@Nguyenhuuhao0101 hm... weird it doesnt show it... may be mod creator has deleted it... ill post it in dropbox in the evening (have to get to my home pc first)
@Sonicandknuckles BTW, despite no hollow fuselage, all my planes have space for cockpit interior and a cockpit camera. And your cockpit seems pretty descent here. How about you try making a cockpit for this tu-104d model or my Convair CV-880? You can take a dashboard, and animated yokes and thrust levers from here:
https://www.simpleplanes.com/a/Wn68Dd/000-cv-cockpit-0-22
Or if you start with tu-104 - just select fuselage and windows with a finetuner and move them down to work inside. i even think i know how to make it possible to look inside the navigator area from the cockpit camera (like in your model) despite they are in different fuselage segments
@Starbound thanks a lot in adwance! Just one small request, i didnt yet had time to test your engines, but if you'll be able to keep the ingame settings (prop count, types, pitch, size and so on, like in agjustable prop and turboprop - this would be triple AWESOME
Can i make a request? If you are good with engines - can you make a tunable turboprop but in a form of just a separate propeller? So it be easier to hide inside a custom engine cowling? Or if you will be able to make a turboprop and a piston with a contrarotating props - that would be extremely AWESOME. I need it for my tu-114 and tu-95 VIP models -
.
https://www.simpleplanes.com/a/PA2opw/Tupolev-Tu-114-0-452-size-demo
https://www.simpleplanes.com/a/NZe6NV/Tupolev-Tu-114-0-442
.
Also, late marine Spitfires had contrarotating props too. I like them)
@Sonicandknuckles I do play sometimes anyway. I just don't upload anything because didn't get finish any plane I'm working on) so this would be a nice simple side project)
@Sonicandknuckles no prblemo) just a little later. I'm really almost inactive in game because I have shitload of activities and problems with my job and personal life... also in February bought a new car, lifetime dream, almost new Mercedes cls and got it totalled on may 1st... and seems I will have to sue the insurance company to get full coverage
@QingyuZhou oh, I may have misunderstood you. You are speaking about an angle of attack of the whole wing? Well, there is one, just small, about 2 degrees. It is probably just not very obvious visually. Most jets have it just 2-3 degrees, except for b-52, with its bycicle landing gear, its hard to pitch up on the runway, so Boeing mounted its wings with 5 degrees angle of attack, so it takes off with a fuselage almost horizontal and cruise with a noticeable pitch down.
@QingyuZhou BTW, looked at photos, those tupolew planes really have a very flat area on the wings near the trailing edge
http://militaryarms.ru/wp-content/uploads/2015/04/95-5.jpg
@QingyuZhou i've already seen it, its great) Though i just think that visual difference is not that great enough to redo. Your wings are anyway somewhat more complex.
Check this one, it is an unfinished plane, but so far with my best wing design. But it also looks flatter at the trailing edge. Would be very interesting to hear what you think.
https://www.simpleplanes.com/a/5BNjyr/Tupolev-Tu-114-0-441-first-test-flight
@Jetliner101 not exactly... it is noticeably smaller than DC-9 (but i think it looks more streamlined and elegant), 2+2 seating, just the size of big business jet. That was enough in 1970, but not today.
@QingyuZhou Well, dont know, may be. To my eye it seems close enough given the limitations of the current game version. The upper back area of a wing is a little canted, as much as i could have done making it from flat parts. I actually started from this plane because one construction companty is building an apt. complex near my EX girlfriend home, and they named a complex "Airplane" and just towed a decomissioned Tu-134 near the construction site as a sales office) So i was able to walk around numerous times and look for details.
Hope DEVS one day will make wings with real airfoil shape and real airflow calculations like in X-Plane with their blade theory aerodinamic calculations. I think it is totally doable in this game too.
@GritAerospaceSolutionsLTD Thanks for the care, but i'm totally OK with that. It's interesting to see other players creations with my parts) Just hope they tell me so i can take a look)
Kinda you could have notified me about using my wings and gear) It is really interesting to me to see how what other players can make with my designs. Great that somebody at last startted to make it with interior. I thought about that, but always stopped because there is yet no real way ingame to make a real smooth outside hollow fuselage.
BTW, Your fuselage is too wide.
BTW2 - i have made a synchronised landing gear doors, they need no AG usage, you can take them from my turboprop tu-134 fantasy along with newer wings and tail.
https://www.simpleplanes.com/a/4azLcA/Tu-314-1970s-highspeed-turboprop-regional-liner
Or if you wait a bit, i can fit newer version of wings and gear to your creation, but i'm afraid i will only have time at weekend.
Mosg likely just tilting down panels, just like ailerons. Such flaps were on il-28, search for pictures. Also flying wings tend not to like high lift flaps due to ballance issues, so the simple ones are fine.
Nice) by the way, it was first created as tu-22m trainer. And i think nose is a bit shorter and wider, with more squareish bottom. Btw, it was able to carry some of the tu-22m weapons under the fuselage - some smaller bombs and cruise missiles, how about you add them in an update?
P.s. sorry for no updates on tu-114, job overload. 1/3 through the landing gear.
So far, it totally seems promising. Though its a pity it's basically finetuned for a particular plane and uses VTOL, as it is useful for other controlls. It doesn't correct roll yet? And there was a common problem - when getting your example plane on high angle of attack, it may freak out and start pitching up in a circle. But still - i really like how it works! P.S. may be it would be better to use Trim instead of VTOL?
Nice! It's a pity i didnt upload a new version in time. i made a totally cool AG only - activated airbrakes, theyre much easier to control. I'll send you in the evening, so you can update this one with a new livery. And i also has a classic radome nose for it
@JoshuaW I will be totally waiting for that. Thats what the devs should have made instead of a gyro. And if you will be able to allow it to use as a complete autopilot (say tell the plane to climb to a desired height and heading) - it will be awesome! And if you will be able to add autothrottle (so you set the desired speed and plane controlls throttle automatically)
BTW, a sneak peak of my new project:
.
https://www.simpleplanes.com/a/jWS886/Tupolev-Tu-114-fuselage-0-193
.
P.S. the stand is for testing if it tends to roll. Very useful. Spawn at Wright and set wind to 180 degrees and 200 mph. A rotator is in fuselage at CoG.
.
P.P.S. Check a new flexible wing)
Do you have two flexible wing segments and two segment flap? That happened on my m-4. I had to add free moving horisontal rotators before and after the pistons of the outbord flap segment, so it can slide left-right along the wing trailing edge. Also make sure that powered rotators are alligned nicely along the wing. Disassemble my m-4 flaps for an example.
also, as mentioned below - reduce flap weight, that wont help with this problem, but is useful. Also try making wing unflexible in xml - change wing-3 name to wing-2. or try flexible if it is rigid (-2) now)))
@ChiChiWerx i think my planes are underrated because i tend to make them as realistic as possible and thus they are heavy, hard to fly and have a lot of controls) but thanks a lot for you words))
@MethaManAircraft - fell free to ask if you need help with making landing gear doors. I also found how to make doors that open and close back each time you lower or retract landing gear
Its great, but for some reason, the runway is kinda bouncy, all my planes landing gear start to bounce like on a rocky road, and tend to brake when nearing 150 mph
@asteroidbook345 Hi! I got into some troubles after scaling your tu-154 to a proper size. How about we make an intermediate project first? I have a good model of tu-104, and initially, tu-154 was developed as tu-104d-3, it was never built and looked like a tu-154, but with a simpler flaps, no spoilers (it had a big singe airbrake below the fuselage) and it is slightly smaller, as it utilises tu-104 wings and fuselage. How about we make it first as a training?
@asteroidbook345 Yeah, you re right... Well, anyway gonna upload a completely finished one in a week-two, with full animated cockpit interior and livery.
@grantflys sorry, was too eager to boast it working) it was doing all sorts of strange things in development) i will get back home in a few hours and reupload. Or just move the hull with finetuner and set roll and pitch inputs in gyro to 0
@Nguyenhuuhao0101 hm... weird it doesnt show it... may be mod creator has deleted it... ill post it in dropbox in the evening (have to get to my home pc first)
@Sonicandknuckles BTW, despite no hollow fuselage, all my planes have space for cockpit interior and a cockpit camera. And your cockpit seems pretty descent here. How about you try making a cockpit for this tu-104d model or my Convair CV-880? You can take a dashboard, and animated yokes and thrust levers from here:
https://www.simpleplanes.com/a/Wn68Dd/000-cv-cockpit-0-22
Or if you start with tu-104 - just select fuselage and windows with a finetuner and move them down to work inside. i even think i know how to make it possible to look inside the navigator area from the cockpit camera (like in your model) despite they are in different fuselage segments
@Sonicandknuckles it's like 3 months old) i just forgot to upload) and a tu-134 wing reminded. It's basically identical except scale and wing area
Sorry, had not yet finished the wing for tu-134, but you can take a look at it bigger version.
https://www.simpleplanes.com/a/36N90T/Tupolev-Tu-104d-3-Tu-154-unbuilt-prototype
Thought i cant just scale it down, i have to manually make all the wing panels inside smaller by wing area, so it flies correctly
@Starbound thanks a lot in adwance! Just one small request, i didnt yet had time to test your engines, but if you'll be able to keep the ingame settings (prop count, types, pitch, size and so on, like in agjustable prop and turboprop - this would be triple AWESOME
This is just amasing!
Can i make a request? If you are good with engines - can you make a tunable turboprop but in a form of just a separate propeller? So it be easier to hide inside a custom engine cowling? Or if you will be able to make a turboprop and a piston with a contrarotating props - that would be extremely AWESOME. I need it for my tu-114 and tu-95 VIP models -
.
https://www.simpleplanes.com/a/PA2opw/Tupolev-Tu-114-0-452-size-demo
https://www.simpleplanes.com/a/NZe6NV/Tupolev-Tu-114-0-442
.
Also, late marine Spitfires had contrarotating props too. I like them)
@Sonicandknuckles I do play sometimes anyway. I just don't upload anything because didn't get finish any plane I'm working on) so this would be a nice simple side project)
@Sonicandknuckles no prblemo) just a little later. I'm really almost inactive in game because I have shitload of activities and problems with my job and personal life... also in February bought a new car, lifetime dream, almost new Mercedes cls and got it totalled on may 1st... and seems I will have to sue the insurance company to get full coverage
@QingyuZhou oh, I may have misunderstood you. You are speaking about an angle of attack of the whole wing? Well, there is one, just small, about 2 degrees. It is probably just not very obvious visually. Most jets have it just 2-3 degrees, except for b-52, with its bycicle landing gear, its hard to pitch up on the runway, so Boeing mounted its wings with 5 degrees angle of attack, so it takes off with a fuselage almost horizontal and cruise with a noticeable pitch down.
@QingyuZhou BTW, looked at photos, those tupolew planes really have a very flat area on the wings near the trailing edge
http://militaryarms.ru/wp-content/uploads/2015/04/95-5.jpg
https://imgprx.livejournal.net/7328d810872d390d374dc4ac822c80ec908a8624/TLngL-JOf0UtKFL8BXPyuir9ufbvXli7EcvcA01qJk6OdJzn6PxUOtm5ZU44XbLoio3fIFie2ZYs5jiEVf-_HfPRkPeEjWF6TQQXhvA9WDs
Quite possible that is due to their wings being based on 1951 tu-16 airfoil and high swept angle
@QingyuZhou i've already seen it, its great) Though i just think that visual difference is not that great enough to redo. Your wings are anyway somewhat more complex.
Check this one, it is an unfinished plane, but so far with my best wing design. But it also looks flatter at the trailing edge. Would be very interesting to hear what you think.
https://www.simpleplanes.com/a/5BNjyr/Tupolev-Tu-114-0-441-first-test-flight
@Jetliner101 not exactly... it is noticeably smaller than DC-9 (but i think it looks more streamlined and elegant), 2+2 seating, just the size of big business jet. That was enough in 1970, but not today.
@QingyuZhou Well, dont know, may be. To my eye it seems close enough given the limitations of the current game version. The upper back area of a wing is a little canted, as much as i could have done making it from flat parts. I actually started from this plane because one construction companty is building an apt. complex near my EX girlfriend home, and they named a complex "Airplane" and just towed a decomissioned Tu-134 near the construction site as a sales office) So i was able to walk around numerous times and look for details.
Hope DEVS one day will make wings with real airfoil shape and real airflow calculations like in X-Plane with their blade theory aerodinamic calculations. I think it is totally doable in this game too.
@GritAerospaceSolutionsLTD Thanks for the care, but i'm totally OK with that. It's interesting to see other players creations with my parts) Just hope they tell me so i can take a look)
@QingyuZhou these are wings of my design, The airfoil is not like you have drawn, i made it as close as possible to a real teardrop shape.
Kinda you could have notified me about using my wings and gear) It is really interesting to me to see how what other players can make with my designs. Great that somebody at last startted to make it with interior. I thought about that, but always stopped because there is yet no real way ingame to make a real smooth outside hollow fuselage.
BTW, Your fuselage is too wide.
BTW2 - i have made a synchronised landing gear doors, they need no AG usage, you can take them from my turboprop tu-134 fantasy along with newer wings and tail.
https://www.simpleplanes.com/a/4azLcA/Tu-314-1970s-highspeed-turboprop-regional-liner
Or if you wait a bit, i can fit newer version of wings and gear to your creation, but i'm afraid i will only have time at weekend.
Mosg likely just tilting down panels, just like ailerons. Such flaps were on il-28, search for pictures. Also flying wings tend not to like high lift flaps due to ballance issues, so the simple ones are fine.
But not like spitfire. More like bf-109
I simply understand the amount of time and effort spent. WOW.
Nice) by the way, it was first created as tu-22m trainer. And i think nose is a bit shorter and wider, with more squareish bottom. Btw, it was able to carry some of the tu-22m weapons under the fuselage - some smaller bombs and cruise missiles, how about you add them in an update?
P.s. sorry for no updates on tu-114, job overload. 1/3 through the landing gear.
Hawker Sidley Trident?)
So far, it totally seems promising. Though its a pity it's basically finetuned for a particular plane and uses VTOL, as it is useful for other controlls. It doesn't correct roll yet? And there was a common problem - when getting your example plane on high angle of attack, it may freak out and start pitching up in a circle. But still - i really like how it works! P.S. may be it would be better to use Trim instead of VTOL?
@JoshuaW I'm already looking)
Looks promising!
First ever?)))
https://www.simpleplanes.com/a/B8mg7B/Realistic-torpedo-goes-underwater-for-real
And this one is not probably the first either)
https://www.simpleplanes.com/a/sJvMBT/Tupolev-Tu-104d-3-0-325
Nice! It's a pity i didnt upload a new version in time. i made a totally cool AG only - activated airbrakes, theyre much easier to control. I'll send you in the evening, so you can update this one with a new livery. And i also has a classic radome nose for it
@JoshuaW I will be totally waiting for that. Thats what the devs should have made instead of a gyro. And if you will be able to allow it to use as a complete autopilot (say tell the plane to climb to a desired height and heading) - it will be awesome! And if you will be able to add autothrottle (so you set the desired speed and plane controlls throttle automatically)
Nice modell! But its almost twice smaller than it should. It was around 120m long
@ChiChiWerx thanks!!!
BTW, a sneak peak of my new project:
.
https://www.simpleplanes.com/a/jWS886/Tupolev-Tu-114-fuselage-0-193
.
P.S. the stand is for testing if it tends to roll. Very useful. Spawn at Wright and set wind to 180 degrees and 200 mph. A rotator is in fuselage at CoG.
.
P.P.S. Check a new flexible wing)
Bloody hell!!!! This is freaking amasing!!!!!!!
BTW, how you add screenshots in the description?
so you did it) Looks extremely pretty!
@Kerbango i'll write down the exact command later
Agree
totally!
Do you have two flexible wing segments and two segment flap? That happened on my m-4. I had to add free moving horisontal rotators before and after the pistons of the outbord flap segment, so it can slide left-right along the wing trailing edge. Also make sure that powered rotators are alligned nicely along the wing. Disassemble my m-4 flaps for an example.
also, as mentioned below - reduce flap weight, that wont help with this problem, but is useful. Also try making wing unflexible in xml - change wing-3 name to wing-2. or try flexible if it is rigid (-2) now)))
The drawer is probably more cool than the planes would be)
@ChiChiWerx i think my planes are underrated because i tend to make them as realistic as possible and thus they are heavy, hard to fly and have a lot of controls) but thanks a lot for you words))
@MethaManAircraft - fell free to ask if you need help with making landing gear doors. I also found how to make doors that open and close back each time you lower or retract landing gear
https://www.simpleplanes.com/a/aMc37w/Convair-CV-880-Preview-0-8-with-Tu-104-nose
@DerekSP may be it is somehow related to my planes being heavy and having totally custom landing gear
Its great, but for some reason, the runway is kinda bouncy, all my planes landing gear start to bounce like on a rocky road, and tend to brake when nearing 150 mph
@DJ123 Thanks! Corrected
@Carsong1017 yep) sounds funny)
take a look on tu-104d-3 WIP, if interested.
https://www.simpleplanes.com/a/jqcpmH/017-tu-104d-3-0-11
may be it will work if you make an incline towards the center? And youse a joystick?)
@asteroidbook345 well, it's simple. It wont take me long to modify the wings. And the tail will go straight from your 154
@asteroidbook345 Hi! I got into some troubles after scaling your tu-154 to a proper size. How about we make an intermediate project first? I have a good model of tu-104, and initially, tu-154 was developed as tu-104d-3, it was never built and looked like a tu-154, but with a simpler flaps, no spoilers (it had a big singe airbrake below the fuselage) and it is slightly smaller, as it utilises tu-104 wings and fuselage. How about we make it first as a training?
http://www.airlinereporter.com/wp-content/uploads/2015/05/Tu104D.jpg
@asteroidbook345 Yeah, you re right... Well, anyway gonna upload a completely finished one in a week-two, with full animated cockpit interior and livery.
@DarthAbhinav thanks. Didnt know
@SSSvaSSa @GenrichTitov @DarthAbhinav @grantflys
i have corrected the mistake, please see an updated version in successors
@grantflys sorry, was too eager to boast it working) it was doing all sorts of strange things in development) i will get back home in a few hours and reupload. Or just move the hull with finetuner and set roll and pitch inputs in gyro to 0