger button at all! The guns under AG5 work normally: AG5 activated, the trigger button appears and the guns work. If I activate both AG4 and 5, all four guns fire.

There’s also a cannon assigned to AG4, If that matters. Did the last update break something or is it just me? Oh, and I’m on mobile (IOS).

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    3,163 Potkuri

    Thanks for the info. Gotta try that. Let’s hope the original issue is fixed soon. I also sent a comment on the 1.9 dev blog.@Minecraftpoweer

    +1 4.3 years ago
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    @Potkuri oh well I dont think you can name normal guns (yet?) But you can name bombs, rockets, cannons, missile etc, and that goes under the thing for editing the weapons attributes. name is the attribute and on the right you put whatever you want the name to be

    4.3 years ago
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    3,163 Potkuri

    Yes, obviously. I meant what’s the the name of the variable (?) to add and whether it has to go under Part or Gun section? I’m just learning to use Overload here, now that it has appeared on IOS... An I found the UI scale setting only minutes ago, which was a very important find because Overload at it’s basic font size was very much useless (way too small)@Minecraftpoweer

    4.3 years ago
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    @Potkuri overload

    4.3 years ago
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    3,163 Potkuri

    How do I rename them?@Minecraftpoweer

    4.3 years ago
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    Try renaming the guns

    4.3 years ago
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    3,163 Potkuri

    Good to know I’m not the only one having trouble!@Treadmill103

    4.3 years ago