@MEERKAT978 I wouldn't worry about Mi-26 that much. There's a work-around. Combine two 4-blade rotors into an 8-blade one. Place them in the same location and turn one of them 45 degrees left/right. The machine flies well so far.
When the .splane file is opened by beta the windowed game state would change to fullscreen.
And please enlarge the destroyers in the fleet. They're relatively small compared to the new carrier. To be honest I like both the new carrier and the aged one. It would be great to find the elder beast a home in 1.8.
I would also suggest to extend the file load list. When xml files reaches nearly 1000 the build names wouldn't be displayed. This is not new, but since the game performance is improved I think it's time to extend the limit.
Another suggestion is to add blade count to 7 for helicopter like CH-53. Okay, it's the only 7-blade helicopter to my knowledge, but I think it could also help differing the big and small rotors as well as benefit the fictional builds.
@TTHHSSSS Thank you! Tweaking a car in SP is not easy in dealing with the physics simulation by hand, but that's also why it is rewarding to me when the car gets better, especially when you guys notice and speak of it.
@Windy2325 Thanks for the upvote! I don't use street tyres because I wanted to build it an offroad car. And more importantly, the overall performance of street tyre is weaker than offroad tyre. You can have it tested on the lawn alongside the Wright Airport. Their terminal speed differ greatly.
@ChallengerHellcat Thank you for the upvote! You know, I want to build my machines not only beautiful, but also "engineeringly" beautiful. To achieve this goal, my first priority is to make every part exist with functional meaning. So I don't add parts like wings for appearance only. I can confirm there is an undergoing project about to publish with some different ideas compared to the buggies. But the paint style would stay minimalistic. I'm sorry to say I don't have plans on making decals for now. If it goes well, you will see it within a few days. Maybe you will still think it cooler than this one.
@redbear89 Thanks for the upvote!
@SakuraSaku Thank you!
@TMach5 Thanks, dude!
@Deycoolio Great!
@EXPLOSIVEBURRITO1234 Thanks for the upvote!
+1@AceOfSpade Thank you!
@TMach5 You're welcome!
@Remote Thanks for the upvote!
+1@Remote You can take this as one of its spiritual predecessor in SimpleWorld.
+1@Adityo0502 Thank you!
@MEERKAT978 I wouldn't worry about Mi-26 that much. There's a work-around. Combine two 4-blade rotors into an 8-blade one. Place them in the same location and turn one of them 45 degrees left/right. The machine flies well so far.
+1When the .splane file is opened by beta the windowed game state would change to fullscreen.
And please enlarge the destroyers in the fleet. They're relatively small compared to the new carrier. To be honest I like both the new carrier and the aged one. It would be great to find the elder beast a home in 1.8.
I would also suggest to extend the file load list. When xml files reaches nearly 1000 the build names wouldn't be displayed. This is not new, but since the game performance is improved I think it's time to extend the limit.
Another suggestion is to add blade count to 7 for helicopter like CH-53. Okay, it's the only 7-blade helicopter to my knowledge, but I think it could also help differing the big and small rotors as well as benefit the fictional builds.
Thank you dev team!
+1@belugasub Thanks!
@vamad88 Thank you!
Cool concept! I've added some automation which you might enjoy as well.
@Roadrunner232 Glad you like the car! Your kind support is as warm as spotlight!
+1@Tymberwolfman Glad you like it! Thanks for the support and kind words!
@Tymberwolfman Thanks for the upvote!
@ChallengerHellcat Thank you!
@redbear89 No problemo!
@EnderSharky Thank you for the upvote!
@ChallengerHellcat Thanks for the upvote!
@Cooluke Thanks! Maybe you could try to enrich the car. With more attempts you get more specific style of your own.
@chy4235 Thanks for the upvote!
@yoshicraze Thank you!
+1@TTHHSSSS Thank you! Tweaking a car in SP is not easy in dealing with the physics simulation by hand, but that's also why it is rewarding to me when the car gets better, especially when you guys notice and speak of it.
+1@redbear89 Thanks, dude!
@Spacedoge12345plane Glad you like the car! And thanks for the compliment!
+1@marcox43 Great to see you here, dude! And thanks for the support!
@ChallengerHellcat No problem!
@redbear89 Thank you for the upvote!
@ChallengerHellcat Thank you!
@Spacedoge12345plane Thanks!
@BogdanX Thank you!
@SakuraSaku Thank you!
@SakuraSaku Thanks!
@SakuraSaku Thank you for the upvote!
@Captbadass Thanks for the upvote!
+1@SakuraSaku Thank you!
@Texasfam04 Thanks, dude!
@mikoyanster Thank you for the upvote!
@Spacedoge12345plane Thanks for the upvote!
+1@Mumpsy Thank you!
@ChallengerHellcat Thank you!
@chy4235 Thank you for the upvote!
@ChallengerHellcat Thanks!
To destroyerP: Thank you!
@Windy2325 Thanks for the upvote! I don't use street tyres because I wanted to build it an offroad car. And more importantly, the overall performance of street tyre is weaker than offroad tyre. You can have it tested on the lawn alongside the Wright Airport. Their terminal speed differ greatly.
@ChallengerHellcat Thank you for the upvote! You know, I want to build my machines not only beautiful, but also "engineeringly" beautiful. To achieve this goal, my first priority is to make every part exist with functional meaning. So I don't add parts like wings for appearance only. I can confirm there is an undergoing project about to publish with some different ideas compared to the buggies. But the paint style would stay minimalistic. I'm sorry to say I don't have plans on making decals for now. If it goes well, you will see it within a few days. Maybe you will still think it cooler than this one.
@SodiumChloride Thanks for the upvote!