I sleep now. Just in case there's a last minute entry, or anyone needs to fix issues before the Stage II, I'll do it in like 16 hours, so it would be done in about 21 hours.
The only thing that kills it is it's roll rate.
Here's a physics explanation by Mark Rober
TLDR : your engines are far away from your center of mass, rotational inertia make it harder to roll.
Speed 9.5/10
Handling 10/10
Fuel efficiency 5/10
bonus for livery/design 10/10
Class-1
1% fuel = 3 roughly seconds
Max fuel time = roughly 5 mins
(I'll regrade this if I feel like I need too after seeing newer submissions.)
@RB107 ig I could just give them classes. Class1 and 2.
I'll classify them after they're submitted depending on their grades.
Class 2 (weaker ones) would be racing on other maps that suit slower, tighter racing if there are maps that fit that desc
Participants list 1 :
@SemedianIndustries
@Ownedpilot
@Peaks1Racing3Team7
Participants List 2 :
@RB107
@oldmate52
@SchmooveBrain
Participants List 3 :
@Aano78
@Bugati87
@Renz330
So I added 2000 pounds of dead weight to the front, and the AI liked it so yeah you qualified 4 minutes 20 seconds.
Participants list 4 :
@Peaks1Racing3Team7
@Peaks1Racing3Team7 alr
@TheMikolorian sure as long as you don't abuse it, and the in game AI can complete races.
@Bugati87 yeah there was an entry that I forgot about, my bad (he wasn't a successor and I forgot about it). Sorry
@Hannyboy yeah AeroTac moved it.
@Renz330 I was wondering who I forgot, my apologies. (Not a successor so I forgot you completely my bad)
I sleep now. Just in case there's a last minute entry, or anyone needs to fix issues before the Stage II, I'll do it in like 16 hours, so it would be done in about 21 hours.
Congrats
Swallow birb
Dorito
bombardino crocodilo
Anime car. (I dropped it before ep 1 even ended)
Participants List 3 :
@Aano78
@Bugati87
@Renz330
Participants List 2 :
@RB107
@oldmate52
@SchmooveBrain
Participants list 1 :
@SemedianIndustries
@Ownedpilot
@AeroTactical
It's too unstable, I'll give you some time if you want to fix it.
Speed 9/10
Handling 4/10
Fuel efficiency 9/10
bonus for livery/design 10/10
Class-2
Participants List 2 :
@RB107
@oldmate52
@SchmooveBrain
Participants list 1 :
@SemedianIndustries
@Ownedpilot
@AeroTactical
It's supposed to be Thai or what?
So the gears just don't have drag?
@AeroTactical good luck on your finals.
@AeroTactical np
I guess I'll just modify the engines to max out at 0.7 instead of 1
@SchmooveBrain I ain't piloting it, the ai does, and it likes to go 100% (read challenge description)
Speed 8/10
Handling 7/10
Fuel efficiency 10/10
bonus for livery/design 8/10
Class-2
So uhhh, over reved engine?
@AeroTactical faster, slightly shorter vertical stabilizer, a single 5-blade rotor instead of a 3-blade counter rotating rotor.
Tag list:
@KPLBall
@MigFoxhound31BSM26
@AeroTactical
@AeroTactical I still have one entry slot..... I'mma make a variant of this but faster.
@THEOKPILOT removed it since you didn't like it
@TheOKPilot oh this?
@THEOKPILOT make what?
@THEOKPILOT he asked "why specifically no NSFW", so I gave him an example.
The only thing that kills it is it's roll rate.
Here's a physics explanation by Mark Rober
TLDR : your engines are far away from your center of mass, rotational inertia make it harder to roll.
Speed 9/10
Handling 7/10
Fuel efficiency 8/10
bonus for livery/design 8/10
Class-1
Perfection.
https://youtu.be/oj8ANhm9cU?si=ssuNB919oIo_5Ox
Speed 9.5/10
Handling 10/10
Fuel efficiency 5/10
bonus for livery/design 10/10
Class-1
1% fuel = 3 roughly seconds
Max fuel time = roughly 5 mins
(I'll regrade this if I feel like I need too after seeing newer submissions.)
I guess I'll make something
Tag list:
@KPLBall
@MigFoxhound31BSM26
@AeroTactical
@RepublicofWrightIsles yeah
I assume both props are powered by the same engine, rear prop is connected via a shaft.
Speed 9/10
Handling 9/10
Fuel efficiency 7/10
bonus for livery/design 6/10
Class-1
Reasons :
6 seconds per tick at max throttle - lasts about 10 mins.
Simple design with push and pull config with bright colours.
@Solent yeah. That would make sense.
@RB107 ig I could just give them classes. Class1 and 2.
I'll classify them after they're submitted depending on their grades.
Class 2 (weaker ones) would be racing on other maps that suit slower, tighter racing if there are maps that fit that desc