@HellouUnt "Dont batter a already crippled man" Look at this and just be happy that I at least tampered with something after being gone for... 1 month?
@HellouUnt well yea, but I initially wanted to stop or 'prevent' the plane from gaining so much energy in a dive and keeping it for so long I ended up changing the speed that it turns and pitches.
@PioThePioneer well I get that, but it's that I just feel... empty? Emotionally anyway, not only that but the fact I'm not a particularly likeable person for someone who cant look past your body.
@asteroidbook345 I found out a good way to upscale the bombs, if you multiply 4.27 (equating to around one megaton of TNT,) and times that by whatever bomb you want to replicate, then put that in the explosionScale , you should find its relatively accurate.
@rexzion for context, the planes are both around 100 pts each
And the character (Miyafuji) was around 600 to 700+ pts (I was running that on a Galaxy S7
@rexzion
also, consider this, imma put two screencaps I made on the mobile I'm speaking to you on, imma make sure that both of them are around 800 parts (max for mobile devices)
@032 that doesn't make sence to me. For example the first iteration of the "Tracks Mod" worked with absolutely no lag even on high physics settings. So I dunno about you, but I'm pretty sure a Android can handle a singular highly editable "poor excuse for a wheel."
@PlanariaLab A peculiar question, why does miyafuji twitch so much in a low physics setting, (dont even ask how I'm flying it on a Galaxy S7... cause idk either) and, is there anything I can do to prevent or possibly even stop the twitching?
@realSavageMan It might have something to do with the ballistics calculation made for the game engine, because the missiles physics are completely dissimilar to the cannons shell, the missile cant just go straight up, and straight back down again, but it has to go somewhere, so a random trajectory is selected for the missile to follow. But I dunno, I've never made a game before :/
@MintLynx ikr
@Kangy I'm not in the mood for criticism, sorry...
@ArkRoyalTheDDhunter thank god someone proved me right,
A least someone here is willing to look into the details
@AN2Felllla Why is it so small?
Got it! :D
@AN2Felllla what if the link origin was photoshop?
@InsertNameHere00 lemme see
@HellouUnt okay?
@HellouUnt "Dont batter a already crippled man"
Look at this and just be happy that I at least tampered with something after being gone for... 1 month?
@HellouUnt Auto credit doesn't count?
@Mage2IsTriggered well, Mitsubishi has a branch called Mitsubishi Heavy Industries, the brach is responsible for the creation of the Zero
It just seemed unrealistic to me :/
@HellouUnt well yea, but I initially wanted to stop or 'prevent' the plane from gaining so much energy in a dive and keeping it for so long I ended up changing the speed that it turns and pitches.
@PioThePioneer imma remember that quote at some point (probably not I forget stuff pretty easily)
@PioThePioneer well I get that, but it's that I just feel... empty? Emotionally anyway, not only that but the fact I'm not a particularly likeable person for someone who cant look past your body.
@asteroidbook345 I found out a good way to upscale the bombs, if you multiply 4.27 (equating to around one megaton of TNT,) and times that by whatever bomb you want to replicate, then put that in the explosionScale , you should find its relatively accurate.
@ScyBoogie rip
@asteroidbook345 also might I recommend doing it the Matpat way? (calculating the yield based on the blast radius)
@asteroidbook345 k now im curious, what's the difference between them?
@210100 unless there is a way I can besides disc, I'm not sure
@210100 well I would, but i dont really have a dis,
(Imagine being so lazy, you dont wanna set up an account)
@asteroidbook345 so its inconsistent?
@ScyBoogie yay! ^w^
@210100 sure
@ScyBoogie Plane Plane
I think we all know what comes next...
@TheCreatorandDestroyer99 that'd be good
And I'll still be waiting for the model 21
I was waiting for this
@RandomUser09 what date am I looking for in paticular?
@RandomUser09 thanks ;3
@RandomUser09 hi :3
@TheCreatorandDestroyer99 your help would be appropriate
If anyone needs the plane itself, ask me, and I will pin a link to the build.
@SupremeDorian huh, so that's why it lags so much...
@rexzion for context, the planes are both around 100 pts each
And the character (Miyafuji) was around 600 to 700+ pts (I was running that on a Galaxy S7
@rexzion look on my profile in a minute or two
@rexzion
also, consider this, imma put two screencaps I made on the mobile I'm speaking to you on, imma make sure that both of them are around 800 parts (max for mobile devices)
@rexzion yea well I'm wOrKiNg oN It (lol)
@032 (and hey nice ADF-01 btw ;3)
@032 that doesn't make sence to me. For example the first iteration of the "Tracks Mod" worked with absolutely no lag even on high physics settings. So I dunno about you, but I'm pretty sure a Android can handle a singular highly editable "poor excuse for a wheel."
@PlanariaLab A peculiar question, why does miyafuji twitch so much in a low physics setting, (dont even ask how I'm flying it on a Galaxy S7... cause idk either) and, is there anything I can do to prevent or possibly even stop the twitching?
@ReinMcDeer Mitsubishi F-X? and here's the Mitsubishi F-3
@ReinMcDeer hmm I might have something
@ReinMcDeer also if the F-3 is a bust, I wouldn't mind having a X-2 Shinshin
I might try looking, what kinds of blueprints are you looking for particularly?
@ReinMcDeer is the Mitsubishi F-3 still being worked on? (I really want to have some respect given to it)
This might help... compare @realSavageMan 's UH-60 Blackhawk and @Anindonesianguy's UH-60X @macrophage @WNP78)
@realSavageMan It might have something to do with the ballistics calculation made for the game engine, because the missiles physics are completely dissimilar to the cannons shell, the missile cant just go straight up, and straight back down again, but it has to go somewhere, so a random trajectory is selected for the missile to follow. But I dunno, I've never made a game before :/
@TriStar101 no good, cause I'm trash at algebra lol