@Noname918181 Very exciting to see this result. Thanks for liking my design, and thanks for hosting the challenge, I do have fun with it. Without your preparation, the challenge won't be successful like this.
@Pandor1on You can check your game setting-Game Quality-Physics, and switch it to "High". I haven't found this bug yet. But I will try to find out what happened.
@Haytham115 When you launch misilles, you will lose some parts. When the number you lost is over 1/3 the aircraft have, the system will judge that you are already destroyed. Then all enemies won't fire on you.
@wfy312 不知道,手机装MOD有点复杂我不会,有底图建模会方便好多
@wfy312 @wfy312 @wfy312 没有在群里,只是有时候逛逛贴吧,但是贴吧感觉人好少,明天有空再加群吧
@wfy312 就是发布的时候系统要求给飞机照相的那个啊,有个MOD叫designer suite,可以把照片作为底图,三张图确实是底图
@wfy312 针不戳,细节整得更像真的了,机身右侧有一行字因为镜像错位了。话说你哪里查的的那么多细节,机炮角度什么的我都只有靠猜。可惜没上架点不了up
+1@wfy312 对不起不是有点,是非常难找
@wfy312 观瞄头中心有一个,观瞄正前方几米远也有一个小的,就是准星放大时候看到的小黑点,不过有点难找
@wfy312 这个其实就是整合了新瞄准系统和旧自瞄数据,然后修改了炮管子会戳到导弹发射架的问题
+1@wfy312 Active2开启自瞄,3325米内有效
@wfy312 感谢up,把转轴数据给你吧
+2水平转轴:
clamp((1-clamp01(Activate2))YAW/60(-0.25),-0.5,0)+(clamp01(TargetSelected)clamp01(Activate2)clamp01(TargetDistance<3325)clamp(((((cos(-PitchAngle)sin(-Heading))(sin(-TargetHeading + rate(-TargetHeading)TargetDistance/(600))) + (cos(-Heading)cos(-PitchAngle))(cos(-TargetHeading + rate(-TargetHeading)TargetDistance/(600))) + (-sin(-PitchAngle))((sin(TargetElevation + rate(TargetElevation)TargetDistance/(600))+4.9TargetDistance/(360000))))<0 ? -sign(-((cos(-Heading)cos(-RollAngle) + sin(-Heading)sin(-RollAngle)sin(-PitchAngle))(sin(-TargetHeading + rate(-TargetHeading)TargetDistance/(600))) + (cos(-Heading)sin(-RollAngle)sin(-PitchAngle) - cos(-RollAngle)sin(-Heading))(cos(-TargetHeading + rate(-TargetHeading)TargetDistance/(600))) + (cos(-PitchAngle)sin(-RollAngle))((sin(TargetElevation + rate(TargetElevation)TargetDistance/(600))+4.9TargetDistance/(360000)))))180 : 0) - atan((-((cos(-Heading)cos(-RollAngle) + sin(-Heading)sin(-RollAngle)sin(-PitchAngle))(sin(-TargetHeading + rate(-TargetHeading)TargetDistance/(600))) + (cos(-Heading)sin(-RollAngle)sin(-PitchAngle) - cos(-RollAngle)sin(-Heading))(cos(-TargetHeading + rate(-TargetHeading)TargetDistance/(600))) + (cos(-PitchAngle)sin(-RollAngle))((sin(TargetElevation + rate(TargetElevation)TargetDistance/(600))+4.9TargetDistance/(360000)))))/((cos(-PitchAngle)sin(-Heading))(sin(-TargetHeading + rate(-TargetHeading)TargetDistance/(600))) + (cos(-Heading)cos(-PitchAngle))(cos(-TargetHeading + rate(-TargetHeading)TargetDistance/(600))) + (-sin(-PitchAngle))((sin(TargetElevation + rate(TargetElevation)TargetDistance/(600))+4.9TargetDistance/(360000)))))),-30,0)/60)
竖直转轴:
clamp01(Activate2)clamp01(TargetDistance<3325)TargetSelected ? (clamp((90-acos((cos(Heading+90)cos(RollAngle)sin(PitchAngle)-cos(Heading)cos(PitchAngle)sin(RollAngle))sin(TargetHeading + rate(TargetHeading)TargetDistance/(600)) + (sin(RollAngle)sin(Heading)cos(PitchAngle)-sin(PitchAngle)sin(Heading+90)cos(RollAngle))cos(TargetHeading + rate(TargetHeading)TargetDistance/(600)) + (sin(Heading+90)cos(RollAngle)cos(Heading)cos(PitchAngle)-sin(Heading)cos(PitchAngle)cos(Heading+90)cos(RollAngle))(sin(TargetElevation + rate(TargetElevation)TargetDistance/(600))+4.9TargetDistance/(360000)))),-45,0)/30) : 0+clamp(((1-clamp01(Activate2)) PITCH/30*0.75),-1,0)
no politics discussion please
@Rx75 THX for emergency fix
+1A group of cannon seems to simulate dropping shells. But it doesn't work.
@Noname918181 Very exciting to see this result. Thanks for liking my design, and thanks for hosting the challenge, I do have fun with it. Without your preparation, the challenge won't be successful like this.
+1@IsafromCNplayer 这是挺早之前做的了,技术还不成熟。现在考虑换激光驾束,只是技术有亿点点难度。还要技术攻关
+1╭(╯ε╰)╮
@WojakArgento XD To get a better handling ,I test it for few days.
@CharlesDeGaulle Aha! thanks
@geek1love wow,then congratulate them.
@Default4 thanks for like it. I want a better view so i put camera higher, maybe i should make a adjustable seat like what in cars.
XD
@PriyanshuGM wow what a high rate
+2@Th3rmoplylae Im happy you can have fun with it
+2@Th3rmoplylae thanks a lot
@TheFlyingHusky thanks for liking
+1@AeroAeroTheMen big turning radius and no decoy flare are really annoying .lol
@CalebRepublic Thanks for your like
@Jedediah O(∩_∩)O我空间里还有更好康的灰机喔
@Pandor1on Sure. but it may not come soon, before that i should finish my job and another project about su-25.
@Pandor1on :D Thanks for liking this aircraft
+1@Pandor1on You can check your game setting-Game Quality-Physics, and switch it to "High". I haven't found this bug yet. But I will try to find out what happened.
+1@WolfHunter9111 They are really similar , but it actually come from French helicopter AS-365"dolphin".
+1@CenturyAerospace thanks for liking this
@wfy312 嘘🤫我没改
+1@wfy312 ok我再想想,不想动驾驶舱是因为如果缩放驾驶舱会影响导弹的锁定范围
@Freerider2142 Thanks a lot. I'm waiting for this update, then i can get some new parts to build a real cockpit
+1@KobzeR ok i will build mi-24A and her sister mi-35
@Strikercritsilver No problem, I will post a version only have body and gear. You can use and publish it as your wish.
+1@KobzeR Actually, I have no idea yet. I need to search some data to find what's different from these types.
@KobzeR Mi-24 is in the plan.(´•ω•̥`)
@wfy312 悄悄告诉你ε(*´・ω・)з只要把中间的导弹挂架去掉手机就能玩了。减零件的话估计只有更新以后优化了
+1@INDOMIEKARI Thankso( ❛ᴗ❛ )o
@hgfuugg 其实已经大体做好了,就等更新以后换装新仪表盘
@Haytham115 When you launch misilles, you will lose some parts. When the number you lost is over 1/3 the aircraft have, the system will judge that you are already destroyed. Then all enemies won't fire on you.
@wfy312 ୧((〃•̀ꇴ•〃))૭⁺✧
+1@wfy312 这个KA-50做的真不错
+1@wfy312 德国虎头顶的可转动观瞄就是为机炮自瞄做的准备
+1@wfy312 舱盖起飞都是小问题。共轴反桨加可收起的起落架还真不太好做,没做过这种
+1@KobzeR no problem. but after france tigre. KA-52 looks realy cool.
+1@wfy312 当然是换涂装加机炮做个法国虎再水一期啦:D好不容易捏的机体可不能浪费了
+1@wfy312 电脑键盘会好用些
手机和电脑操作手感挺大的
@wfy312 哈哈多谢
+1哈哈哈哈机头不太还原,太难捏了@wfy312
+1