26.5k Skua Comments

  • Warbird Combo Challenge WINNERS 9.8 years ago

    @NovaTopaz and all the rest of you, tags (along with formatting) don't work in descriptions, only in comments. @BigCat thank you very much! Great idea for a contest

  • Sa.29 Martlet 9.8 years ago

    @Dullwolf wait what? That sounds hilarious but I actually found it to be really good at skimming the water when I was testing it hahaha

  • How can I make nice biplane wings? 9.8 years ago

    @bolt an alternative to icecoldlava's totally valid suggestion is to do the wings in a couple of sections. If you split your wing in to two or three smaller parts, you can attach a vertical structural panel at the end of each section, and have that lead to the upper/lower wing

  • Steampunk Challenge [CLOSED] 9.8 years ago

    Aww man I am so up for this

  • 2 Wing Challenge Non-Entry 9.8 years ago

    Dihedral is your friend. You actually don't even need very much. This plane of mine is only just stable, but it definitely works.

  • Sa.29 Martlet 9.8 years ago

    @BlueWhiskySP @bobthetitan123 thank you both!

  • Modding help 9.8 years ago

    That depends - do you mean modding as in the XML editing that a lot of people on this site do to build their planes, or do mean modding as in actually changing parts of the game and adding new content?

  • Focus 9.8 years ago

    There you go, getting advice from the guy who is basically at the top of the game! I'm gonna add one more small thing: do give your planes custom colour schemes. Using the default one kinda implies a lack of effort, even if you really did work hard on it

  • Focus 9.8 years ago

    You gotta remember a couple of things: firstly, most people are able to make a plane that flies well, so another person's plane that just flies well doesn't really offer anything to them. You need some sort of novelty or interesting feature to get the attention of other people. The other thing is that almost nothing on this site will get many upvotes, because it takes quite a lot of things for that to happen. The plane needs to catch somebody's interest amongst all the other good planes out there, interest them enough to download it, and then perform well enough for them to come back and upvote it after they tested it. It's a bit more involved than upvoting a cat picture on reddit or liking a status on Facebook. Now, don't take this to mean "give up, nobody cares", because that is absolutely not what I mean - just remember that it's okay to not be super successful, and every upvote you do get is actually a pretty big deal.

    If you want feedback, try entering challenges (and putting a good effort in to them, naturally). Most good challenge hosts will try every entry that doesn't get immediately disqualified for something, and people will see it as a successor to the challenge.

  • Fastest airplane challenge 9.8 years ago

    @icecoldlava I feed on disappointment

  • Hoverdetatcher 9.8 years ago

    Alright so I'm commenting on your oldest upload as a sort of private message - here's the link to the concept for the duo challenge. It's not bad just now, but definitely unfinished. I'm looking forward to seeing what you do with it! The only thing I request is that you don't add too many parts, or my phone won't be able to fly it.

    Also, a couple of notes about the plane itself: firstly, almost every wing on it (maybe every wing) is currently symmetric, because it was responding to other options weirdly; second, the main wings are almost entirely made of structural wings because they were flexing and then locking in to the flexed position before, which meant that it would continue any turn you started making. It doesn't do that any more, but... yeah, sorry for sending something so messed up haha

  • Question. 9.8 years ago

    I think we can generally agree that the undo function is, in general, a bit broken

  • Fastest airplane challenge 9.8 years ago

    Maybe go for one rule of no XML editing, otherwise this is gonna go to whoever adds the most zeroes to the end of the their engine's thrust

  • Collaborative Buiding Project 12 9.8 years ago

    Ah man I didn't realise anyone was still working on this, sorry for not including you in the forum post

  • He Is Here 9.8 years ago

    @Homersdonut nah man he definitely meant a layer of frost on everything... or it's just Scooby Doo

  • Ideas For Updates 9.8 years ago

    @Quintasoarus aren't the Fantan's intakes basically the exact same shape as the current small intakes? I agree with your post completely though, I feel the intakes are the biggest limitation on replicas just now.

  • Wing Loading Challenge 9.8 years ago

    @Planeez hahaha, I'm a little underqualified for that

  • Wing Loading Challenge 9.8 years ago

    @Planeez that's not all that matters, but it's a good start (and it does mean a low wing loading). You also want a CoL very close to the CoM, and control surfaces (particularly for pitch) that are as big as possible without making the plane wobble when they are used. A high thrust-to-weight ratio also helps you maintain speed throughout hard manouevres.

  • the wow factor? 9.8 years ago

    @dsr1aviation what sort of things are you looking for then? Performance? Accuracy to an real-life plane? Novelty?

  • Undo Glitch 9.8 years ago

    I posted in the forums about it a while back; apparently quite a lot of people have this issue and it's a known bug, but there isn't a workaround besides saving regularly yet.

  • Any of you guys like birds? 9.8 years ago

    Indeed! Also I dunno if you know this, but when linking stuff, you have to include the "http://" at the start of the link, or it just tacks whatever you linked to on to the end of the current URL - so in this case, it links to https://www.simpleplanes.com/Forums/View/99918/example.com, as opposed to http://example.com

    If you knew this and didn't care, please ignore the above hahaha

  • I have a challenge for YOU! 9.8 years ago

    @tominator seriously? Man online communities suck sometimes. People need to be friendlier.

  • Let's talk to add multilayer 9.8 years ago

    @DeezDucks oh, of course! Yeah, it's 2 points per upvote on a forum post, so they're looking at 186 just now. Not too shabby considering they only wrote one sentence haha

  • Duo Challenge! 9.8 years ago

    @CarterIndustries sorry, I promise we'll keep it to our unfinished plane when it's up!

  • Duo Challenge! 9.8 years ago

    @Homersdonut sweet, I'll tag you when it's uploaded

  • To the devs, dogfights... 9.8 years ago

    @DeezDucks not particularly, but any time I see one (and don't feel too lazy) I'll do it. I like to think I'm being helpful

  • Let's talk to add multilayer 9.8 years ago

    @DeezDucks what master post?

  • What are the USS Tiny's measurements 9.8 years ago

    @DeezDucks I definitely want to play this now

  • Duo Challenge! 9.8 years ago

    @Homersdonut alright! Any particular themes or features you want, or shall I just make something up?

  • Any of you guys like birds? 9.8 years ago

    @Rohan it's not really a formal forum, I think we can accept "any of you..." since it's a pretty common way to actually say it in real life.

  • Any of you guys like birds? 9.8 years ago

    @AeroEngineering Put at least 3 underscores in a row

  • What are the USS Tiny's measurements 9.8 years ago

    @DeezDucks nice! What sorta games did you do?

  • Duo Challenge! 9.8 years ago

    @Homersdonut I feel like we probably shouldn't use a default plane and a dozen other people's work for our entry haha! If you want, though, I can get us started and then we can work in a similar way between the two of us?

  • What are the USS Tiny's measurements 9.8 years ago

    @DeezDucks I use Inkscape because a) I can't afford the Adobe suite and b) I've been using Inkscape and GIMP for so long that I'm actually far better with those than I am with the Adobe suite

  • Vertigo Challenge 9.8 years ago

    @TheFlyingPlane21 No need to sign up just to view videos. Take a look! Props on being honest, though

  • What are the USS Tiny's measurements 9.8 years ago

    @DeezDucks I made it last night and uploaded it to Gravatar. However, since it's a bit rubbish, I'm gonna make a better one tonight

  • Wing Loading Challenge 9.8 years ago

    @Planeez wing loading is the weight of your aircraft divided by the area of your wings - so, basically, the amount of lift each unit of area of wing has to provide. Big wings and low weight mean low wing loading. Generally speaking wing loading is one of the bigger factors in manoeuverability, but it's far from the whole story.

  • Vertigo Challenge 9.8 years ago

    I suggest requiring videos for this kind of thing haha

  • What are the USS Tiny's measurements 9.8 years ago

    The deck extends 142 blocks forward from the cockpit, and 26 back. There's a chamfer about 1.5 blocks long included at the end of the 142. So, taking in to account the 2 blocks for the cockpit, that's 170 blocks / 85m / 280ish ft

  • the wow factor? 9.8 years ago

    The Star Destroyer on the front page didn't wow you? You must have high standards

  • I have a challenge for YOU! 9.8 years ago

    What a cunning way to get loads of successor points ;) just joking, I'm gonna have a look and see what I can work on!

  • Ideas For Updates 9.8 years ago

    This is a really small thing, but can we have the weight-per-area of wings included in their part descriptions? Right now it just says 22lbs for all of them

  • Any of you guys like birds? 9.8 years ago

    Bats need love too! They're not just vampires and inspirations for comic heroes, they're also fun to watch. They help keep insect populations under control too. I've also had a couple fly alongside me when I'm out running before, which was an awesome experience.


    But yeah, on topic: crows are my favourites, partly for their intelligence, and partly because they can and will eat basically anything. Ain't no stopping a crow.

  • Let's talk to add multilayer 9.8 years ago

    @AgDynamics I rescind everything, bring on the stacked salsa-guac goodness

  • Ku.7 Aurum Glider 9.8 years ago

    @Nethereal thanks, I really appreciate that you took the time to give such detailed feedback. I'll be sure to check out your planes and send a few upvotes your way!

    Structural wings really are heavier than regular ones, despite both of them being listed as 22 lbs - I think that's just because they don't have a defined weight, and are instead dependent on area. Perhaps they should have "mass per m^2 " or something. However, I just tested quickly and the difference was actually smaller than I thought. For small wings, the structural one was around 20% heavier, and for large ones, about 30% heavier.

    I went back to check the flex issue; under hard alternating pitching, I do see some flex, but not enough to affect flight at all, so I'm afraid I honestly don't know why we're getting different results. I'm on Android as well. I guess I never noticed it before because I was only building it for distance on this challenge, and therefore flew it very steadily and cautiously. That said, it also has less drag points listed in the app than on this site, and occasionally spawns in rotated 90° in the yaw axis, so I'm gonna have to go with my glider being haunted or something. If I build another glider, I'll definitely take your advice in to account. Thanks again!

  • Let's talk to add multilayer 9.8 years ago

    This is the multiplayer masterpost

  • Ku.7 Aurum Glider 9.8 years ago

    @Nethereal I don't see it flexing at all. What physics setting are you playing on? Using structural wings would also make it heavier, and require that the control surfaces are moved from where they currently are - that being as far from the CoM as possible in their respective axes, so they can be as small as possible

  • Duo Challenge! 9.8 years ago

    @Homersdonut you mean this challenge?