@KingWilliam111 I don't know if this design is a replica. If it's not, starting with pistons already extended should be nothing bad. Set direction to "pull"(must detach pistons first to change direction setting), and it will be already extended.
I can spawn a dozen of this and the phone won't get too slow. I use them as cheap targets :) But it's also great flight experience to handle it myself! Love it.
@spefyjerbf Right, and if it fires while standing straight on flat runway, the lowest missile will hit the ground quickly, punching the second-lowest up. Then you'll see two missiles hitting each other :D
Actually I think if it can go far enough and fast enough(should be extremely fast)it can go pass a mountain. CPU:"Oh my God I think something just went through a rigidbody I'm gonna calculate it and Destroy(this.gameObject) but where the hell is that thing now"
Didn't get it? Floating blocks for ships, we already and are happy to have them. Add light blocks for making airships or simulating spaceships. I think that's possible, what about you?
@Hazard862 That's for airships. Airships we have now are hovered by VTOL nozzles and that is not very good. I think SP needs to get more realistic with that.
Actually there's another thing I wanna see in future updates——nozzles working only with rigidbodys(eg terrain, blocks). It does not provide much power when is high up in air! thus we can make air cushions!
As for the chain-explosion, it is easy to understand with that formula. Unity does not provide a direct access to the force a rigidbody is sustaining, so for every collision it takes some time to calculate using some more complex codes. And within that period, the should-be-destroyed part will collide with other parts, and create further destruction. It makes sense? Again, my own deduction only.
@ErMekel If you say criticism... I hope you take the neutral explanation? Don't be mistaken, I simply like this plane. Hoping for more designs from you : )
Hope you fix them soon.
@Djbanana thanks brou
@Kevinairlines Lol yeah spins like crazy :D thanks for upvote
Np, it's got to be good, I will download it later.
666666666666厉害,顶一下
新装的黑科技对我很有借鉴意义啊,开眼了
原来你是贴吧的,这飞机改得好,有些地方等我再修修
@Rugpeersdude I have an entry design too, but it's so puny compared to yours. You are gonna win. Really nice build.
@destiny1122 Thanks, and could you please tell me some more details about its flight experience so I can improve it?
This is certainly amazing.
But if you use those fan engines there's no need to install inlets.
Anti-ship missile credits to @baallzebub.
Looks like mini planes are becoming very popular:)
Good!
@KingWilliam111 I don't know if this design is a replica. If it's not, starting with pistons already extended should be nothing bad. Set direction to "pull"(must detach pistons first to change direction setting), and it will be already extended.
@KingWilliam111 You can set pistons to "pull" mode and this way there will be no need to adjust it before flight.
It's really good plane, why no upvotes?
Thanks colonel.@OldColonel
@Sunnyskies Oh I see. Really like this weapon.
Is there really a bullet mass in SP?
I can spawn a dozen of this and the phone won't get too slow. I use them as cheap targets :) But it's also great flight experience to handle it myself! Love it.
Er, I'm sure Zonda is shorter(or maybe wider, a proportion problem) than that. This design could have some improvements.
I think this concept deserves more upvotes.
@KingWilliam111 Railgun's not my work.
I've made one, has a slight but annoying problem, could you please help me look at it?
This is very good! Can I publish a modified version of this?
@Gestour Later it went to 20 billion ft and then I got really tired because it almost took a whole SimplePlanes day to fly up and up
@spefyjerbf Right, and if it fires while standing straight on flat runway, the lowest missile will hit the ground quickly, punching the second-lowest up. Then you'll see two missiles hitting each other :D
Actually I think if it can go far enough and fast enough(should be extremely fast)it can go pass a mountain. CPU:"Oh my God I think something just went through a rigidbody I'm gonna calculate it and Destroy(this.gameObject) but where the hell is that thing now"
This guy needs to be 'bit faster :D
Did you design that too? Or is the physics of the game crazy... What should I do now I think I'm gonna reach 10 billion ft
OMG I crashed on the ground and the cockpit went flying 54000+ MPH up in the misty high-alt sky!
Brilliant! But a little detail, actually I think the mass cannon should spread missiles sideways.
So good!
incredible
Spongebob Squarepants →v→
I want to know...if it still has the effect of a full sized airbrake or not?
Didn't get it? Floating blocks for ships, we already and are happy to have them. Add light blocks for making airships or simulating spaceships. I think that's possible, what about you?
@Hazard862 That's for airships. Airships we have now are hovered by VTOL nozzles and that is not very good. I think SP needs to get more realistic with that.
Light blocks that can float in air
Yes, welcome! Upload some creations!
@SimpleTechAndResearch I see . Thanks for upvote!
@AndrewGarrison
Actually there's another thing I wanna see in future updates——nozzles working only with rigidbodys(eg terrain, blocks). It does not provide much power when is high up in air! thus we can make air cushions!
It's not that hard…… As there are floating blocks, there can be light blocks. Buoyancy is simply a force upwards. well, I hope to see it.
As for the chain-explosion, it is easy to understand with that formula. Unity does not provide a direct access to the force a rigidbody is sustaining, so for every collision it takes some time to calculate using some more complex codes. And within that period, the should-be-destroyed part will collide with other parts, and create further destruction. It makes sense? Again, my own deduction only.
@ErMekel Np : )
@ErMekel If you say criticism... I hope you take the neutral explanation? Don't be mistaken, I simply like this plane. Hoping for more designs from you : )
I tried to make a bionic bird but it would not fly. You did it! Great, Congratulations!
I would call it unique. I don't think it's ugly, nice plane I like this base design, it definitely has potential to be better.