There are better things that can put you in a deep sleep than a hammer if you ask me.
On a serious note, I don't have any trick. I just lay down and eventually fall asleep.
You can google the color code for any countries vehicle. Smoothness and metallic settings are entirely up to your taste. But i would not recommend making it too smooth and metallic (to the point were it will look like a mirror). It's better to leave it as looking rough. Because it's an armored vehicle and not a sports car.
You are using normal wings. Go to overload menu and change Wing-1 to wing-2. That will change it to structural wing and it will still have the control surfaces.
@126 if I remember correctly, you are already in the list. But hey, atleast i won't forget about you 😅.
Maybe I should make a permanent tag list. But i am not sure if there is enough people interested in my stuff.
Usually, I see something and get inspired to make something. I work on it until I am satisfied or until I get bored of it and then post it. All of the highlighted aircrafts are my best works. But there are some forgotten ones.
@Graingy are they okay though? The passengers.
@ILik3Plan3s unfortunately there is no funky trees output for being locked by the enemy (atleast as far as I know). A shame considering how useful it would have been. However, there is an output for when you are locking the enemy and when the enemy is locked. They are TargetLocking and TargetLocked.
@Graingy just sharing what I know. As a community, we help each other. And sometimes get on each other's nerves and commit Litteral crimes but let's just ignore that part.
{TargetDistance / (missiles speed)} gives time to target in seconds. {ammo("weapon name")} shows ammo count of the weapon. {(SelectedWeapon)} shows the selected weapon.
@jamesPLANESii I remember going through everything, wondering what's going on. I almost lost my mind and that's when I decided to check the connections which up until then I ignored.
It seems a lot players suffer from this and don't know how to solve it. I personally have seen multiple people having this problem. And the idea here is to make an archive of similar problems and their solutions so people won't have to wander around the site scouring through old posts.
There are better things that can put you in a deep sleep than a hammer if you ask me.
On a serious note, I don't have any trick. I just lay down and eventually fall asleep.
You can google the color code for any countries vehicle. Smoothness and metallic settings are entirely up to your taste. But i would not recommend making it too smooth and metallic (to the point were it will look like a mirror). It's better to leave it as looking rough. Because it's an armored vehicle and not a sports car.
To add some points, it must be able to take off and land safely.
+1No tag?
[insert megamind meme here]
+1@Graingy interesting.
+1If you can walk away from a landing, then it's a good landing. If the plane can still fly after the landing, then it's an excellent landing.
+3@RealMicroZackSP no problem.
@subspacetripmine12 if the
comis too far ahead ofcolthe plane will be hard to maneuver. Too close, it will be unstable.And i don't think it's a bug.
You are using normal wings. Go to overload menu and change
Wing-1towing-2. That will change it to structural wing and it will still have the control surfaces.@Eagleman101SP alright. Hang on a minute.
+1I have also made this thing. But i didn't really liked how it turned out. Currently, it's sitting somewhere in my list of forgotten builds.
Yes, if you ask me.
+3That's definitely a thing
+1@ComradeSandman ehhh... The devs?
@Graingy so you are an employee.
It's too nose heavy. Reduce the weight.
It looked better in my head
@126 if I remember correctly, you are already in the list. But hey, atleast i won't forget about you 😅.
+1Maybe I should make a permanent tag list. But i am not sure if there is enough people interested in my stuff.
@126 but like @SILVERPANZER said, it can be good way to keep forums and comments under order.
+1I don't get it, what parts?
How exactly is this relevant to simpleplanes and it's community?
It can backfire, horribly.
+4Usually, I see something and get inspired to make something. I work on it until I am satisfied or until I get bored of it and then post it. All of the highlighted aircrafts are my best works. But there are some forgotten ones.
@Graingy are they okay though? The passengers.
@Graingy not a big fan of God anyway. What about you, are you a avid fan of God?
@ILik3Plan3s unfortunately there is no funky trees output for being locked by the enemy (atleast as far as I know). A shame considering how useful it would have been. However, there is an output for when you are locking the enemy and when the enemy is locked. They are
TargetLockingandTargetLocked.@Graingy ohh. So he is not that cool I guess.
@Graingy oh. He sounds like a cool guy.
@Graingy go commit war crimes. If anyone asks, tell them the devil made you do it.
+1@OrangeConnor2 it's due to rotation direction I think.
+1@OrangeConnor2 references?
@Graingy 😐....
+1okay, listen here you little...
@Graingy huh... where?
Then try this
+1*<alpha={Activate8 ? "#99" : "#00"}>
Weapon: {(SelectedWeapon)}
AIM-120 D: {ammo("weapon name")}
AIM-9 x ' {ammo("weapon name")}
AGM-65G: {ammo("Weapon name")}
You want the whole thing to disappear or just the first part?
+1Attack the D point
+3@PlaneFlightX it's the same for mobile devices. To find it, simply search obj in the file manager. You can load this in 3d modeling applications too.
@Graingy oh. Silly mistake on my part.
@Graingy just sharing what I know. As a community, we help each other. And sometimes get on each other's nerves and commit Litteral crimes but let's just ignore that part.
@Graingy it may not have been bad enough to be noticed.
I have decided to keep updating this post with more problems and solutions.
"Currently, this post is not complete. But you can help by expanding it."
-Me
@keiyronelleavgeek566 ohh
{TargetDistance / (missiles speed)} gives time to target in seconds.
+2{ammo("weapon name")} shows ammo count of the weapon.
{(SelectedWeapon)} shows the selected weapon.
@jamesPLANESii I remember going through everything, wondering what's going on. I almost lost my mind and that's when I decided to check the connections which up until then I ignored.
@PlaneFlightX exactly. And it helps with optimizing the build.
It seems a lot players suffer from this and don't know how to solve it. I personally have seen multiple people having this problem. And the idea here is to make an archive of similar problems and their solutions so people won't have to wander around the site scouring through old posts.
@Yoinkus no problem ;)
@Graingy boned indeed.
Stop messing with the timeline you pice of martian rock.
+1It could be colliding with something. Or it's heavier on one side. If not, there could be an extra connection.