@KarakalMaschinenbauAnlage One of the reasons why is because of this where the only reason why engines for wheels exists is for that, and EMS/Luggage Trucks at Airports.
Another reason why the 23 lost is because while the manuvering was basically the same and the nit picking of the negative qualities was just a witch hunt, the way the thing achieved almost equal maneuverability was through controll surfaces, while the 22 was partly through jet exhaust, and jet exhaust (unless you stick the intake on the top of the plane) does not care about stall speed, so if the YF-23 tried to do such maneuvers it might have some problems due to retarding drag and turbulent air flow on the Ruddervators, something that the F-22 would also suffer from but not tremendously due to the assistance of the previously stated development.
@citroenDS19 Here is the aircraft that I need done if you're up for it. It will need Landing Gear/Landing Gear Bay additions along with Weapon Bay addons. Thanks, MB21.
@Graingy Yes, the rigidity of parts is secured and as you stated the physics problem lies in the mechanical along with the aeronautical/fluid sim and collision relm. Of course only time will tell as to what will be looked at, and fixed by Jundroo.
@Graingy Yes, SP Aero Physics are pretty bad, Im pretty sure Besieged has the same quality of Aeronautical Calculation, but damage type physics are also a concern because Like KSP if you have bad non aeronautical physics then your creations will start to experince unreasonal breaking in the form of things like "the Kraken" something that also plagues SP and makes one have to use structural wings with controll surfaces past Mach 2 due to wing flutter glitching... The good news is as far as I can tell the non Aero physics look like they're fixed or are getting there... Like you said however the importance is in the aeronautical physics and it is unclear if they fixed those because all they have shown so far is basic flight preformace and are yet to show and increase in such physics or a complete overhaul with complete or partial fluid simulation that would give Air Physics to things like fuselage blocks eliminating the need for "Drag" to be a separate force.
@Graingy The reason for this delay could be for convenience or because they are still patching bugs up, quite frankly I think it might be both in that Jundroo is delaying it so that it is closer to the release date and that way they can do last min fixes and add/test some features in the off time.
@Graingy There is an apparent increase in Physics but there are also some specs that will have to be mentioned later is what I can gather from @SupremeDorian 's comment and the various clips of aircraft crashing/midair colliding show that increase, because where regular SP physics would have made the whole aircraft instantly disintegrate this does not happen in the SP2 clips... The first evidence of this is actually shown in the SP2 release teaser that came out last year when the A-10 folds apart upon getting struck by a missile instead of the regular disintegration... Same apply's for the Little Bugger scene a little bit later.
Well lets look at the mission requirements, Long range, Superior Stealth, EM (including Light) and Cyber Warfare, Fast Super-cruise capable, AI infused fighter, drone mothership, and air to air/ground role.
With all this in mind quick, stealthy and smart group coordinated attacks would match the name of that of these three:
@SomeSPGuyWhoLikesLore You would have to watch the movie to really get it. I started out building stuff similar to this but I lost all my old builds when my old tablet crashed, wish I could get them back but it's fried. Yours is definitely more mobile friendly though lol.
@MIGFOXHOUND31BSM26 @SJ16 Also it's worth noting that nothing is useless in SP with the use of artistic screenshot creation for things like Pinterest, Content like YouTube and finnally the most important 3D printing/Exporting for things like Sketchfab and Turbosquid, all of which give meaning to creations outside of what is "just a plane game".
@KapitanAtuan Just checking in, so how are the edits going, do you need help with anything or more time?
+1@KarakalMaschinenbauAnlage One of the reasons why is because of this where the only reason why engines for wheels exists is for that, and EMS/Luggage Trucks at Airports.
Thank you Development Team.
Excellent work
@SkyboardAviation Something like this is what I meant with more of the aircraft in the Thumbnail...
+1Keep it up and he's going to get banned like WritersCrusader...
We're winning back Timinin Square with this one!
Muy Interesante...
Another reason why the 23 lost is because while the manuvering was basically the same and the nit picking of the negative qualities was just a witch hunt, the way the thing achieved almost equal maneuverability was through controll surfaces, while the 22 was partly through jet exhaust, and jet exhaust (unless you stick the intake on the top of the plane) does not care about stall speed, so if the YF-23 tried to do such maneuvers it might have some problems due to retarding drag and turbulent air flow on the Ruddervators, something that the F-22 would also suffer from but not tremendously due to the assistance of the previously stated development.
2.5 Dimensional Aircraft...
+1The profile pic...
+1Man I like you're nut.
Nice.
@dolphlombardi No.
@YarisSedan It was annoying to other people the moment this was released lol.
+1No offence @BeastHunter.
Interesting...
+1Excellent work
+1Ohh well, I see!...
+1Excellent work.
Is this from ev.io? because it has that same aesthetic.
@citroenDS19 Here is the aircraft that I need done if you're up for it. It will need Landing Gear/Landing Gear Bay additions along with Weapon Bay addons. Thanks, MB21.
Excellent work
+1@Graingy It will probably be in an SP2 update or implemented via modding since it's a highly requested thing.
@Albert6282 "This version is the F35-A"
@Graingy Yes, the rigidity of parts is secured and as you stated the physics problem lies in the mechanical along with the aeronautical/fluid sim and collision relm. Of course only time will tell as to what will be looked at, and fixed by Jundroo.
+1@Graingy Yes, SP Aero Physics are pretty bad, Im pretty sure Besieged has the same quality of Aeronautical Calculation, but damage type physics are also a concern because Like KSP if you have bad non aeronautical physics then your creations will start to experince unreasonal breaking in the form of things like "the Kraken" something that also plagues SP and makes one have to use structural wings with controll surfaces past Mach 2 due to wing flutter glitching... The good news is as far as I can tell the non Aero physics look like they're fixed or are getting there... Like you said however the importance is in the aeronautical physics and it is unclear if they fixed those because all they have shown so far is basic flight preformace and are yet to show and increase in such physics or a complete overhaul with complete or partial fluid simulation that would give Air Physics to things like fuselage blocks eliminating the need for "Drag" to be a separate force.
+1@Graingy The reason for this delay could be for convenience or because they are still patching bugs up, quite frankly I think it might be both in that Jundroo is delaying it so that it is closer to the release date and that way they can do last min fixes and add/test some features in the off time.
@Graingy There is an apparent increase in Physics but there are also some specs that will have to be mentioned later is what I can gather from @SupremeDorian 's comment and the various clips of aircraft crashing/midair colliding show that increase, because where regular SP physics would have made the whole aircraft instantly disintegrate this does not happen in the SP2 clips... The first evidence of this is actually shown in the SP2 release teaser that came out last year when the A-10 folds apart upon getting struck by a missile instead of the regular disintegration... Same apply's for the Little Bugger scene a little bit later.
Nice
+1Nice teaser, good to see build quality improvement of the years.
@Rb2h No he's not... Wait till SP2 when there's player models walking around emoting and then someone spawns this in, that's what I call diabolical.
+1Great work guys, your team is really working hard and its paying off. Keep it up!
+2Looking great so far
Like to see creations like this, keep up the good work.
+1@228228 Yea I figured it was for damage testing... I got a Realistic damage Missile that I've been waiting to release if you need it.
+2Well lets look at the mission requirements, Long range, Superior Stealth, EM (including Light) and Cyber Warfare, Fast Super-cruise capable, AI infused fighter, drone mothership, and air to air/ground role.
With all this in mind quick, stealthy and smart group coordinated attacks would match the name of that of these three:
Boeing F-47 Hussar (look it up)
Boeing F-47 Coyote
Boeing F-47 Stymphalian (look it up)
or in your case
Boeing F-47 Phatom II
I wonder what the reduction of visuals and rendering/landscape settings will be/look like.
@SomeSPGuyWhoLikesLore You would have to watch the movie to really get it. I started out building stuff similar to this but I lost all my old builds when my old tablet crashed, wish I could get them back but it's fried. Yours is definitely more mobile friendly though lol.
+1Nice lol
@CatdogAerospace Updated Version here: https://www.simpleplanes.com/a/5aB7mX/Halo-D77-TC-Pelican-Fixed
No because the community cube will be missing a person.
Excellent work, great attention to detail down to the support cables.
+1Extraordinary work
@ollielebanania Seems someone knows of area ruling, now do they know of parallel angles for stealth?
Reminds me of this guy's build ;)
+1@MIGFOXHOUND31BSM26 @SJ16 Also it's worth noting that nothing is useless in SP with the use of artistic screenshot creation for things like Pinterest, Content like YouTube and finnally the most important 3D printing/Exporting for things like Sketchfab and Turbosquid, all of which give meaning to creations outside of what is "just a plane game".
Who forgot to tell him that SP got updated and you don't have to build like this?
@Maluch Im sorry, what? lol
+1Nice, lol. Now all it needs is his White and Gold suit.
Great work
+1