2,174 Random40 Comments

  • Guillotine 4.2 years ago

    I like this a lot.. But I don’t know why...

  • MIG-25 4.2 years ago

    Nice job! I like the cockpit!

  • Lift of a Wing 4.2 years ago

    @ArcturusAerospace
    I have an idea on how to test this, but I’m not sure if it’s accurate. If you want you can probably test this yourself since I probably don’t have the time. Just make a plane and keep adding weight until it stalls at 100 mph at 10 feet above the ground. The wing loading will be your max lift (I think). Sorry that I couldn’t test this myself though.

  • Lift of a Wing 4.2 years ago

    At what speed and altitude? The amount of lift generated can change based on these two things. Also, the normal wings in the game will probably fold and break before reaching these limits.

  • [CLOSED] WWII Paratrooper Challenge 4.2 years ago

    @PlayerTheGamer
    Is it okay if the paratrooper bumps on the plane on the way out but survives? It is fairly difficult for me to get the timing exactly right, and making my jump door bigger is not possible at this point.

  • How well do you guys know me? (sort of ripoff from Sm10684) 4.2 years ago

    I mean... 3 points all by guessing isn’t too bad right?

  • Fastest Thing in SimplePlanes 4.2 years ago

    It says 0 mph when I do it...

  • disregard, uploading for xfer from mobile to PC. 4.2 years ago

    @Thueerra
    Download your cockpit? For what?

  • Making complete rolls using gyros 4.2 years ago

    @SaintNPC
    A normal rotator. I can try to post an example if you need one.

  • P-51 Mustang 4.2 years ago

    It is nice looking, but it is way too underpowered. Maybe try scaling the engine up with xml, and then scaling down the propeller head hub scale.

  • Making complete rolls using gyros 4.2 years ago

    Try using a gyro with pitch and roll range set at 0, then attach it to a block that it connected to a rotator that uses roll as the input. Basically it tilts the rotator, but the rotator doesn’t want to tilt, so the whole plane does.

  • Stol challenge 4.2 years ago

    @Diloph
    Can I xml size? I made a small plane and I want the cockpit to not show too much.

  • [CLOSED] WWII Paratrooper Challenge 4.2 years ago

    Also what’s the difference between the three paratrooper types?

  • Random R-40 Greyhound 4.2 years ago

    Thanks for all of the upvotes and spotlights everybody! It has been 8 hours now and this is still on the first page of hottest airplanes!

  • Random R-40 Greyhound 4.2 years ago

    @ChisP
    I would like to but I’m on ios so I can’t use mods...
    Once I get an actual computer I’m going to do that.

  • Random R-40 Greyhound 4.2 years ago

    @BlackBoA

  • Random R-40 Greyhound 4.2 years ago

    @NightmareCorporation
    @Armyguy1534
    @ChisP

  • Random R-40 Greyhound 4.2 years ago

    @FranzPeterSiegfried
    @MrVaultech

  • Random R-40 Greyhound 4.2 years ago

    @edensk
    @Subnerdica
    @Aarons123
    More tags

  • Random R-40 Greyhound 4.2 years ago

    @MarinoYeet
    @Strikefighter04
    @emanuelga
    Tags from teaser

  • THIS IS JUST A TEST! 4.2 years ago

    @BlackBoA
    I leave the s in and it works for me.

  • How do custom weapons work? 4.2 years ago

    Make sure that the detacher is connected properly.

  • ISUZU 117 4.2 years ago

    T

  • Update on the WW2 plane, and name choosing! 4.2 years ago

    Also, I will be posting the plane sometime next weekend or maybe even after that if there are more suggestions. I am going to be way too busy next weekend and I can’t really do anything with SP in that time.

  • Update on the WW2 plane, and name choosing! 4.2 years ago

    @PointlessWhyshouldi
    I didn’t want to copy the Warhawk...

  • Update on the WW2 plane, and name choosing! 4.2 years ago

    @NightmareCorporation
    Yeah, but I wanted to use the usual ww2 prefixes. Also, I might be using the R prefix for something already

  • Update on the WW2 plane, and name choosing! 4.2 years ago

    @FranzPeterSiegfried
    @MrVaultech

  • Update on the WW2 plane, and name choosing! 4.2 years ago

    @edensk
    @Subnerdica
    @Aarons123
    More tags

  • Update on the WW2 plane, and name choosing! 4.2 years ago

    @MarinoYeet
    @Strikefighter04
    @emanuelga
    Tags from previous teaser

  • Question [FUNKY TREES] 4.2 years ago

    Done! I might be able to do better with more time. Just tell me if you want it a little bit more refined.

  • Question [FUNKY TREES] 4.2 years ago

    @ArcturusAerospace
    Oh, ok. I’m gonna do a bit more work in that case. If you’re gonna have an ag I might as well optimize it for that. Should only take a few minutes

  • Question [FUNKY TREES] 4.2 years ago

    @ArcturusAerospace
    Got it! I’m gonna post and tag you!

  • Question [FUNKY TREES] 4.2 years ago

    Quick update. It works for me, but the engine starts and keeps increasing throttle until 15 feet agl

  • Question [FUNKY TREES] 4.2 years ago

    @ArcturusAerospace what type of engine?
    Also, I can get the engine to start, but not at 15 feet... I have a few ideas tho.
    One more thing, I’m still learning algebra, so I can’t use trigonometry and stuff, so this might not work.

  • Question [FUNKY TREES] 4.2 years ago

    Lemme see if I can do something...

  • Thanks for the 5000 Gold...I guess 4.2 years ago

    You made 758 in one day...

  • Stol challenge 4.2 years ago

    Oh, we have the same amount of points!

  • Stol challenge 4.2 years ago

    @Skyler717
    Short takeoff and landing

  • Stol challenge 4.2 years ago

    @Diloph also can I use xml to scale size?

  • Funky trees help 4.2 years ago

    I’m not sure about vertical velocity, but there is altitude. If you want to hover though, you could try angle of attack. You could make it so that if the angle of attack is more than 1, the engine lowers throttle, and if it is less than 1, the engine gains throttle. This would not work very well, but that’s all I can think of now.

  • DIY SUSPENSION WIP PLEASE HELP! 4.2 years ago

    @abbott I also think that pubgjesus is right

  • suggestive modding 4.2 years ago

    @Mixx oh, ok... I see

  • suggestive modding 4.2 years ago

    @Mixx Also the complexity of the craft shouldn’t change much. You just have to use the right heli rotor with a gyroscope to balance everything if needed. You can disable aircraft collisions on the rotor and nudge it into the craft.

  • suggestive modding 4.2 years ago

    @Mixx oldest heli hovercraft? What do you mean? Like the first plane to use heli rotors to hover?

  • Scaling Down 4.2 years ago

    You go to fine tuner, go to the scale tool, deselect the “scale only selected parts” thing, and scale away!

  • suggestive modding 4.2 years ago

    @Werboithescientist Mixx could also use helicopter rotors with the ground effect turned way up. This would make it hover without jets, and it would probably be easier to keep it hovering.

  • difficulty with XML adjustments and lack of creation of custom missiles 4.2 years ago

    If you increased the heading angle adjustment rate, you also have to increase the velocity angle adjustment rate (I think that’s what it’s called). This could be causing your issues.