138 llFLMTll Comments

  • CG-52 USS Bunker Hill 2.8 years ago

    @Bogey okay, thanks.

  • Autopilot AI bomber teaser (Yet another one!) 2.8 years ago

    Can't wait to to get the new one

    +1
  • CG-52 USS Bunker Hill 2.8 years ago

    @Bogey i'm working on a fully AI-usable landing ade system. the green lights should go on when the landing gear is down

  • USS Makin Island LHD-8 2.8 years ago

    @Itzarock and that thing with the aircraft, i found a way that would work with even more than 8 or 9 planes. the only limit is how much my pc can hndle it of course

  • USS Makin Island LHD-8 2.8 years ago

    @Itzarock could you upload the Nimitz class in picture 1? that would be totally awesome. and Yeah, i think you should make the casablanca class next. would be cool. i like your builds

  • Kaboom 2.8 years ago

    @arsenyter17425 you actually can download the file, but you must have an Dropbox account. Then save it to your files and ou can download it from there.

  • It's time for a new name for SimpleRockets 2 2.8 years ago

    Hey there. I'm a big fan of both games, but my question is actually about simpleplanes. Would it be possible for you to add AI wingman and maybe something like an target marker as a part, which you could choose air or ground? I think that would be totally awesome. And builds like aircraft carriers and such could be more advanced that way.

    +2
  • Logo redesign 2.8 years ago

    To all modders out there (and @FeatherWing) could you also make an custom air target marker, like when I have an aircraft carrier and I want each plane to be a target on its own.

  • CG-52 USS Bunker Hill 2.8 years ago

    Do you by any chance know, how I can make a sensor that detects whether the target has the landing gear extended or not

    P.s.
    Output should be 1 when extended and 0 when not deployed.

  • USS John C. Stennis CVN-74 Aircraft Carrier (Nimitz Class) 2.8 years ago

    @Itzarock You said that you have no idea how to use weapons of a plane after takeoff. I can help you with that. just put a winch on the carrier right under the plane and connect it to the plane. make sure "DisableAircraftCollitions" is set to true(Winch) and set the mass/drag scale to 0.

    winch specs (xml editor):

    Range: 99999 (You can make longer if you want)

    speed: 99999

    Activate8 for activation or Time>"Value" [set in seconds]

    for more information i'd recommend downloading Uss bunker hill or uss bataan from @Bogey

  • Explosion mod teaser ft. Michael Bay 2.9 years ago

    where is the mod?

    +2
  • (cannon udapted) Police Helicopter 2 (AI) WolfHunter9111 2.9 years ago

    how do you make helicopter ai

  • CG-52 USS Bunker Hill 2.9 years ago

    As always, your builds are amazing!

  • SV-22 Osprey 2.9 years ago

    Hey, thats pretty amazing. i like ur a-10 too. could you upload the Nimitz carrier in the background too?

    +2
  • USS Bataan 2.9 years ago

    @Bogey ok, thanks man! Can't wait to see it

  • USS Bataan 2.9 years ago

    Hey there!
    I wanted to say, that your builds are amazing and i wanted to ask, if you culd make such controls for a modern carrier too?

  • Franxx Teaser 4.5 years ago

    @Zanedavid Im so with you. You're damn right

  • Avro Lancaster B.III Special 4.6 years ago

    I think I know how you get the bomb to spin.
    I think I know how you get it to spin: you put a detacher on the plane, connected to the bomb. Then you just take a small rotator and connect it to the detacher. Afterwards you go to xml and give it 360° rotation and give it 200% spin.

  • USS Enterprise Aircraft Carrier(CV-6) 4.6 years ago

    @JohnHorton and how should I do this in mobile?!