Flying system...Nothing needs to be said. If I really want to say it, the thrust power is not enough.
Display of parmet score is amazing
The Bit...To be able to operate so smoothly, miracle
Did you set up weapons other than the Vulcan? I can't fire any weapon except vulcan( auto tracking of GunBit is fully functional
How can I swing the saber?
One thing a bit sad, it is a bit not mobile friendly. It can only work at medium physics of above, if it is used at low physics, the Bit will become very dizzy
@InsertNameHere01 part of the suggestions are indeed to make the whole size bigger(About the height of two heads).
But the main suggestion is to make you enlarge the frame to increase the capacity.
About the meaning of enlarge the frame, You may understand by referring to the differences between male and female skeletons. Or look at the connecting parts of the torso and arms of GN-X IV or Ahead(GNX-704T).
Forget to tell you. I really like this compact design, but too compact
.
To support this kind of design, maybe you need a larger/wider frame or a different layout for armor and weapon( such as freedom and gundam zabaniya this layout distributes weapons throughout the body
At first, I never expect you would use such a high-density weapon layout as Zi Gundam for first try.
.
Your layout is good but the frame(or the size) is not big enough to support your weapon layout
@InsertNameHere01
As long as the Stab can be controlled in the AG pannel, it doesn't matter which AG it is.
Recommended in ag8 because I personally think that most people will want to turn this on at the beginning.
@InsertNameHere01 ok... But at least let the Stabs (gyro's) can be controlled at the AG pannel (It's really painful to switch visions frequently just to turn this on
Improvement part:
.
Still don't understand the way to active the cannon at back
.
Cancel the manual control of the gyro(stab) on the panel. Maybe set that to be on by default on AG8( It's a bit troublesome to turn on the gyroscope in the control panel every time
.
Find out a smaĺl problem of your style from this mech. The rotation sensitivity of this mech is too strong, not obvious in other mechs you made before
.
A bit design problem(maybe too strong) on the auto aim and cause unstable berserk. ( Perhaps you need to limit waist function in this part
.
Attitude control function is not enough obvious. I can't use it to move downward. And if I move forward and attitude upwardsame time, attitude control will not make me upward. It will only become the burster to strike to the ground.
.
Accurate advice: Use back the O.S. of your Gundam GPP-0118 first, this version of the O.S. still needs more improvements
.
Not important point: You didn't fill all function at all AG( such as the weapon eject
In my country, there is a joke that is very suitable for this mech, That is"Fear comes from lack of firepower" and "phobia of lack of firepower"🤣
.
Great, my favorite detachable armor
.
The appearance evaluation ends here. I will give you the usage evaluation after that.(A bit complex, need a bit time to test
Testing report of Aerial_Un-4
The rotation speed is seriously insufficient
Thrusting direction need more at foward. Too much is at upward.
We need a stronger muzzle velocity
Better to emove the safety lock at the landing gear
An easier question, without changing the O.S. (both of the mode is PID), can you change it standard direction when it change the mode? Like the Re-GZ
Not same as Re-GZ, my example is that the direction of the chest changes from downward to forward.between two mode
Ask you a question, can you make a mech with two O.S. ?( Such as change from normal plane flight to this PID flight
Not calling you to build a complete transformable MS, just want you to build something like Re-GZ or G-Falcon double X gundam
@InsertNameHere01 yeah~aldnoah zero great
About the updating of the body structure, I only have one advice, make it a bit bigger if you can.
Bigger size, larger capacity, and it can hold more things
No need to care the performance. At least this level is already ok.
part count... maybe no need complex, meticulous shape and full armor, just make the shape simple and big pieces( such as the calf, chest and shoulder and outer side of the forearm
Maybe make this kind of calf armor with a bit larger size as hidden missle pod ( this is from aldnoah zero
https://ibb.co/tXDtbjP
https://ibb.co/hCfdLTx
Such as these
https://www.simpleplanes.com/a/E92pDN/RX-104FF-Penelope-Odysseus
https://www.simpleplanes.com/a/au333O/FA-78-FULL-ARMOR-GUNDAM-THUNDERBOLT-E-F-S-F
@InsertNameHere01 But I always have a kind of idea with selfishness
You can try to add some detachable armor at the surface of the suit( Similar to that full armored Gundam in thunderbult or the Chobham armor in gundam NT-1
We always need cast off
-Flight system, I give B+. Minus point is the flight system is a bit not stable. (That mass may be dragging down the flight system
-Also it takes a bit long time to recover the balance
-Durability, I like it. Continue it
-Weapon system, maybe you need to set a rotation angle limiter.
@Justused This game has been in CHAOS for years already. Even at the early time
https://www.simpleplanes.com/a/v4zFr9/Mobile-Suit-Jundroo
Tag it as "mech"
Flying system...Nothing needs to be said. If I really want to say it, the thrust power is not enough.
Display of parmet score is amazing
The Bit...To be able to operate so smoothly, miracle
Did you set up weapons other than the Vulcan? I can't fire any weapon except vulcan( auto tracking of GunBit is fully functional
How can I swing the saber?
One thing a bit sad, it is a bit not mobile friendly. It can only work at medium physics of above, if it is used at low physics, the Bit will become very dizzy
This gun will interfere with the body and damage itself.
+1GP03 你會不會先發佈兩種導彈匣 作為先行測試?
Is there man-use version?
可不可以給我一個簡化版本?這個在手機上運行很吃力
can you tag mech?
@InsertNameHere01 part of the suggestions are indeed to make the whole size bigger(About the height of two heads).
But the main suggestion is to make you enlarge the frame to increase the capacity.
About the meaning of enlarge the frame, You may understand by referring to the differences between male and female skeletons. Or look at the connecting parts of the torso and arms of GN-X IV or Ahead(GNX-704T).
Forget to tell you. I really like this compact design, but too compact
+1.
To support this kind of design, maybe you need a larger/wider frame or a different layout for armor and weapon( such as freedom and gundam zabaniya this layout distributes weapons throughout the body
At first, I never expect you would use such a high-density weapon layout as Zi Gundam for first try.
.
Your layout is good but the frame(or the size) is not big enough to support your weapon layout
@InsertNameHere01
As long as the Stab can be controlled in the AG pannel, it doesn't matter which AG it is.
Recommended in ag8 because I personally think that most people will want to turn this on at the beginning.
@InsertNameHere01 ok... But at least let the Stabs (gyro's) can be controlled at the AG pannel (It's really painful to switch visions frequently just to turn this on
+1Improvement part:
+1.
Still don't understand the way to active the cannon at back
.
Cancel the manual control of the gyro(stab) on the panel. Maybe set that to be on by default on AG8( It's a bit troublesome to turn on the gyroscope in the control panel every time
.
Find out a smaĺl problem of your style from this mech. The rotation sensitivity of this mech is too strong, not obvious in other mechs you made before
.
A bit design problem(maybe too strong) on the auto aim and cause unstable berserk. ( Perhaps you need to limit waist function in this part
.
Attitude control function is not enough obvious. I can't use it to move downward. And if I move forward and attitude upwardsame time, attitude control will not make me upward. It will only become the burster to strike to the ground.
.
Accurate advice: Use back the O.S. of your Gundam GPP-0118 first, this version of the O.S. still needs more improvements
.
Not important point: You didn't fill all function at all AG( such as the weapon eject
Where is the side armor at picture 2 and 3, Why don't I see that on the download version? Is it canceled at the testing period?
@SETSUNA0414 對呀就是這個XD
+1In my country, there is a joke that is very suitable for this mech, That is"Fear comes from lack of firepower" and "phobia of lack of firepower"🤣
+1.
Great, my favorite detachable armor
.
The appearance evaluation ends here. I will give you the usage evaluation after that.(A bit complex, need a bit time to test
Great design but few problem
1. Thrust power in MS mode is a bit weak
2. The delay between missile launches in hand missle version is a bit long
Also an advice
+1Integrate transformation and gyro switches into one AG
In addition, you also need to improve the eject force of the shoulder and leg armor.(Positional issues make it difficult to be ejected
+1Finally, another detachable armor again!
And then talk about the problem
Thrusters behind right thighs and the right arm doesn't move
And an advice about DON'T USE BODY MOUNTED WEAPON WITH ARMOR ON UNIT, then please add armed group limitation on the body mounted weapon
+2Better to change another bag pack. The fast pack cause extremely unstable (structure problem
Maybe you can try to make a heavy weapon pack
@AfkSlot And remember the tail missile pod
If you make it, please shorten the delay between missile launches
I recommend that you set flight mode as the default mode.
please tag "mech"
The gap between missile launches is too long.
What is JAM at last picture
please tag "mech"
please tag "mech"
@InsertNameHere01 I mean changing the position with mode changing
If I use Re-GZ as sample, it will look like this
https://img.onl/rH9FcU
Looking forward to the release of Dynames
Testing report of Aerial_Un-4
The rotation speed is seriously insufficient
Thrusting direction need more at foward. Too much is at upward.
We need a stronger muzzle velocity
Better to emove the safety lock at the landing gear
An easier question, without changing the O.S. (both of the mode is PID), can you change it standard direction when it change the mode? Like the Re-GZ
Not same as Re-GZ, my example is that the direction of the chest changes from downward to forward.between two mode
Ask you a question, can you make a mech with two O.S. ?( Such as change from normal plane flight to this PID flight
Not calling you to build a complete transformable MS, just want you to build something like Re-GZ or G-Falcon double X gundam
Please tag mech
Or you can do this atypical large arm
+1https://ibb.co/hfd64X4
@InsertNameHere01 yeah~aldnoah zero great
+1About the updating of the body structure, I only have one advice, make it a bit bigger if you can.
Bigger size, larger capacity, and it can hold more things
No need to care the performance. At least this level is already ok.
+1part count... maybe no need complex, meticulous shape and full armor, just make the shape simple and big pieces( such as the calf, chest and shoulder and outer side of the forearm
Maybe make this kind of calf armor with a bit larger size as hidden missle pod ( this is from aldnoah zero
https://ibb.co/tXDtbjP
https://ibb.co/hCfdLTx
The antenna may need to be a bit bigger and longer
Such as these
https://www.simpleplanes.com/a/E92pDN/RX-104FF-Penelope-Odysseus
https://www.simpleplanes.com/a/au333O/FA-78-FULL-ARMOR-GUNDAM-THUNDERBOLT-E-F-S-F
@InsertNameHere01 But I always have a kind of idea with selfishness
You can try to add some detachable armor at the surface of the suit( Similar to that full armored Gundam in thunderbult or the Chobham armor in gundam NT-1
We always need cast off
About the advice... give me a bit time
Not fancy but good basics.
Also the control of side movement and arm movement when using sword is overlapping
Next time can try to make equipment with smaller size and 'delicate" structure
+1-Flight system, I give B+. Minus point is the flight system is a bit not stable. (That mass may be dragging down the flight system
+1-Also it takes a bit long time to recover the balance
-Durability, I like it. Continue it
-Weapon system, maybe you need to set a rotation angle limiter.
Should you tag VR and cockpit?
Do you use any detacher on it?( just interested, I hear the sound of it when the plain is disintegrating
+1Please make it not bulletproof
What is AOA limiter?
+1Atleast it is pretty
You forget to tag mech