@spectre118 During testing, I noticed the right arm was a bit more wobbly than it was before copying it over to the new cockpit. What physics setting are you using?
It seems the game is fighting back, the main thruster nozzle on the right side falls off as soon as Geryon spawns in, no matter how many times the connection is re-added.
@SpartanJohn117 You need to have targeting active, and be in range of your target to fire. The beam has a maximum range of 3.1 miles, or 5 kilometers. If you still have trouble, the Craft Instructions should help.
@WARSHIPKING1939 A lot of my builds are designed to counter ram trolls in the multiplayer mod. This makes them immune to collision damage, but also missile proof.
In order to get the wheels to steer properly, you need to disconnect the outer tires from the hinge, then connect it to the attachment point on the inner tire.
@DISHWASHER2005 It is. I was thinking of posting Toast, the Destroyer of Worlds instead of this, but the destroyer can spawn as AI, and it crashes the game when it hits the ground.
@L0NGSW0RDPIL0T I'll keep that in mind for future builds, but this was about the war sphinx itself, not the entire Human/Forerunner conflict. I wanted to tell the story purely from the Forerunner's perspective, but also be as short as possible.
@DISHWASHER2005 I saw the Whomp Titan, and maybe a single frame of the toast being orbital dropped, but the vid cuts out before the war sphinx showed up.
@MAHADI Before the 2022 Halo Encyclopedia, the mech didn't have an official name, so fans called it the Mega Mantis.
Link to Halopedia Page
@LordGardevoirX Thanks, I was hoping to get the claw to actually grab stuff, but magnets kind of...broke things.
@Checkcola I already have a War Sphinx, but I'm also working on a UNSC Colossus.
@DISHWASHER2005 Can confirm, I have ''shot down'' many planes in MP with the beam weapon.
Oh my....
This reminds me of a pack of Proxima Class ships for Star Trek Bridge Commander. Some of them only had one secondary hull, just like your Mars Class.
@spectre118 You select the weapon manually, then hold the fire button down to charge. The craft instructions list more details that can help.
@spectre118 Sorry for the late reply, I also use high physics. Might just be the game engine being a derp.
@Kerbango One of my abandoned projects is something like this, but it's a pyramid.
@Kerbango Thanks, I had fun with this.
@spectre118 During testing, I noticed the right arm was a bit more wobbly than it was before copying it over to the new cockpit. What physics setting are you using?
@spectre118 Which arm? Did the servos gain sentience again?
It seems the game is fighting back, the main thruster nozzle on the right side falls off as soon as Geryon spawns in, no matter how many times the connection is re-added.
@SpartanJohn117 You need to have targeting active, and be in range of your target to fire. The beam has a maximum range of 3.1 miles, or 5 kilometers. If you still have trouble, the Craft Instructions should help.
@WARSHIPKING1939 A lot of my builds are designed to counter ram trolls in the multiplayer mod. This makes them immune to collision damage, but also missile proof.
In order to get the wheels to steer properly, you need to disconnect the outer tires from the hinge, then connect it to the attachment point on the inner tire.
@Goldenbeaverweaver It's as close to 1:1 scale as I could get, and these things were not small in the film.
@TheTomatoLover Labels are affected by the scale tool, although in only 2 directions.
@IRONxBoy The first video game I ever played was on a cartridge larger than my hand. It had 2 games on it, Super Mario Brothers, and Duck Hunt.
@LIQUIDconsumer This still would not be able to transport my mother....she's afraid of flying.
I still don't trust that smile in the second image....
@TheFlightGuySP I still have the original, but the core of this is just a repainted and upscaled Watcher.
@Robomo00119 Agreed
@FlirBlitz You're jumping with a parachute....right?
Right?
@DISHWASHER2005 It is. I was thinking of posting Toast, the Destroyer of Worlds instead of this, but the destroyer can spawn as AI, and it crashes the game when it hits the ground.
@Dathcha One of the nicknames of the Condor is ''Fat Pelican'' for that exact reason.
@aojun @TheTomatoLover indeed
@aojun Yes, but the particular Kalinin K-7 this is based on was a planned, but never built version.
@ShinyGemsBro To be honest, I completely forgot I could do that when building this. Might try that for a later tank build.
@Erc90F4RU Nice
Very realistic, sounds like an airliner, and flies like an airliner. Glad to be of help getting the plane to fly at full speed at altitude.
@Griffon1 Yours looked movie accurate in the video clip you posted.
@DISHWASHER2005 Nice!
@DISHWASHER2005 Hello, I'm a random person. Also, looks more like the final product.
@DISHWASHER2005 Yep, looks like the thing I looked up so far.
@Deandash let me know that a server is up, they listed a discord server with the IP in a Y-10 video post
@Deandash The server works
@DISHWASHER2005 That would make sense, as the carts without turrets could be carrying the extra ammo.
Seems the screenshots didn't upload. I took 3, but do not see them, even after a relog.
@DishWasher2005 I think I know what this will become, and I'm scared.
Looks like the cockpit can eject like the raven's.
@Chaosblackdragon21 You need to add a wing gun or a minigun to get the button to work.
@L0NGSW0RDPIL0T I'll keep that in mind for future builds, but this was about the war sphinx itself, not the entire Human/Forerunner conflict. I wanted to tell the story purely from the Forerunner's perspective, but also be as short as possible.
@DISHWASHER2005 I saw the Whomp Titan, and maybe a single frame of the toast being orbital dropped, but the vid cuts out before the war sphinx showed up.
@ssenmodnar Trust me, this is way bigger than a prawn suit, but I see the similarities.
@TheFlightGuySP Indeed
@XYeetusdeletusx I have a very basic shape of a Sea Emperor built, but I was also planning a Reefback.
If you want the piston to only operate when the cannon is fired, use
(SelectedWeapon = "jumper")*clamp01(FireWeapons=1)
as the input for the piston
@MobileGamer21 I looked up Seraph, and no, you are not the only one that thinks that. Also, Thank you.
@redcrafter I hope not literally, you kind of need those.