@AwesomePlanesZelda You need to get the overall shape of the plane realistic using fuselage blocks, already that is pretty good, especially if it flies well. To add detail and awkward parts, I advise to use mods such as Fine Tuner and overload. They are great to make everything a bit better.
@redrabbit1457 If you use windows try shift + QEWASD , if not in the rotate tools there is a fine tuner to change the x, y and z coordinates of the part.
@mikoyanster Does the turn rate have to be bang on 8 secs? It feels like quite a tight turn... Also heavy fighters like the hunter (which I am building) weren't good turn fighters because of their turning speed. Is it really that important?
@AwesomePlanesZelda You need to get the overall shape of the plane realistic using fuselage blocks, already that is pretty good, especially if it flies well. To add detail and awkward parts, I advise to use mods such as Fine Tuner and overload. They are great to make everything a bit better.
@MCandPlanes @AJosh92FS Flanks!
@Jacobdaniel Danks manys!
@Jacobdaniel Thanks!
@redrabbit1457 If you use windows try shift + QEWASD , if not in the rotate tools there is a fine tuner to change the x, y and z coordinates of the part.
@BogdanX @Colonel1J2R3Wolf @JohnnyBoythePilot Planks!
@MailboxIsMyGender :)
@F4f879 Cranks!
@RamboJutter Zanks alot!
@KidKromosone @TheClimbGhostPilot Blanks!
@DarthAbhinav XD Thanks!
@DarthAbhinav Yanks again!
@Sgtk Manks!
@DarthAbhinav Tanks verys muchos!
@MailboxIsMyGender ;(
@kyuSha @Benkelmans Xanks!
@jamesPLANESii @ShatSlanger @MEERKAT978 Banks
@Supermini555 @AdlerSteiner @rubbishcraft Tankz!
@1918 @MailboxIsMyGender @Dynimerous Zanks!
@Hayhayjam664 @Blue0Bull @RCBOSS Thanks!
@freedompilot98 somehow... :)
@JangoTheMango @ACMECo1940 @LostNight Thanks!
@AndrewGarrison Thanks to whoever featured this post!
@TheGuyYouMightKnow @BaconAircraft @M4A4Firefly Thank you very much guys!
@Planefun Thanks be to you!
@Dllama4 @ThePrototype Thanks!
@kerothehero Thanks man!
@mikoyanster @Franticmatty @JackTheBestBoss Yanks!
@niggelas100 @phanps @Milo1628xa Thanks!
@Mumpsy Yeah I tried to make it as friendly as possible :)
@Sgtk no problemo
@ mikoyanster :D
@chancey21 Thanks!
@ProcessedPlAnEs @Ryn176 Thanks!
@Razor3278 @FGW2014 @Mumpsy Thanks!
@chancey21 @Tully2001 @Avro683Lancaster Thanks guys!
@Mostly Thank you very much!
@VerySaltySniper @SSSvaSSa @Mustang51 Thanks!
@RailfanEthan @BaconRoll @SledDriver Precicely! Thanks guys very muchos!
@grizzlitn @CoolPeach @EternalDarkness Thanks!
@SledDriver Thanks!
@Treadmill103 @getorge Thanks!
@CDRxavier a thing
@LimitedShelf568 Ok no problem! That's cool!
@LimitedShelf568 Is this to help with the project?
@Zott no problem!
@SSSvaSSa XD thanks!
@mikoyanster ok thanks! I am looking forward to this!
@mikoyanster Does the turn rate have to be bang on 8 secs? It feels like quite a tight turn... Also heavy fighters like the hunter (which I am building) weren't good turn fighters because of their turning speed. Is it really that important?
@mikoyanster me is in!