@Typhlosion130 me too xdd, i cant force my car at risk to break the suspension, because right now it lands exactly on a slope, so it isnt that hard to land and continue
@Typhlosion130 now i noticed why it was rejected, just now i was checking my shocks to be sure they were stock and noticed they were scaled a bit xdd, so i put the stock ones and problem solved, anyway it still makes the amazing landing at ring 6 and making 1:15
despite the wings, it just doesnt make it past ring 6, i appreciate your effort, but i will stay with my previous version due to survival chance. thanks for the feedack n.n
@Typhlosion130 hmm... Kinda strange, because my previous buggy was under the rules, it was a predecessor of an F1racecar that i maded time ago and finally my buggy has 150 parts. Btw my new entry is far more faster, lower, but still on 150 parts. Maybe i will have to quit some parts. Btw, it has to be unlisted or not?
@brucethemoose well thats a nice suspension, I'll try changing position of some uselless rotators and see what happens. By now its too bouncy for what i would like. Tomorrow i will update my design. So you can try it against mine.(warning: a seriuos number of barrel rolls will be performed by my buggy, be aware at flying)
@Typhlosion130 yeah, i noticed that, it mostly flyes and barrel rolls while racing instead of being in the ground, well, almost it has good acceleration.
@Typhlosion130 ok, seems like i will have to put suspension on the min to make it eat bumps instead of flying. For me in aerodinamics doesnt matter, since its not a plane, and with a third engine in the back(2back, 1front)it reaches easily 205mph. I'll try to put wings on the sides and see what happens. Thank you very much for your feedback. Tomorrow i will test it. ;)
@Typhlosion130 hi, can you check my F1 Dirt Jumper? It handles very well, but is a pain when jumping because it makes barrel rolls while in the air( i know, its majestic to do barrel rolls in a car and land safely, but not helpful in a race)
Its a nice plane, obviously it has a wider wingspan than mine, who was supposed to be a semi-replica. Im impressed at how it handles at that speed, because AI doesnt have the best reflects of the world and likes to crash everything. I'll see what can i make.
@Typhlosion130 nice, i simply didnt want to put a secon engine because it couldnt hanlde such speed in those tight corners, can i get a link to your plane?
@Typhlosion130 yep, that was the best time i could get, it gets between 48-50 seconds depending on how AI wants to fly. Good luck at beating him, also this is a single engine plane, no nudged things except for the decorative air intake
@Typhlosion130 ok, i have a version of this in the computer with hardened suspension that can handle the jumps. But AI just keeps it wabbling, ill try with my modified version when the computer is unoccupied. Thank you very much for the info :D, i actually dont know very much of traction xdd
@Typhlosion130 this is the baja truck im talking, the problem is that under AI control, it does donuts everywhere and cant afford more than 75mph of his actual 150mph under human control.
Its incredible that AI can easily control this, but cant control a full scale 5m long baja truck.... wich is really small compared to this monstrosity.
Lol, i was also building an f-16, but mine has terrible problems with over-pitch in AI hands u.u. in good hands has a great maneuvrability, but in ai it just wabbles with no control till he stalls and then is crewed up.
Nice variation,btw 740mph seems to be his limit too. Sadly with the engine at this limit, aerodinamics doesnt matter really much. But Drag is another story, every bit of drag you get rid off, the more top speed it will have :) check the upgrade that i maded. Reaching about 745-750mph on straigh line, even uphill, and almost 760 on dive!!
@deusalgor you forgot my wing mounted 50mm(or maybe its a 75, idk) apart from the nose mounted four 30mm and the center 20mm theres a pair of heavy caliber on the wings, one per wing on the side of the engine.
@Smasher only in videogames, I tried to replicate the suspension travel and functioning, but still having troubles when it comes to steering, also real ones arent suposed to go 170mph xdd
@TheNightmare811 thank you very much also, it was very nice to see such designs on the competition, i hope to see another challenge of this kind, also congratulation to SimpleEric, his truck was simply amazing in every aspect.
@Wheelmaker2 its still the game itself, just that i downloaded it via torrent because i dont have steam or money to buy it(also none of my parents will buy it for me because they consider its a waste of time) btw i downloaded this i think in march, i dont remember
@Typhlosion130 me too xdd, i cant force my car at risk to break the suspension, because right now it lands exactly on a slope, so it isnt that hard to land and continue
@Typhlosion130 now i noticed why it was rejected, just now i was checking my shocks to be sure they were stock and noticed they were scaled a bit xdd, so i put the stock ones and problem solved, anyway it still makes the amazing landing at ring 6 and making 1:15
despite the wings, it just doesnt make it past ring 6, i appreciate your effort, but i will stay with my previous version due to survival chance. thanks for the feedack n.n
@brucethemoose did it survive the ring 6 jump??!!! Im annoyed that it survived, taking in count the crash ratio it has on that jump.
@brucethemoose my actual record time is 1:20 with my Flying buggy, check it out in my profile
@Typhlosion130 hmm... Kinda strange, because my previous buggy was under the rules, it was a predecessor of an F1racecar that i maded time ago and finally my buggy has 150 parts. Btw my new entry is far more faster, lower, but still on 150 parts. Maybe i will have to quit some parts. Btw, it has to be unlisted or not?
@AndrewGarrison also i forgot to ask, it must be an unlisted car or it can be public, because my previous entry got rejected u.u
@AndrewGarrison by casualty, are wings allowed? Becuse mine needs the wings to not be flipping around
@oDDDynamics thanks ewe
@brucethemoose well thats a nice suspension, I'll try changing position of some uselless rotators and see what happens. By now its too bouncy for what i would like. Tomorrow i will update my design. So you can try it against mine.(warning: a seriuos number of barrel rolls will be performed by my buggy, be aware at flying)
@Typhlosion130 yeah, i noticed that, it mostly flyes and barrel rolls while racing instead of being in the ground, well, almost it has good acceleration.
@Typhlosion130 ok, seems like i will have to put suspension on the min to make it eat bumps instead of flying. For me in aerodinamics doesnt matter, since its not a plane, and with a third engine in the back(2back, 1front)it reaches easily 205mph. I'll try to put wings on the sides and see what happens. Thank you very much for your feedback. Tomorrow i will test it. ;)
@Typhlosion130 hi, can you check my F1 Dirt Jumper? It handles very well, but is a pain when jumping because it makes barrel rolls while in the air( i know, its majestic to do barrel rolls in a car and land safely, but not helpful in a race)
@Typhlosion130, can you test it and correct the steering pls?
Its a nice plane, obviously it has a wider wingspan than mine, who was supposed to be a semi-replica. Im impressed at how it handles at that speed, because AI doesnt have the best reflects of the world and likes to crash everything. I'll see what can i make.
@Typhlosion130 nice, i simply didnt want to put a secon engine because it couldnt hanlde such speed in those tight corners, can i get a link to your plane?
@Typhlosion130 yep, that was the best time i could get, it gets between 48-50 seconds depending on how AI wants to fly. Good luck at beating him, also this is a single engine plane, no nudged things except for the decorative air intake
@Typhlosion130 ok, i have a version of this in the computer with hardened suspension that can handle the jumps. But AI just keeps it wabbling, ill try with my modified version when the computer is unoccupied. Thank you very much for the info :D, i actually dont know very much of traction xdd
@Typhlosion130 this is the baja truck im talking, the problem is that under AI control, it does donuts everywhere and cant afford more than 75mph of his actual 150mph under human control.
@Typhlosion130 hmm...
now i understand, thanks for the explanation :D
Im in, i will try to enter my F-15 tomorrow, and maybe a su-47 if i can make it
@rubbishcraft thanks for the upvote :)
Its incredible that AI can easily control this, but cant control a full scale 5m long baja truck.... wich is really small compared to this monstrosity.
you can always enable unlisted, so only you can see the planes/cars. btw nice chassis
@oDDDynamics glad you liked it, i done a reseach through your entire Jim's story to make a continue xdd
Is that from Porco Rosso?? Nice aircraft bro!
Lol, i was also building an f-16, but mine has terrible problems with over-pitch in AI hands u.u. in good hands has a great maneuvrability, but in ai it just wabbles with no control till he stalls and then is crewed up.
Once i entered a plane(I-153P) can i make an update of it for the challenge? Like reduced drag?
Nice variation,btw 740mph seems to be his limit too. Sadly with the engine at this limit, aerodinamics doesnt matter really much. But Drag is another story, every bit of drag you get rid off, the more top speed it will have :) check the upgrade that i maded. Reaching about 745-750mph on straigh line, even uphill, and almost 760 on dive!!
@deusalgor you forgot my wing mounted 50mm(or maybe its a 75, idk) apart from the nose mounted four 30mm and the center 20mm theres a pair of heavy caliber on the wings, one per wing on the side of the engine.
When this finishes, can you upload a video with the battles? Im curious about how this is done
is nudging allowed?
if i didnt participate on the early stages, can i participate?
@Smasher Burnout, its been a while since i dont hear that game
@Smasher only in videogames, I tried to replicate the suspension travel and functioning, but still having troubles when it comes to steering, also real ones arent suposed to go 170mph xdd
@Smasher wow, thats annoying, i´ve never had that issue with this truck, but stragely happens a lot when i put replica planes under AI control
@Smasher when jumping or just spawning? because it tends to explode when performing too hard landings
im in
awesome, im impressed that this thing flyes at almost the same speed as the real one
incredible plane, 48mph stall speed, its just insane!
im in
@TheNightmare811 thank you very much also, it was very nice to see such designs on the competition, i hope to see another challenge of this kind, also congratulation to SimpleEric, his truck was simply amazing in every aspect.
i have a question, apart from achieving the main goal, does the look matter a lot in counterpart to bombing mechanism?
@joeysellers cant gold prix be less flat? Kind of mantaining the old aspect but at less altitude, so it wont be a boring flat track?
@sammich nice ;) glad you like it
Love to do wheelies, i could be doing that all day long
@Typhlosion130 lol, glad you repaired it ;)
@Wheelmaker2 when i have the money i will buy it, i simply love this game
@Wheelmaker2 its still the game itself, just that i downloaded it via torrent because i dont have steam or money to buy it(also none of my parents will buy it for me because they consider its a waste of time) btw i downloaded this i think in march, i dont remember
@Wheelmaker2 i dont have steam or even money to buy the game( im with the 1.4.6 version before kickass was shotdown)