@PilotBug I still don't understand the cockpit part, I'm sure you know what you're talking about but it's really confusing from an exterior perspective.
I don't know why it won't be a thing, I'm not a dev, but it won't be a thing. I don't know if it's hard to implement or not since I'm not a dev neither, but there are maybe othe reasons for why they decided to not implement that.
@PilotBug Multiplayer vehicles won't be a thing because the question has already been asked and answered.
I don't really understand the issue with the cockpit thing.
Multiplier vehicles won't be a thing, but I've already discussed some plans with friends to make it possible with magnets and stuff.
Self destructable parts would be nice but it's kinda weird, should we add this option to all parts ? Will it be with an Activation Group ? Will parts like engines just fail or fully brake appart, and what about fuselage parts ?
I feel like it's pretty easy to make cockpits today, it was a pain back when the interior / slicing update wasn't a thing but people already managed to make good interiors and today people really do crazy stuff.
Seeing the trailer for SP2 it seems pretty obvious that the water mechanics will be way better, they showed a boat and a submarine that really looked like builds they made, so I doupt they kept the old water from SP1.
More AI would be great indeed but it's already kinda possible with mods today, so I guess it'll be the same for SP2 if it ain't implemented in-game.
A friendly AI plane would be nice indeed, but will it really be useful in a game where there will be multiplayer ? And will it be possible to spawn AI in multiplayer ?
It's a good idea, I don't know why we can't use weapons and other features while flying with the auto-pilot, it should just try to keep the plane straight.
Yes tank tracks are a need, there's too many tank makers out there to forget them.
Yes it's also a good idea, especially in multiplayer since it would be a pain to respawn every two minutes to re-arm.
I don't know if Jundroo is really willing to make killable players, it's before everything else a building game.
You can pretty much create whatever custom weapon you want today with some skills and time. But I do agree that the system could be simplified.
Third person aiming would be great.
I really do hope that there will be both public and private servers.
@ollielebanania didn't try it out yet but seing the comments it looks like it works, and if it does awesome work ! It was time somebody finally dared to make one.
@rexzion Yeah I have to adjust the fuel consomation of the build (and I think I will have to put more fuel than in the real one, but I'll keep the right amount of fuel mass).
we do speak english (with our really strong french accent tho) so it would be a pleasure to connect in multiplayer and do this kind of stuff, often we do this while trying each others builds, it's more fun than waiting for the other guy to test it then write a fat ass text for feedback.
@windshifter1 Thanks !
Sadly I use a map that isn't finished and which never came out, so it's not really possible to aquire it but it's a full size map of the falklands.
For reshade, if you may share me your discord profil it would be a pleasure for me to share the presets with you.
@KarVereManufacturing "joined one month ago", that's what your profile says. So yes, you're a new player.
I tried to be nice, but you're just an asshole, your builds are shit, this four year old build is shit too but somehow still better in term of looks than ALL of your builds.
I tried your last plane, because I wouldn't have said anything without testing, and yes, you're not even as good as most average players out here.
But that's not the point, because we both know that you'll get better with time, just as I became better at this game, don't be stupid (especially towards players way better than you), I prefer giving advices rather than talking shit about other people builds, but that's only when everybody is being nice towards everybody.
And no, why would I remake a build ? It's a game, not my job, if it ain't fun for me to remake it, I won't. And you fixed it, so why would I do it, I didn't loose my time ramaking it and you improved your skills by making it flyable :))
@KarVereManufacturing Hello,
This build is more than four years old, I wasn't as good as today and most of my builds from that era are a pain to use.
But please, be polite and show some respect towards other players, you're new out here, the point of this game isn't to get hated by people and say to others that you hate them.
The point of this game is to build stuff, so try it yourself.
@TheAviator77 I was with a friend joking around, it's a bad plane compared to what other countrys and even england could produce at the same time, still I don't why but I really love the look of this plane
@CallsignTig Good luck with the shots, making short movies in SP isn't that easy.
You can add a waterproof formula in missiles that makes them water / ocean mod resistant
@PilotBug I still don't understand the cockpit part, I'm sure you know what you're talking about but it's really confusing from an exterior perspective.
I don't know why it won't be a thing, I'm not a dev, but it won't be a thing. I don't know if it's hard to implement or not since I'm not a dev neither, but there are maybe othe reasons for why they decided to not implement that.
@PilotBug Multiplayer vehicles won't be a thing because the question has already been asked and answered.
I don't really understand the issue with the cockpit thing.
So, my little response to this :
Multiplier vehicles won't be a thing, but I've already discussed some plans with friends to make it possible with magnets and stuff.
Self destructable parts would be nice but it's kinda weird, should we add this option to all parts ? Will it be with an Activation Group ? Will parts like engines just fail or fully brake appart, and what about fuselage parts ?
I feel like it's pretty easy to make cockpits today, it was a pain back when the interior / slicing update wasn't a thing but people already managed to make good interiors and today people really do crazy stuff.
Seeing the trailer for SP2 it seems pretty obvious that the water mechanics will be way better, they showed a boat and a submarine that really looked like builds they made, so I doupt they kept the old water from SP1.
More AI would be great indeed but it's already kinda possible with mods today, so I guess it'll be the same for SP2 if it ain't implemented in-game.
A friendly AI plane would be nice indeed, but will it really be useful in a game where there will be multiplayer ? And will it be possible to spawn AI in multiplayer ?
It's a good idea, I don't know why we can't use weapons and other features while flying with the auto-pilot, it should just try to keep the plane straight.
Yes tank tracks are a need, there's too many tank makers out there to forget them.
Yes it's also a good idea, especially in multiplayer since it would be a pain to respawn every two minutes to re-arm.
I don't know if Jundroo is really willing to make killable players, it's before everything else a building game.
You can pretty much create whatever custom weapon you want today with some skills and time. But I do agree that the system could be simplified.
Third person aiming would be great.
I really do hope that there will be both public and private servers.
@ollielebanania didn't try it out yet but seing the comments it looks like it works, and if it does awesome work ! It was time somebody finally dared to make one.
@Rb2h no need to fix it, it works
Reshade and skills 😤😤
@WisconsinStatePolice F-5 mentionned and I love that
@rexzion Yeah I have to adjust the fuel consomation of the build (and I think I will have to put more fuel than in the real one, but I'll keep the right amount of fuel mass).
we do speak english (with our really strong french accent tho) so it would be a pleasure to connect in multiplayer and do this kind of stuff, often we do this while trying each others builds, it's more fun than waiting for the other guy to test it then write a fat ass text for feedback.
To think that you made this shape on mobile is impressive.
@windshifter1 thanks for the tag. will test the creation later I have some work. nice screenshots tho.
@CaptainBrayden would have said the same thing
@CaptainNoble for real, but it was a lot of fun playing with you
Formation landing with @MisterT , somehow forgot to record my own voice.
MisterT also made the WeatherMod, which is how we have these clouds, rain and storm so check is account out.
WIP Mirage F1 by me.
@SouthJetAirways fair enough, it's a plane building game tho
@windshifter1 Thanks !
Sadly I use a map that isn't finished and which never came out, so it's not really possible to aquire it but it's a full size map of the falklands.
For reshade, if you may share me your discord profil it would be a pleasure for me to share the presets with you.
80-85 % is a pretty good score, most players can't achieve that
Won't you make custom control surfaces ? You didn't do it on the horizontal stabs, it would look way better
?? what are the modifications ?
@MobileBuilder21 thanks man, appreciate it a lot
Must have been a mirage.
Magnifique !
fired cheese and fried chips
That's absolutely awesome man, keep the good work going !!
@KarVereManufacturing Good decision
@KarVereManufacturing "joined one month ago", that's what your profile says. So yes, you're a new player.
I tried to be nice, but you're just an asshole, your builds are shit, this four year old build is shit too but somehow still better in term of looks than ALL of your builds.
I tried your last plane, because I wouldn't have said anything without testing, and yes, you're not even as good as most average players out here.
But that's not the point, because we both know that you'll get better with time, just as I became better at this game, don't be stupid (especially towards players way better than you), I prefer giving advices rather than talking shit about other people builds, but that's only when everybody is being nice towards everybody.
And no, why would I remake a build ? It's a game, not my job, if it ain't fun for me to remake it, I won't. And you fixed it, so why would I do it, I didn't loose my time ramaking it and you improved your skills by making it flyable :))
@KarVereManufacturing Hello,
This build is more than four years old, I wasn't as good as today and most of my builds from that era are a pain to use.
But please, be polite and show some respect towards other players, you're new out here, the point of this game isn't to get hated by people and say to others that you hate them.
The point of this game is to build stuff, so try it yourself.
@ShinyGemsBro that's real, sorry
@ShinyGemsBro you must be the funny guy at partys
looks good so far, waiting for your next project :)
@MMclaren1 fantastic piece of beauty
looks awesome dude
@Collopiw yes
@TheAviator77 also I saw that you like detailed planes, you can check my profile out, I'm into realism a lot
@TheAviator77 I was with a friend joking around, it's a bad plane compared to what other countrys and even england could produce at the same time, still I don't why but I really love the look of this plane
@TheAviator77 lâche moi la grappe
@Kennneth the map was made by MisterT :)
@Stephen22 be sure to tag me on it
@Stephengraffam221022222 good luck, you will ruin the flight model for sure if you don't go trough the code
@32 what are you laughing at ?
@G2 underrated comment
pov : you never touched grass
@NINJ4PRO dommage que le modèle de conduite ne soit pas top top
en vrai elle est stylé
@lemoose I've got something for you then
@planeplane1212 no problemo
@SPairforce landing no cap
@BaconEggs the most landing ever
@NINJ4PRO tjrs à l'heure
@Morty il en a pas lui mdrr
@CallsignTig Good luck with the shots, making short movies in SP isn't that easy.
You can add a waterproof formula in missiles that makes them water / ocean mod resistant
that's from MisterT's camera plane haha, the ocean settings you did are great