@FeatherWing Awesome
I can assist if need be btw
It's a beautiful design - judging by how it looks it'd fly like a heavier mustang
I recommend reading this
There's a graph which shows G-forces at certain airspeeds at differing altitudes.
@ValtTeck you don't need to scale it realistically you could just build using accurately sized blueprints then it's done easy
flight model is easy too i tune mine for like 1 hour
YESSSSS
I got to speak to Richard de Crespigny who was the pilot of this aircraft when QF32 had its number two engine uncontained failure. It was all over the news and I can remember it as a kid.
He's an amazing man and he trained to fly F-111s (known as the Pig in Australia) but never went on to fly as a fighter pilot. QANTAS then took him in after his time in the military
This is an amazing build - I'm sad I cannot run it but the looks alone are superb!
Awesome but the trim isn’t right at all.
When you use full trim the horizontal stab moves but if you apply more pitch in the same direction the plane still pitches but the horizontal stab doesn’t.
This plane is just so amazing though
@Hedero No one ever forced you to!
I worked on the CA-18 at a local airfield which operates it.
Currently the engine is out because of a leak or something in the bottom. Can't quite remember what part it was. Might've been called a seal or something
@rexzion Got them off of a guy I worked with when I volunteered at a local airport - they own a CAC CA-18 Mustang which is a license built P-51D, He's clocked over 1k hours in it, but he flies lots of aircraft.
@Hedero Agreed
It is such a hard shape to get in SP right especially with the glass. I do feel that if there is ever an 'SP2' that fuselage blocks need to be refined - to potentially a four way editor (front, back, left, right) which would make stuff like this so easy, even with the current blocks just making a slider to the curve and position of the corners would make replicas like this amazingly easy
Also update on my notes, the Mustang with close to max (let's just say 95%) safe pitch can retain 340 - 345 km/h in about 16.5 seconds at sea level
I'd say you've done very well with this build overall and the small hiccup in the canopy doesn't matter much.
Again lovely work mate, look forward to seeing your next build :)
Im lucky enough to have performed service on a CA-18 Mustang (Aussie built D series) and I must say there is a good amount of things that you’ve gotten right.
The flight model is alright - it’s just the takeoff and full pitch banking that lets it down.
Another thing to note is that the flaps do the opposite of what they normally do, not sure why but off of memory on the mustang because the flaps are partially behind the CoM, they should pitch the nose down - but in return they allow for lower landing speeds. The flaps you’ve made aren’t great as they don’t have their special preset degrees, which are 10, 20, 30, 40, and 50, where 20 is for takeoffs and low speed combat and 10 is for higher speed combat and the other 3 are for landings depending on the pilot. The mustang generally holds its speed at around 350 km/h off memory. I’ll have to check the notes I took on the performance of it. Again.
Another thing. The shape on this mustang is pretty solid. You’ve missed some basic and easy to add details, along with the canopy’s shape which is thoroughly different. Not only that but the cockpit - holy crap is it different. You’d think it’s a poorly funded replica cockpit.
All in all however you’ve captured the broader image of the Mustang and I love it!
I’ve gotta make my own mustang now :)
Edit I remembered why the flaps make the nose go down: the CoL is raised above the CoG or CoM and the drag combined with the change is CoL pushes down on the bottom of the aircraft.
Omg I didn’t expect a response haha.
The learning curve hasn’t changed too much my friend. It’s only been made easier for you :)
I respect you’ve got your commitments. After all this is just a silly game haha. @JoddyFubuki788
You gotta do cockpits now lol it'd improve all of your builds by a far margin :)
Nice work man
o7
+3@FeatherWing Awesome
+2I can assist if need be btw
It's a beautiful design - judging by how it looks it'd fly like a heavier mustang
I recommend reading this
There's a graph which shows G-forces at certain airspeeds at differing altitudes.
please make the flight model decent I just hate seeing amazing builds like this go to waste :))
+2would be pretty nice and easy to implement by the sounds of it
+1@ValtTeck you don't need to scale it realistically you could just build using accurately sized blueprints then it's done easy
flight model is easy too i tune mine for like 1 hour
looks appealing but the scale isn't great, nor is the flight model
all looks, nothing else
not funni jalta @kyomunosekai
+1Lol rip @Kennneth
I swear this country just wants to kill us or slightly inconvenience us all sometimes lol
@Viper_Z3R0 Cool
+1Much appreciated.
Literal goldfish @jamesPLANESii
+1smh my head moment. @rexzion
@BaconAircraft
+3Bro where’d my family goat go?
His name was Gus :((
One month left!
woah...
+1warhaw
+1Another nft
It is criminal that this doesn’t have more upvotes…
+1@JoddyFubuki788 oh beauty
oh well good to hear from you :)
@BaconEggs PENTAGON
hi bakon egg
+1i have an nft of the f-14 maunual here
and a pdf here
A/B looks much better now
+1Nice work!
Make sure it bleeds energy a bunch too, she was a phat bird
@jamesPLANESii bro same :c
@Vincent This isn't gonna get anywhere
+10I'll stop, my apologies for my immaturity
YESSSSS
+1I got to speak to Richard de Crespigny who was the pilot of this aircraft when QF32 had its number two engine uncontained failure. It was all over the news and I can remember it as a kid.
He's an amazing man and he trained to fly F-111s (known as the Pig in Australia) but never went on to fly as a fighter pilot. QANTAS then took him in after his time in the military
This is an amazing build - I'm sad I cannot run it but the looks alone are superb!
Awesome but the trim isn’t right at all.
When you use full trim the horizontal stab moves but if you apply more pitch in the same direction the plane still pitches but the horizontal stab doesn’t.
This plane is just so amazing though
agreed
Make a uservoice for it
ok
@YourLoocalKid417 not out yet
@DieLoaf niiice
@Hedero No one ever forced you to!
I worked on the CA-18 at a local airfield which operates it.
Currently the engine is out because of a leak or something in the bottom. Can't quite remember what part it was. Might've been called a seal or something
@rexzion Got them off of a guy I worked with when I volunteered at a local airport - they own a CAC CA-18 Mustang which is a license built P-51D, He's clocked over 1k hours in it, but he flies lots of aircraft.
@Hedero Agreed
It is such a hard shape to get in SP right especially with the glass. I do feel that if there is ever an 'SP2' that fuselage blocks need to be refined - to potentially a four way editor (front, back, left, right) which would make stuff like this so easy, even with the current blocks just making a slider to the curve and position of the corners would make replicas like this amazingly easy
Also update on my notes, the Mustang with close to max (let's just say 95%) safe pitch can retain 340 - 345 km/h in about 16.5 seconds at sea level
I'd say you've done very well with this build overall and the small hiccup in the canopy doesn't matter much.
Again lovely work mate, look forward to seeing your next build :)
Is that a Super Decathlon?
Jk there’s one at Tyaab which looks just like a Bird Dog lol
Nice work :)
Im lucky enough to have performed service on a CA-18 Mustang (Aussie built D series) and I must say there is a good amount of things that you’ve gotten right.
+1The flight model is alright - it’s just the takeoff and full pitch banking that lets it down.
Another thing to note is that the flaps do the opposite of what they normally do, not sure why but off of memory on the mustang because the flaps are partially behind the CoM, they should pitch the nose down - but in return they allow for lower landing speeds. The flaps you’ve made aren’t great as they don’t have their special preset degrees, which are 10, 20, 30, 40, and 50, where 20 is for takeoffs and low speed combat and 10 is for higher speed combat and the other 3 are for landings depending on the pilot. The mustang generally holds its speed at around 350 km/h off memory. I’ll have to check the notes I took on the performance of it. Again.
Another thing. The shape on this mustang is pretty solid. You’ve missed some basic and easy to add details, along with the canopy’s shape which is thoroughly different. Not only that but the cockpit - holy crap is it different. You’d think it’s a poorly funded replica cockpit.
All in all however you’ve captured the broader image of the Mustang and I love it!
I’ve gotta make my own mustang now :)
Edit I remembered why the flaps make the nose go down: the CoL is raised above the CoG or CoM and the drag combined with the change is CoL pushes down on the bottom of the aircraft.
Omg I didn’t expect a response haha.
The learning curve hasn’t changed too much my friend. It’s only been made easier for you :)
I respect you’ve got your commitments. After all this is just a silly game haha. @JoddyFubuki788
Come back man :(((
100k gg
congrats on plat!
It seems a lot of time has been spent of decisions lol
It’s not FT it’s xml lol
+1Just change
disableAircraftCollisions
tofalse
and then it’ll work. @ChickendudeYeah, change that and it’ll work @Chickendude
You gotta disable collisions for tracks using XML editing otherwise they don’t work ever, and will procede to blow up
+1Comin up!
+1@X99STRIKER
:beef pahpcernwbutter:
Cool but I just took off in like 3 seconds and hit Mach 1 like 10 seconds after bruh
hi what sized popcorn would you like?
+2That is called a Wing Root Fairing. @MrShenanigansSP
Beautiful
+2Just one thing,
Make sure to work on the trailing ends of the wing as they're too circular
here is an image
Oh my god yes that would be amazing!
+4Then we could finally get some map updates which make the map more than just a few runways :))) @jamesPLANESii