When this goes on steam, I hope you can get more sales. My friend at school bought this game for android because he saw me playing this, and now most of my friends want this game XD
@Delphinus I think the wind simulates better "Aircraft in Production" system. You know, like cars. I think the amount of wind "particles" should also be adjustable from low to high.
@Garuda1 The colour scheme is made by @Dstroyer101 and it looks kinda similar to my Eagle Glider series, but the other way around. My Gliders have red body and black trim. This one has black body and red trim, I like it :)
@Allstar Maybe there should be an indicator that shows which part causes more drag. The "wind" should be coloured red if it hits a part that causes drag.
@Dstroyer101 Thanks :) btw you got 15 points because I upvoted your plane. You can upvote by tapping the yellow "Upvote" button next to the comments. Needless to say, you can't upvote your own planes.
@Skua OK, so high physics kinda simulates better drag and friction but the calculations will take longer to do, which means more lag. At least that's what I thought.
Well actually engines lose performance at above 100,000 ft or something. They can no longer provide maximum thrust (but the flame effects are still there), and your plane will stall easily.
@BattleBulge Thanks :) btw I just realized I forgot to show you this website that shows WWII Luftwaffe projects! I got this Project C idea from that website.
@BattleBulge Well actually this is the 3rd time I made the Project C, the previous versions are kinda boring so I waited until the big update just to make this XD
Maybe these?
Btw the handling is nice, looks futuristic, but the pitch can be improved a bit. Try moving the wing backwards slightly or add a canard on the front.
If you're making a successor of a plane, make sure to credit the original creator. or maybe you accidently made this a successor of my plane? XD
@Benny332D2003 Thanks :) You may try the modded detacher for something else, like a catapult or something
@PuhBuhGuh Now I'm spreading this game into my school. Even my physics teacher is interested.
@AndrewGarrison You're welcome... I'll keep supporting from here.
When this goes on steam, I hope you can get more sales. My friend at school bought this game for android because he saw me playing this, and now most of my friends want this game XD
@Delphinus Let's hope not :) this wind effect can be turned off entirely.
@Delphinus I think the wind simulates better "Aircraft in Production" system. You know, like cars. I think the amount of wind "particles" should also be adjustable from low to high.
@Squirrel You're welcome :)
@Garuda1 The colour scheme is made by @Dstroyer101 and it looks kinda similar to my Eagle Glider series, but the other way around. My Gliders have red body and black trim. This one has black body and red trim, I like it :)
@Allstar Maybe there should be an indicator that shows which part causes more drag. The "wind" should be coloured red if it hits a part that causes drag.
Thanks @Garuda1
@Dstroyer101 Thanks :) btw you got 15 points because I upvoted your plane. You can upvote by tapping the yellow "Upvote" button next to the comments. Needless to say, you can't upvote your own planes.
@icecoldlava Well at that time apparently the game is still alpha, so yeah....
Wow this need to be featured.
@Delphinus lol I thought it would be @Dstroyer101 to upvote first XD
@Dstroyer101 What do you think?
@Dstroyer101 also, make sure you press the "Reply" button so I can get a notification. Hang on, I'm making an improved version of this plane.
@Dstroyer101 I like it. Some tips : Try making your plane lighter. You put too much fuel and dead weight, making it kinda hard to control.
@Dstroyer101 Try using high physics.
@Dstroyer101 Wut. Are you on low physics setting?
@Skua OK, so high physics kinda simulates better drag and friction but the calculations will take longer to do, which means more lag. At least that's what I thought.
@icecoldlava So that means physics settings is the only setting capable of altering your plane's outcomes in flight...thanks for the info btw.
@Dstroyer101 ok. Good to know.
Well actually engines lose performance at above 100,000 ft or something. They can no longer provide maximum thrust (but the flame effects are still there), and your plane will stall easily.
And also, hollow fuselage. I'm coming, interiors! :D
Use this.
Well now you're 20k so congrats!
@Garuda1 ok. Try using different shapes for the glider :)
@Kevpilot Well I can't do anything but decelerate with air brakes since it was controlled by a modded detacher.
Hey thanks! @Garuda1
@XVIindustries If they made a tea party in a tank, I would drink tea inside the XH558.
@XVIindustries Actually I found this a while ago
@XVIindustries No. 30 is my favourite! XD
@XVIindustries Is that Anti-flash White?
@XVIindustries oh yeah I remember about the XH558 that you're building, hope it's finished soon mate :)
Ranging from a few minutes like this one to days.
Agreed. The hitboxes of the fuselage blocks should also be circular, so making wheels will be easy :D
@BattleBulge Thanks :) btw I just realized I forgot to show you this website that shows WWII Luftwaffe projects! I got this Project C idea from that website.
@BattleBulge Well actually this is the 3rd time I made the Project C, the previous versions are kinda boring so I waited until the big update just to make this XD
@Garuda1 @Madlycat @BattleBulge @RocketLL Thanks :D
@Snipe121314 oh ok. It lags slightly on my laptop but probably its because I'm using highest settings.
@Snipe121314 thanks :) but I don't think it is mobile friendly
@Snipe121314 ok but I might make a few changes on the platform design.
@Delphinus ok then good luck :)
@Delphinus oh and CONGRATULATIONS for reaching no 1 in points total! :D
@Delphinus ok. Maybe I'll participate...
@Delphinus Well as long as there's no nuclear war on Jundroo islands it's fine. Or just activate 2 after takeoff XD
@Delphinus Takeoff speed is 150 mph, so be patient :)