138 llFLMTll Comments

  • 203 Majesty oilrig 2.7 years ago

    Could you also make ship hulls with such specs? I'm not very good at building my own big structures and such. Do you maybe know, how I can make such big Strukturen my self? (they should have a damage model)

  • CG-52 USS Bunker Hill 2.7 years ago

    @Bogey I've managed to do a working one. It just can't be turned off, but it works just fine. Maybe I'll upload it tomorrow.

  • FT Missile Launcher 2.7 years ago

    @DeezDucks Do you maybe have a kind of tutorial for creating Weapons like this?
    I don't Fully understand such long funkytrees codes and it Would be really helpful if you could brake it down or something.

    P.S : I really Like the design of this SAM

    Additional note:

    Is there a way to make this with a smaller code, because it has a very high performance cost and my potato laptop just can't handle it...

  • CG-52 USS Bunker Hill 2.7 years ago

    @Bogey okay, thanks.

  • CG-52 USS Bunker Hill 2.7 years ago

    @Bogey i'm working on a fully AI-usable landing ade system. the green lights should go on when the landing gear is down

  • USS Makin Island LHD-8 2.7 years ago

    @Itzarock and that thing with the aircraft, i found a way that would work with even more than 8 or 9 planes. the only limit is how much my pc can hndle it of course

  • USS Makin Island LHD-8 2.7 years ago

    @Itzarock could you upload the Nimitz class in picture 1? that would be totally awesome. and Yeah, i think you should make the casablanca class next. would be cool. i like your builds

  • Kaboom 2.7 years ago

    @arsenyter17425 you actually can download the file, but you must have an Dropbox account. Then save it to your files and ou can download it from there.

  • Logo redesign 2.7 years ago

    To all modders out there (and @FeatherWing) could you also make an custom air target marker, like when I have an aircraft carrier and I want each plane to be a target on its own.

  • CG-52 USS Bunker Hill 2.7 years ago

    Do you by any chance know, how I can make a sensor that detects whether the target has the landing gear extended or not

    P.s.
    Output should be 1 when extended and 0 when not deployed.

  • USS John C. Stennis CVN-74 Aircraft Carrier (Nimitz Class) 2.7 years ago

    @Itzarock You said that you have no idea how to use weapons of a plane after takeoff. I can help you with that. just put a winch on the carrier right under the plane and connect it to the plane. make sure "DisableAircraftCollitions" is set to true(Winch) and set the mass/drag scale to 0.

    winch specs (xml editor):

    Range: 99999 (You can make longer if you want)

    speed: 99999

    Activate8 for activation or Time>"Value" [set in seconds]

    for more information i'd recommend downloading Uss bunker hill or uss bataan from @Bogey

  • (cannon udapted) Police Helicopter 2 (AI) WolfHunter9111 2.7 years ago

    how do you make helicopter ai

  • CG-52 USS Bunker Hill 2.8 years ago

    As always, your builds are amazing!

  • USS Bataan 2.8 years ago

    @Bogey ok, thanks man! Can't wait to see it

  • USS Bataan 2.8 years ago

    Hey there!
    I wanted to say, that your builds are amazing and i wanted to ask, if you culd make such controls for a modern carrier too?

  • Franxx Teaser 4.4 years ago

    @Zanedavid Im so with you. You're damn right

  • Avro Lancaster B.III Special 4.5 years ago

    I think I know how you get the bomb to spin.
    I think I know how you get it to spin: you put a detacher on the plane, connected to the bomb. Then you just take a small rotator and connect it to the detacher. Afterwards you go to xml and give it 360° rotation and give it 200% spin.

  • USS Enterprise Aircraft Carrier(CV-6) 4.5 years ago

    @JohnHorton and how should I do this in mobile?!