@Realturtlecat @Ranger23 do the last bit. Overload, label tab, change width and height, really big, make it smaller incrementally.
if you changed the 100 or the 1 to bigger, you will have to do the math. i.e. 100 and 2 on a 12 x 12 picture, you will need to make width and height 24 x 24 or bigger.
bigger pictures, bigger numbers, make clearer pictures but really lags the game.
you can always go back to https://11qazxc.github.io/SPRASTER.html/ and try again with smaller numbers.
LightFX in what part?
Oh, in a label, D'oh?
Did you know... that blinkers can be programmed in, saving Action groups.
Lights Input -> abs(clamp(Roll, -1,0)) or Yaw for Left (or down if Pitch)
Lights Input -> abs(clamp(Roll, 0,1)) or Yaw for Right (or up if Pitch)
Check out my last car, or any of the others.
Banana
Here, Try this.
+1Smooth front and back. It will make all the difference.
You'll see.
Cheese 🧀 👍🏻
LOL
Been dere, done dat.
Why do you keep making your builds a successor to Hitingxt's CF-7X Denouncer?
Keep as in both.
My Attack tug
@MIGFOXHOUND31BSM26 I went with Dolphin Dart.
TY for reminding me.
@imprezamk @DrakonDynamics are the 2 winners.
Apropos considering the season
cars are allowed here. even flying cars.
+1The picture looks like a "glowing clue" in another game. Perception successful!
+1"The Extreme... It came from HIS brain!"
@BYardley thanks
+1Y u shooting parts efficient aircraft?
@Observer404 an ultralight.
seeing these, make me want to make an UL myself.
@RussianAviator yes, this car was built many updates ago. And it was pushing the limits then.
I have built a number of other builds since then.
@Realturtlecat @Ranger23 do the last bit. Overload, label tab, change width and height, really big, make it smaller incrementally.
if you changed the 100 or the 1 to bigger, you will have to do the math. i.e. 100 and 2 on a 12 x 12 picture, you will need to make width and height 24 x 24 or bigger.
bigger pictures, bigger numbers, make clearer pictures but really lags the game.
you can always go back to https://11qazxc.github.io/SPRASTER.html/ and try again with smaller numbers.
@EnglishGarden @Player7961 Yes, I am joking. You do you. In this single player game.
@EnglishGarden yep
usually helicopters are not outfitted with bombs due to physics and stuff. Blowback, debris, shrapnel, shockwave, etc.
Moo...
+1Baa.
NEIGH!
Oink.
https://www.simpleplanes.com/Forums/View/198926/Markdown-Formatting-test-explanations?showAllComments=true
+1K
+1@AmericaMashDouglas What about the "o" Duglas.🫣🤔
+1you mis-spelled your own name on the HUD.
+1@TTL nice @TTL
+1I Agree with you.
@RepublicofWrightIsles If you need any labels made, let me know, or if you want to do it yourself...
There is the possibility that someone deleted their account. I have lost lots of points over the years.
@126 pls explain it. what is the significance?
Yay!!! Shapes
well, THIS immediately came to mind.
.
AND THESE also
@RepublicofWrightIsles As far as I can tell, I am a terrible person and no one likes me.
But, It is actually that no one cares.
Wocka wocka!
For whom the bell tolls?...
For whom does this Belle toll?....
For whom does this bell toll?...
30?
That is history?
+1First ever.
@Boeing727200F "Chaos"?
+1Kerbango pouts
@Christiant2 SORRY, that one is already taken.
+2Try again.
@SuperSuperTheSylph
MUL QAH DIIV!
+1@FireFligth totally just sharing.
@MIGFOXHOUND31BSM26
+1We all applaud your first.
NOT!
@MIGFOXHOUND31BSM26 👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻 sarcasm
+1®©™ The lengths you make us go through...
+1LightFX in what part?
+2Oh, in a label, D'oh?
Did you know... that blinkers can be programmed in, saving Action groups.
Lights Input -> abs(clamp(Roll, -1,0)) or Yaw for Left (or down if Pitch)
Lights Input -> abs(clamp(Roll, 0,1)) or Yaw for Right (or up if Pitch)