im really impressed, this car totally rivals my F1 Mclaren 4, as both finish at the same time. usual finish time is 1:07, while your has better acceleration(the main reason why yours takes the lead), mine has beter speed retention and slightly better top speed, resulting in an ending with my car glued to your tail xdd, awesome work here!
@ThatTotalRando I put mine with a turning radious of 5° but te car must be nimble enough to make the turn with only 5°. take into account that the radious at 5° must coincide with the proper wheel displacement.
@1stRacer idk if you're running it manually or what, but the AI can't even handle that car, this car was originally disigned to reach a max of 260mph on gold prix, wich if you wanna be realistic, its over 400km/h! sadly this car cant handle more speed without more downforce. try your best improving that car. its an amazing piece of engineering. good luck and have fun!(paint yours on the colors of your scuderia)
@1stRacer wow, im actually messing with the F1 config(only rear propoulsion) and it seems to not handle that much HP, I'll have to wait until my brother re-arms his tower pc to mess around with my improved design, it has a ton more of downforce, ensuring it will get enough grip in all corners.
@mikoyanster F-104 ready to upload, about the F-15, you better pay attention to the weapon loadout variants, because this one has ALL PYLONS! so feel free to choose your weapon loadout.
nice idea on using the thinner cockpit to make a BF109! well, as a BF109 pilot in Warthunder I can tell you that your front section is too short, the cockpit goes right above the wings, and the engine is massive. keep up the hard work and make The best BF109 you can!
@Rodrigo110 ok, guess the creator should specify what he defines as asimetrical, as the MC.202 was designed asimetrically in real life, and so is in this model. glad you like it and have fun doing some dogfights.
can't test it right now, but to solve the bouncing, put a shock in the front wheel with soft and max dampening config, that way that wheel will have enough travel to not bounce, also the front landing gear goes a bit more further.
@helilover03 reduce your surface controls and get the center of mass as close to the center of lift, that way it doesn't Twerk the whole race and has plenty of range to maneuver without sacrificing speed
can you make a V12 with a realistic crankshaft? so It can cave counterwheights in the crankshaft. Sugestion, maybe you can put a gearbox in front of the flywheel so the propeller has higher RPM than the engine.
Aston Martin V8 vantage?
this one made me laugh a lot, nice one!
@DrunkDalek09 this is my F1 car
im really impressed, this car totally rivals my F1 Mclaren 4, as both finish at the same time. usual finish time is 1:07, while your has better acceleration(the main reason why yours takes the lead), mine has beter speed retention and slightly better top speed, resulting in an ending with my car glued to your tail xdd, awesome work here!
@DrunkDalek09 nice! can you tag me on it?
@ThatTotalRando I put mine with a turning radious of 5° but te car must be nimble enough to make the turn with only 5°. take into account that the radious at 5° must coincide with the proper wheel displacement.
@1stRacer idk if you're running it manually or what, but the AI can't even handle that car, this car was originally disigned to reach a max of 260mph on gold prix, wich if you wanna be realistic, its over 400km/h! sadly this car cant handle more speed without more downforce. try your best improving that car. its an amazing piece of engineering. good luck and have fun!(paint yours on the colors of your scuderia)
@ThatTotalRando no problem ;)
@ThatTotalRando try adding some downforce, search for angled wings in the website, that helps a lot when doing fast and nimble cars.
@1stRacer wow, im actually messing with the F1 config(only rear propoulsion) and it seems to not handle that much HP, I'll have to wait until my brother re-arms his tower pc to mess around with my improved design, it has a ton more of downforce, ensuring it will get enough grip in all corners.
@1stRacer it can?! gonna test it right now
better check your grip on the steering wheels, your turning radius is horrible u.u
is 1:10 a good time?
@DrunkDalek09 has some troubles with the first turn, try adding more grip, as that part was also destroting my F1 Mclaren.
is this car stock?
what the hell I just saw!? everyone evacuate, the Penitents are invading Simpleplanes!
make ELC AMX pls!
@mikoyanster Was a pleasure!
@TTHHSSSS thank you very much!
@helilover03 thank you very much!
@Baconroll @helilover03 @Waemoth @ian1231100 @Aceaircraft thank you very much guys, OMG so much upvotes xdd
@mikoyanster F-104 ready to upload, about the F-15, you better pay attention to the weapon loadout variants, because this one has ALL PYLONS! so feel free to choose your weapon loadout.
would an F-15E strike eagle with External fuel tanks be allowed? , also, do you need any AA unit or another tank?
nice idea on using the thinner cockpit to make a BF109! well, as a BF109 pilot in Warthunder I can tell you that your front section is too short, the cockpit goes right above the wings, and the engine is massive. keep up the hard work and make The best BF109 you can!
very cool tank dude!
@mikoyanster not even guns? only fake things?
@mikoyanster ok
the fighters should have missiles inside or just the fuselage?
can it be fictional planes from the RP?
@mistakenone still a cool one, keep the hard work and improvement!
is that a T1 Cunningham what I'm seeing!?
happy birthday BaconEggs!
all codes are claimed u.u
@Rodrigo110 ok, guess the creator should specify what he defines as asimetrical, as the MC.202 was designed asimetrically in real life, and so is in this model. glad you like it and have fun doing some dogfights.
@ABC123 maybe a GT class tournament? single engine, 4 wheels max for Riding dirty, Gyroscopes allowed (for bikes like mine).
@Pilotmario thank you!
@LiamW @Carsong1017 thank you for the upvotes guys, I hope you like it and have fun with it, the cool thing is that it is AI proof xdd.
@Rodrigo110 check my tail controls and my wing tilting, if you try to mirror they won't coincide
can't test it right now, but to solve the bouncing, put a shock in the front wheel with soft and max dampening config, that way that wheel will have enough travel to not bounce, also the front landing gear goes a bit more further.
@phanps meatball launchers are the rocket pods, it has 2 rocket launchers mounted in pylons, look at the warthunder one.
@Jacob1363 see my reply below
@helilover03 reduce your surface controls and get the center of mass as close to the center of lift, that way it doesn't Twerk the whole race and has plenty of range to maneuver without sacrificing speed
I flown the Previous plane along EternalDarkness in multiplayer, and I must say this plane is the most realistic I've seen. absolutely love it!
can you make a V12 with a realistic crankshaft? so It can cave counterwheights in the crankshaft. Sugestion, maybe you can put a gearbox in front of the flywheel so the propeller has higher RPM than the engine.
knowing how was the game back then, I would consider this bike as a super 4K HD creation. translating a 3d bike from a 8bit game is quite impressing.
havent seen this plane in years! nice choice mate!
@zongtao thank you very much!
beautiful plane!
@SuperSanic wow, how did you do it!?
@SuperSanic I managed to improve to 1:40-1:39