3,809 offiry Comments

  • Just a quick update 5.4 years ago

    @Shnippy Nice!

  • Feta Corp - H.A.K.R Game Complexicator 5.4 years ago

    @Hellosss38 It really is great... Try to add some random stuff to it. Gets so weird...

  • Feta Corp - Anthos Heavy Laser Flak Turret 5.4 years ago

    Feta Corp has seen some problems. Please see the newer version if posted already.

  • Feta Corp - H.A.K.R Game Complexicator 5.4 years ago

    @Hellosss38 @jamesPLANESii You like how it destroys the game?

  • Feta Corp - Anthos Heavy Laser Flak Turret 5.4 years ago

    @Hellosss38 Bye. Goodnight

  • FM-28-1 Serenade 5.4 years ago

    @Mobius1Cyka Welcome.

  • FM-28-1 Serenade 5.4 years ago

    Good job!

  • Feta Corp - Anthos Heavy Laser Flak Turret 5.4 years ago

    @Hellosss38

  • Feta Corp - Light Fighter Ion 5.4 years ago

    Feta Corp will release an edited and faster version later in the year.

  • Feta Corp - "Phalanx" CIWS System 5.4 years ago

    Announcement: Please, to all users, make the base plate fuselage at maximum dead weight. I don't want to spam my airplanes, thanks.

  • Hmm 100 Followers 5.4 years ago

    @BuiltBionxInd10 You're welcome. Feta Corp enjoys being able to help users and the community.

  • Beware the Brown Pearl 5.4 years ago

    @TheFantasticTyphoon Okay. Thanks!

  • Beware the Brown Pearl 5.4 years ago

    @TheFantasticTyphoon Hey, I am on 1.9, Android, and I did all of the directions. I got the message, but I waited for a good 15 minutes without any sign of the Peral. Help?

    +4
  • Feta Corp - "Grasshopper" Executive VTOL Craft 5.4 years ago

    @BuiltBionixInd10 Thank you for spotlighting!

  • Feta Corp - "Grasshopper" Executive VTOL Craft 5.4 years ago

    @Brendorkus You can. We still have open positions. Please register in the "Join" post to join Feta Corp. Thank you for considering.

  • Feta Corp - Custom Weapons Post 5.4 years ago

    @Mobius1Cyka Ah, now it works.

    Thanks bro!

  • Feta Corp - Custom Weapons Post 5.4 years ago

    @Mobius1Cyka

    Line Break!

  • Feta Corp - Custom Weapons Post 5.4 years ago

    @Mobius1Cyka The italics I know, and subtitles work... I am using a Motorola Z 3, so there might be a difference?

  • Feta Corp - Custom Weapons Post 5.4 years ago

    @Mobius1Cyka Oh. Okay.

  • Feta Corp - Custom Weapons Post 5.4 years ago

    @Mobius1Cyka It doesn't work on mobile?

  • Feta Corp - Custom Weapons Post 5.4 years ago

    @Mobius1Cyka Okay. Thank you. *Thank you. Thank you.
    ##Thank you.

  • Feta Corp - Light Fighter Ion 5.4 years ago

    Feta Corp has noticed a problem with this new prototype: it might fire the SKZZ2 missiles, and they might collide. So, when firing, please aim directly at your target.

  • Feta Corp - Custom Weapons Post 5.4 years ago

    @Mobius1Cyka Well, it is a collection of random tidbits. Nothing official, but I will be reorganizing it soon. Just that I would hate to put it all in to posts, like some people do.

  • Feta Corp - Questions and Joining Post 5.4 years ago

    @Scott0069 We make futuristic creations, from weapons packs, planes, boats, cars, turrets, AI, and even challenges. We already have Helosss38 on our team, and many others as support. It really doesn't matter, but if you would indeed like to join your username will be put on my bio, as well as the Weapons Pack Bonus, (It is a post, check it out) and as well as previews on upcoming creations, like the Grasshopper KRR.

  • Feta Corp - Custom Weapons Post 5.4 years ago

    Comments that have no relation to this post (listed above) will be removed for reasons.

  • Blossom B-10 [First Build] 5.4 years ago

    Good job, Being! It really is a great build, especially as a first one!

  • Missiles not acquiring lock 5.4 years ago

    @DeezDucks Lol, well I got this from dev page... And I've played from when it came out. This is my third account.

  • Missiles not acquiring lock 5.4 years ago

    @DeezDucks @JetElephant @jsaret @Nerdtronics @Lphoungphol @ImABoi Okay. For all of you, the real problem like the bridges, for example, or the convoy when you first start, grey boxes just tell you where the targets are. You need to either lock onto the real targets, or use unguided things like bombs for bridges. Also, don't spawn planes at final approaches. This will make them start the landing sequence, making it blue. Hope you figured it out.

  • Dreamer island 5.4 years ago

    @Boioboi Yes we need Android please!

  • Joining the AI Turret Development Team 5.4 years ago

    @Kakhikotchauri1 Can you tag me?

  • ww2 truck convoy FOR AI 5.4 years ago

    Nice, bro.

  • New auto turret in works! 5.4 years ago

    @Minecraftpoweer Yeah I totally saw that... :)

  • New auto turret in works! 5.4 years ago

    @Minecraftpoweer Hopefully it will work. If anybody can develop a new better defense turret, I will put it on Feta Corp's Drakkon Ultraheavy Platform.

  • Feta Corp AVR Type - Rocket 5.4 years ago

    @Shnippy You should check out my AI turret development ideas... Check my posts

  • Feta Corp AVR Type - Rocket 5.4 years ago

    @Shnippy Welcome!

  • Joining the AI Turret Development Team 5.4 years ago

    @IngenerMakogon2007 For the code that you found, I can't open it either. I tried to download it as a .dll file, but nothing seems to run it. I am opening and typing on PC, but I have only mobile SimplePlanes.

  • Joining the AI Turret Development Team 5.4 years ago

    @Kakhikotchauri1 Kakhi, that is great! I will try to work on a turret design that I had in mind, but you really are doing great. You all should make a new post to talk on, and so this can be reserved for newer people? Maybe? Just a suggestion...

  • Joining the AI Turret Development Team 5.4 years ago

    @Hellosss38 Okay please tag me.

  • Joining the AI Turret Development Team 5.4 years ago

    @TheMachinist Hey, so try to build basically like a boat, but with a large area of deck that can hold lots of weight. Try to put a hold of at least 15 cleaver missiles and that should be enough for weight testing.

    +1
  • Joining the AI Turret Development Team 5.5 years ago

    @Kakhikotchauri1 Is there a way to put pictures down? I mean, best if you can just pile a bunch of destroyers on where the wright convoy mod that you have is. Also, can you make a plugin that adds 10 or 20 convoy trucks and some non moving brown AA tanks?

  • Joining the AI Turret Development Team 5.5 years ago

    @Hellosss38 Hopefully like, around May 14? That is my birthday... At least to the end of May? If you don't have that much time that is completely okay. I can wait untill the end of June.

  • Joining the AI Turret Development Team 5.5 years ago

    @Kakhikotchauri1 Just a flat doughnut shape with destroyers lining the edges. It is best if you can put it like where your wright airport terminal mod goes. I also have downloaded all of your mods, so it is best to put them where there is no overlap. Another suggestion, can you put in a bunch of USS Beast carriers and USS beast destroyer escorts in near Skypark? Then it can act like a Skypark navy. That would be nice.

  • Joining the AI Turret Development Team 5.5 years ago

    @TheMachinist Yeah. That is a good idea. I think everyone should first see if there is a turret configuration that the real AI can use against players, before anyone works on the "shoot with player" thought.

  • Joining the AI Turret Development Team 5.5 years ago

    @Hellosss38 Kay Kay.

  • Joining the AI Turret Development Team 5.5 years ago

    @Hellosss38 If you think you can then try to build a heavy lifter plane or helicopter, except that leave an area completely made out of blocks and flat to put turrets on.

  • Hover Rig 5.5 years ago

    Ohh ahh.

  • Joining the AI Turret Development Team 5.5 years ago

    @ItBurger One is enough for now, add on more later.

  • Joining the AI Turret Development Team 5.5 years ago

    @Minecraftpoweer Yeah, so there is no way to just use Overload to do it? I know there is something to do with cockpits and cameras, because cameras can be made to cinematically follow the cockpit... I am thinking of how I can improve of that onto a rotator, maybe? I mean, the best way is still to get dev's attention and let them make a beta block for us, but they are working on SR2 right now, I think... Maybe Walrus can help with that, he knows a few of the devs.

  • Questions for AI, Turrets, Tracking, and Multiplayer 5.5 years ago

    @ArcturusAerospace Okay.