@TylerThomason2 I have elevons from a couple years ago using FT Pitch+Trim and Pitch+Roll functions, they’re pretty common on most of my planes and a lot of other users’ planes nowadays
@Kangy how am I wrong? I’m arguing that in a combat scenario it would have a longer takeoff roll, especially considering the plane in question has a shorter wing and would be much heavier. I’m sick of it too but people need to understand how basic aerodynamics work
@Bismarcksurvivor100 Because it was still Russia. That's like saying the German Empire wasn't still Germany. Furthermore there isn't a Russian Imperial tag, and technically by your logic even the Russia one isn't correct today because it's the Russian Federation.
@LieutenantSOT so above the part editor (the little gear thing) there’s a box with an x on it, when you open that up the variable you type into the box next to Rpm will be the variable you can use in FT equations for rotators and guages.
@LieutenantSOT thanks comrade, you have to make the RMP output a variable you can use as an input for stuff. I have no idea if it’s accurate or not but you know it’s there ig
It’ll be better than the red ape family nft show
+1Isn’t this X4JB’s
+1wer mobiel
+1That would actually be nice
+1@Formula350 yeah, TAS and GS are always the same unless I’m using wind and IAS and TAS are different when I’m flying at high altitude
+1@Kangy eheheheheh
+1@Formula350 Like audible sounds, since sometimes it's fun to make cool sounding engines but then they take tons of fuel
+1@BaconEggs doxx yourself and nobody can doxx you
+1@Sparky6004 thanks
+1@JuanNotAnAlt thanks
+1bobgandx moment
+1Gone, reduced to atoms
+1@AndrewGarrison
+1@TylerThomason2 I have elevons from a couple years ago using FT Pitch+Trim and Pitch+Roll functions, they’re pretty common on most of my planes and a lot of other users’ planes nowadays
+1Wonderful
+1It's at like 2x scale too lol, you should probably use finetuner to scale everything down
+1You must obtain skill
+1@Kangy thank you
+1Yay Cherokee!
+1Nice ball turret
+1@Kangy how am I wrong? I’m arguing that in a combat scenario it would have a longer takeoff roll, especially considering the plane in question has a shorter wing and would be much heavier. I’m sick of it too but people need to understand how basic aerodynamics work
+1@BaconEggs Nah just took about, well, the takeoff roll of a Gloster Meteor to confirm.
+1Tonk
+1@WhyBreadSoFattning Idk man apple sucks
+1@DerVito ah ok
+1Crudader II
+1Defueling is also possible so you can just suck the fuel from other people if your internet actually functions
+1Time for 5 Tonne bomb
+1@Bismarcksurvivor100 Because it was still Russia. That's like saying the German Empire wasn't still Germany. Furthermore there isn't a Russian Imperial tag, and technically by your logic even the Russia one isn't correct today because it's the Russian Federation.
+1Stalinets
+1@Bismarcksurvivor100 Find me a Russian Empire tag then
+1where log stacc
+1Jagdmaus
+1Better than my tube
+1I was gonna make this but I ended up just putting a different wing on it lol
+1Bro?
+1Swedish meatball wing hehe
+1@thecatbaron I think we may have been outdone
+1@BlackhattAircraft yeah I haven’t lol. I just looked up “GA aircraft” and a picture of one popped up and it looked really nice so I decided to make it
+1@BaconEggs I know it's crazy but no I am merely a humble subject to our lord
+1@LieutenantSOT so above the part editor (the little gear thing) there’s a box with an x on it, when you open that up the variable you type into the box next to Rpm will be the variable you can use in FT equations for rotators and guages.
+1In case you delete them
+1@LieutenantSOT yeah theoretically it should work
+1@LieutenantSOT For sure! On mine it's ThrustRPM, but you could also do ThrustRPM1, ThrustRPM2, etc
+1@LieutenantSOT definitely not a high wing lol
+1@LieutenantSOT thanks comrade, you have to make the RMP output a variable you can use as an input for stuff. I have no idea if it’s accurate or not but you know it’s there ig
+1@TheNightmareCompany
+1@BeastHunter
It just ground loops for me idk why
+1No fuselage slicing? Unfortunate
+1Bus
+1